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26 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar
3 votes
3 answers
5k views

Glass acting as a lens?

What could be causing my plane with glass shader to act like a lens? I want normal glass, and already have tried 2 different node setups, but it still acts like a lens. Render: Glass node setup 1: ...
A.D.'s user avatar
  • 3,528
2 votes
1 answer
1k views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
Cutie _Tree's user avatar
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
1 vote
1 answer
176 views

Glass material with darker areas Cycles

I'm modelling a nutella pot, however I have a rendering problem. As you can see I have a dark spot around the glass pot, my shading render is very simple though : Also, I made the nutella model and ...
Tronos's user avatar
  • 13
0 votes
1 answer
123 views

why does my glass look so strange especially when smooth shaded

Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down: Here's what it looks like smooth shaded in cycles:
j a s m i n e's user avatar