All Questions
6
questions
26
votes
1
answer
57k
views
How can I make a more realistic glass shader? [duplicate]
Here's a sample scene:
A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
3
votes
3
answers
5k
views
Glass acting as a lens?
What could be causing my plane with glass shader to act like a lens?
I want normal glass, and already have tried 2 different node setups, but it still acts like a lens.
Render:
Glass node setup 1:
...
2
votes
1
answer
1k
views
Need Help making a frosted light Bulb material
I been trying to make a material that looks like this:
I have only been able to make this:
I would love to have some help with this.
5
votes
1
answer
2k
views
How do I control the blurriness of light through frosted glass?
I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
1
vote
1
answer
176
views
Glass material with darker areas Cycles
I'm modelling a nutella pot, however I have a rendering problem.
As you can see I have a dark spot around the glass pot, my shading render is very simple though :
Also, I made the nutella model and ...
0
votes
1
answer
123
views
why does my glass look so strange especially when smooth shaded
Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down:
Here's what it looks like smooth shaded in cycles: