All Questions
43
questions
0
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1
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21
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Glass render is black for some reason and I tried tweaking the light paths on render properties
I'm almost sure that some sort of setting a did before on a different proyect is affecting this one now, but to be honest I don't want to factory reset my settings since I'm scared I mess something up ...
0
votes
0
answers
23
views
Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)
I got a client who wants stacked glass panes with a transmissive material looking like this:
And I'm really struggling with getting the material right.
The closest I got was using two materials, one ...
0
votes
0
answers
372
views
How to correct glass IOR deformation?
Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it.
Now everything glass-wise looks OK as it should except one very important thing: the ...
0
votes
0
answers
26
views
Glass Material ussues
Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
2
votes
1
answer
14k
views
How do you make a transparent glass material in Blender 3.2?
I've looked everywhere but answers I've found are not applicable to my version of Blender because a ton of settings seem to change or disappear with every new version.
I just want to make a ...
0
votes
2
answers
160
views
Plastic Ocean avoid IOR distortion, but keep the look
I am recreating a model of the ocean in a stylized way.
I am satisfied with the " ocean " look, but I need to place Wind Turbines, and, as expected, I get distortions proper to the IOR ...
0
votes
1
answer
146
views
What causes infinite reflections in this glass material?
I'm wrapping up an original concept car I made for practice and struggling with this glass shader on the windshield (shading is one of my weaknesses). I'm using this setup (the ramp isn't necessary to ...
2
votes
1
answer
164
views
How to get realistic glass material for ashtray in cycles?
I'm done modeling the ashtray but I'm having trouble getting realistic glass material. This is my render in cycles.
I have a picture of my ashtray and would like the effect below.
only ashtray ...
2
votes
0
answers
422
views
Can this glass effect be done in Cycles?
I'm pretty new to Blender and I've been asking myself for quite a long time, can Cycles achieve those nice glass dispersion/matte shading like on Redshift/Octane in c4d?
Is it possible? I found on one ...
0
votes
0
answers
29
views
Window isn't rendering properly
Using the rendering preview, I get the intended result:
But upon rendering, the window seems to just be white. I haven't shown the whole render because it will take to long but the colour of the ...
1
vote
1
answer
2k
views
How to create a realistic glass material similar to this?
I'm trying to create a molecular scene similar to this:
I have attached here my blender file: https://drive.google.com/file/d/1GFdbRQH5UCvOVWDJdgBlhnNIdrRgqhwV/view?usp=sharing
I have difficulty in ...
1
vote
0
answers
200
views
How can I add bubbles to glass shader without using particle system?
I created a glass object following this CGMatter's tutorial
https://www.youtube.com/watch?v=Zu74ljrLz4w&t=124s
Now I would like to add bubbles inside the glass, but since the glass object is a ...
2
votes
0
answers
983
views
Transmission and Specular in cycles
In the reference manual, the specular value (Principled BSDF) should be ((IOR-1)/(IOR+1))^2/0.08. I want to make a glass with Cycles. So, I am using a transmission value of 1 and an IOR of 1.45. I ...
0
votes
1
answer
123
views
why does my glass look so strange especially when smooth shaded
Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down:
Here's what it looks like smooth shaded in cycles:
0
votes
1
answer
74
views
Creating fantasy crystal-like object to composite in a photoshoot
first post here. I'm a beginner with Blender so I'm trying to get some advice on how to make the material part of a diamon/crystal type thing I'll add in a photoshoot.
I already asked this somewhere ...