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Questions tagged [knife-tool]

The Knife Tool cuts new edges into meshes, adding vertices to user-defined points regardless of existing topology. The Knife Project Tool projects the topology of one object onto another, using the current view angle. Use this tag for questions pertaining to the Knife Tool and the Knife Project Tool.

1 vote
1 answer
16 views

Geometry nodes - Pack UV Mesh quads sliced by Grid into first UDIM (0..1)

I want to place all of slices by grid quads of my mesh with some topology into first UDIM. I've found solution, but I think it can be improved. I've used a Scale elements node to avoid errors with ...
Bicukow's user avatar
  • 961
0 votes
0 answers
23 views

Issue with Knife Project Tool Cutting Unintended Faces in Blender [duplicate]

Question: I'm experiencing difficulties using the Knife Project tool in Blender. Here's my setup and the problem I'm facing: I have two objects lying on the XY plane but at different distances on the ...
Karel Capek's user avatar
0 votes
2 answers
37 views

Geometry nodes - How to Knife project procedurally

Is it possibple to knife project in geometry nodes procedurally? Like knife project tool
Bicukow's user avatar
  • 961
0 votes
0 answers
31 views

Boolean difference error in Geometry nodes

I'm trying to distribute geometry across a face to create a textured surface suitable for 3D printing. I understand that Knife Project isn't available in geo nodes so I've tried boolean. I create ...
Jay's user avatar
  • 161
0 votes
1 answer
33 views

Ways to achieve multiple cuts

I am still new to Blender and have been a user of Max and Maya. I am trying to create the following: "When I used to do this, I would create the shapes and then be able to use snapping to cut ...
Mark Playford's user avatar
0 votes
1 answer
54 views

How to subdivide many complex meshes?

I created a globe. Each country has its own mesh, because I need it like this for an app development. Currently, all meshes are big n-gones, which is not great for the deformation. Now, I am ...
Pascal Meger's user avatar
0 votes
0 answers
21 views

How to properly connect and do a proper topology on this manifold

I am trying to connect these together so that i get a proper mesh but I just don't know really how to. It has me stumped. I'm still a bit new to blender so any help please take your time to explain. ...
tacticalcatboy's user avatar
0 votes
0 answers
39 views

Knife tool does not snap to vertex/edge/etc

Snap to Vertex is on. I have also tried snapping to the grid and the edge. When I hover over the vertex nothing is happening. I've dissolved the double vertices. Nothing happens if I select the start ...
alex.dx's user avatar
1 vote
2 answers
60 views

How to fix shading issue on the topology of the modified cylinder?

The model is a modified cylinder by moving some of its faces upward along Z axis. It has a shading issue shown on the following screenshot. How to fix this please? The following screenshots are what ...
Blender Lake's user avatar
2 votes
1 answer
148 views

How to mirror knife cuts on existing mesh?

I have an existing mesh model with bones, UVs, animation etc. and I want to change the mesh slightly without causing too much destructive change. The above shows the head with the -x and x direction ...
Jake's user avatar
  • 121
0 votes
0 answers
30 views

How do I make the knife tool snap to the locations of vertices without it restarting the process?

As seen here I'm trying to make a face cut on a face based on the shape of some edges, but whenever I got from one vertex to another it resets the process removing my previous line point: https://...
Cerulean's user avatar
1 vote
0 answers
34 views

Edges created via knife tool cuts in Blender visible in object mode?

It's my first time posting on stack exchange so excuse me if I overlook some common courtesy with this post. I'm pretty knew to Blender, about a month in, and I'm working on retopologizing a mesh so I ...
Ocean Evers-Peete's user avatar
0 votes
1 answer
31 views

Subdivision or quad issues

I've created this speaker mesh just as a test, but you can see one of my circles I've cut into the plane works smoothly and the other doesn't. Just unsure as to why. I have a subsurf modifier which I ...
StewD's user avatar
  • 311
2 votes
1 answer
200 views

Why do I have this weird shading issue?

I'm modelling a Gameboy right now and after adding the dpad und an A button. After remeshing everything into quads I still have some harsh edges around the A button and I cannot figure out why. I have ...
flolopi's user avatar
  • 45
0 votes
0 answers
16 views

How to cut circles out of the cube? [duplicate]

I am making some quick sketch of the dice. I need to make inner part of the circle leave a trace inside dice and with the outer part completely gone. How to make that?
RIPtilius's user avatar

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