Questions tagged [freestyle]
An edge and line-based non-photorealistic (NPR) rendering engine. Available in Blender since version 2.67. Use this tag for all of your Freestyle related questions.
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How to stop freestyle from rendering overlapping vertices?
I have this object that I created by mirroring one half of it (the mirror joint is highlighted):
When I render it normally there's no trace of the joint that's between mirrors:
But when I try to ...
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Freestyle contour lines don't cover my full model and obscures edges
I have a front facing orthographic view of a voxel model and I'm trying to give it an outline that only goes around the edges. But unless I tilt the model slightly the freestyle outline barely covers ...
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Can Blender's Freestyle outline have a line boil that happens on 3's?
I'm trying to figure out a way to adjust frame rate of the freestyle line boil in Blender. Currently, I can only seem to have it boil on 1's. Meaning every frame of footage, the outline moves a bit. I ...
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Using "mark freestyle edges" to prevent some edges from rendering, is it possible in my case?
This is my mesh. I don't want the marked edges to show in the freestyle render pass, but they do.
This is the X-ray mode. I don't want these marked edges to render.
I am aware that I should delete ...
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Claw swing effect? How can I make this effect? [duplicate]
this is the animation made by Nammac.
https://objkt.com/tokens/hicetnunc/511008
When the monster swing his claw, the 3 line effects appearing and disappearing is quite cool. How can I achieve that ...
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Freestyle line set is drawing things outside from the view
I'm working on an office scene with Blender 4.1 and I have created a freestyle line set, but it is drawing things that are hidden by another object, here I leave You the render with and without the ...
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Customizing Freestyle Line alpha Along one Direction
I have a subdivided mesh cube, so I need to decrease its freestyle lines' alpha in one direction of its Object Space, for example, along
cube X. I've used the 'Distance from Object' freestyle modifier,...
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Freestyle lines are not fully shown / not visible
Does anyone know why all the outline options I try in blender have this same effect.
When I look at the object from the front view some lines are not shown.
I actually need the lines in front to be ...
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Alternatives to freestyle and grease pencil when using panoramic cameras? For full-dome rendering. Cycles only <3
I'm working on a full dome project, rendering in Cycles with a fisheye equidistant camera with a 210d FoV angle.
Since freestyle and grease pencil are not supported with panoramic cameras (please let ...
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How to avoid gaps appearing in Freestyle lines?
How can I avoid these breaks when rendering outline using freestyle ?
https://drive.google.com/file/d/16dK_Q-b8PJ3QYIaJNwdPlHQp2GODaXQU/view?usp=sharing
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Changes to Freestyle in Blender 4.0
I recently changed to blender 4.0.2 from 3.something and i have noticed that my setup for freestyle outlines is behaving differently.
It now outlines decals (which i set up as a separate mesh which is ...
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Linking Freestyle to Camera DOF
I was wondering if it is possible to use Freestyle in conjunction with the camera’s DOF? I would like to set up a wide angle camera with focus on a far away subject, and have the freestyle lines ...
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Is setting the freestyle edge parameter via geonodes possible?
I have found this question that addresses the reverse problem. But how do I set the freestyle parameter for my generated geometry? I tried looking in the spreadsheet for any additional attribute that ...
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Inconsistent/jagged outline(?)
I'm working on something and I want to make a jagged outline similar to the outline of this 3d model. Preferably it'll change its jagged-ness each frame and it'll only encompass the exterior of the ...
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Problems with using freestyle and array modifier together and freestyle clipping through objects
I'm relatively inexperienced and am having trouble figuring out how to remove the freestyle lines between array duplicates. I'm also having trouble with freestyle going through objects
the building ...
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Multiple lineart silhouettes/outlines with different colors (layer order)
I would like to create Blender line art that outlines an object in black with an additional larger outline in white. When I create image 1 using Greasepencil line art and try to add a white outline by ...
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Freestyle SVG Export with Stereoscopy
I have a scene set up with multiple cameras and I have it working so that I can get multiple raster images and save them. However With Freestyle SVG enabled it saves all of the svg images on top of ...
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Freestyle - unwanted silouhette lines
I'm trying Freestyle for the first time, and I'm using a combination of edgemarks, borders and silhouette on a low poly character. I really want to keep the silhouette parameter to show some details (...
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Mechanical Part Drawings
Need to make basic part drawings like the attached, is there an easy way to make dotted lines and different colors or should I do a crash course on some other software to do this?
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Blender Camera Clipping Reversal Issues with Freestyle/LineArt Rendering
I've been working on a project in Blender where I attempted to achieve a specific visual effect by intentionally reversing the camera's Clipping Start and Clipping End settings. In particular, I set ...
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Line thickness does not change in svg export
I use the addon freestyle line svg export, changed the line thickness to 0.1 and on the render it matches the dimensions, but not in the SVG file, how can I fix this?
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Is There any way to add outlines to a topographic map shader?
I made this shader to take any model and make it into a topographical map but I am having two problems.
I already have a shader but that one requires the mesh to be topographic, and this new one is to ...
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How to make rigged vector shadows on 3d mesh?/changing Texture shapes based on lighting/ Making freestyle lines look more 2d like
I want to do flat 2d shadows on a 3d mesh for that cartoon effect in blender. The problem is, from my research, is the human eye can always detect when the shadow wraps perfectly around the mesh, ...
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Freestyle SVG Export rendering lines that aren't there
I've got a mesh (originally curve but added depth and converted), which I'm trying to export as an SVG, however, Blender is rendering lines in the SVG that aren't there in the mesh. Does anyone know ...
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Outline at cover
Is it possible to have outline generated only at places when two or more objects are covering each other? Not intersecting, just being partially behind each other.
I am working a character with flat ...