All Questions
20
questions
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15
views
Freestyle SVG Export with Stereoscopy
I have a scene set up with multiple cameras and I have it working so that I can get multiple raster images and save them. However With Freestyle SVG enabled it saves all of the svg images on top of ...
0
votes
0
answers
39
views
Freestyle SVG Export rendering lines that aren't there
I've got a mesh (originally curve but added depth and converted), which I'm trying to export as an SVG, however, Blender is rendering lines in the SVG that aren't there in the mesh. Does anyone know ...
1
vote
0
answers
87
views
How to export an SVG with fill per material slot?
I am trying to export an SVG using multiple meshes with multiple material slots with the Freestyle SVG Export plugin:
(using default settings for everything else with Freestyle)
I can export with ...
2
votes
0
answers
92
views
Create SVG "Scan" lines in freestyle / Replicating documented effect
I am observing the documentation page for the freestyle SVG exporter, and would like to know how to reproduce the effect demonstrated in the header image, shown below. I am specifically interested in ...
1
vote
0
answers
66
views
Freestyle Renders Triangles but the original Mesh are Quads
I'm doing a freestyle render of this model because I want the SVG. But the result difers from the original mesh. Freestyle adds in between lines on every quad making it triangles. I've been trying to ...
0
votes
0
answers
110
views
Is there a way to render and export only the horizontal or vertical mesh lines to SVG using Freestyle?
I seem to be able to export the full (square) mesh to SVG using Freestyle, but I ideally only want to export the horizontal OR vertical mesh lines.
Example image of successfully exported square mesh (...
7
votes
1
answer
968
views
How can I get the outline of a shadow with Freestyle?
For a vector illustration project, I am looking for a way to extract the shadows of objects in Freestyle. Currently I am only able to export the object itself (with Freestyle Edge Marks and the ...
0
votes
1
answer
648
views
Can the SVG export export edges?
I would like to export the visible edges of a shape into SVG lines.
At the moment, I am only able to export lines that are made visible by lighting:
But I would like to export all the edges (for ...
2
votes
0
answers
274
views
Simplify freestyle svg
I am trying to export this part to an svg and would like to keep the exported paths as simple as possible:
The result looks good at first
However, when viewed in Inkscape the results I get are short ...
0
votes
0
answers
51
views
How is the demo image for "Freestyle SVG Exporter" in the Blender manual made?
On the page for Freestyle SVG Exporter, there's a demo image with 2 monkey head with Freestyle stripes. How could those stripes be made?
1
vote
0
answers
1k
views
How do I use the Freestyle SVG Exporter to reproduce the examples in the documentation?
If I understand correctly from the severely short documentation page, the Freestyle SVG exporter can export a model to a SVG file using different styles:
-a series of volumetric lines, as seen here:
-...
2
votes
1
answer
2k
views
How to get topographical contour lines like shown in manual? Analogous to Rhino3D functionality?
The Freestyle SVG Exporter page in the manual shows this image:
but doesn't really have any indication of how to achieve this contour line look...
I did some more digging around and found an article ...
1
vote
1
answer
620
views
Improving / increasing the quality of line-art of SVG file (blend file included)
My goal is to export the image as an SVG then convert it to an EPS using Inkscape. But the SVG line-art isn't well defined and the SVG file is blank how can I improve / fix this? I included the ...
1
vote
0
answers
60
views
Freestyle svg exporting long paths that extend way out of the rendering area
I have a wireframe I'm attempting to export from blender -> svg in inkscape -> pen plotter, but I can't find a way to "crop" or cut the wireframe so that it's bounded within the render.
Inkscape ...
2
votes
2
answers
516
views
Freestyle render - Problems getting it right
I am trying to get the same result as:
From Render docs, Freestyle SVG Exporter.
I have tried working with freestyle edge marks, but it does not get the desired result.
I have tried the different ...