All Questions
36
questions
0
votes
0
answers
33
views
How can I rotate the face normals in this way in geometry nodes?
How can I rotate the face normals in this way in geometry nodes?
1
vote
2
answers
87
views
How can i extrude or scale bottom of an object along it normal using Geometry node
I'm stuck in a problem where I can't figure out how to extrude the bottom of an object in the way shown below. I'm new to blender geometry node, been trying Set Position, Extrude Mesh and Scale ...
3
votes
1
answer
214
views
Use Geometry Nodes to Align Instances Along Mesh Edges with Instance Z-Axis Always Aligned to Perpendicular Ajacent Faces?
I'm using Geometry Nodes to to instance two meshes onto another mesh, here an icosphere to start out, such that I can develop sets of modular 3d printable "Hubs" and "Struts" that ...
0
votes
2
answers
151
views
Why my reflections are stretched?
I've imported from Plasticity an OBJ, and even without Ngons I still got this mess at the angles of my mesh:
I've tried manipulate UVs, using a normal map and assign to the roughness attribute, using ...
1
vote
1
answer
143
views
How can I instantiate objects along an edge without gaps and fix the normals?
I'm trying to make a procedural building with Geometry Nodes using faces as the base and instantiated objects for details.
However, I am having trouble getting the objects to instantiate at the edges ...
0
votes
0
answers
329
views
How to Flip Edge direction?
these edges have different normals I think.how can I fix it so they have the same normals? (without converting to curve ...)
please check the blend file. thank you.
Answer 1 : for closed shapes, you ...
1
vote
1
answer
1k
views
I need totally smooth shading on my mesh, yet some edges stay sharp whatever I try
I encountered a very frustrating problem in not being able to totally smoothen out my mesh, whatever I try. It seems that for some edges of the mesh, there's a stubborn sharpness data that won't go ...
4
votes
1
answer
224
views
How to tell a vertex to have its normal perpendicular to the tangent of its edge?
I have this mesh containing only edges and vertices with checker-selected vertices and wanted to scale them out in a way that is perpendicular to the tangent line intersecting each vertex. I learned ...
2
votes
1
answer
567
views
How can I make this low-poly curve look more round without more subdivisions?
Sorry if this sounds like a dumb question. I've been up all night working, and my brain is mush.
So I am modeling a low poly object I am having trouble making a curved edge look more smooth.
Since it'...
2
votes
1
answer
48
views
Is it possible to make a corner and/or edge appear flat?
So I am creating this model for a client and I am trying to keep it really low poly. There is a slight corner at the edge of a mesh that I want to hide (I want this piece of mesh that extends out to ...
1
vote
1
answer
363
views
Unable to remove seam in mesh
I am having trouble getting rid of the seam in the ear I've made. I initially tried to drag in an ear I made using FaceBuilder, but decided to just make my own so I started over creating an ear from ...
2
votes
1
answer
93
views
Strange divots on mesh located?
I was looking through this (https://www.youtube.com/watch?v=24hUk1Xjtog) speed model by blend motion, and it inspired me to create a similar combat style knife. In blend motion's video the blade had ...
2
votes
2
answers
1k
views
what is the function of clear custom split data
I was making a model and then when I wanted to add Auto Smooth this weird thing appeared.
Searching online I could fix it by going to Geometry Data and pressing
Clear Custom Split Normals Data.
I ...
1
vote
0
answers
149
views
Hard edges appear on Material Preview, but mesh Normals and Normal Map fine, no seams or edges
I'm getting what appear to be either flipped normals or seams on the Normal map, but the mesh seems to be fine, and the normal map appears fine as well. There's only one material on the mesh. Any ...
1
vote
1
answer
301
views
How to make Normals on seemingly flat surface smooth
So I'm having this problem where from certain angles this geometry is showing creases where there shouldn't be. Here's the things I've tried:
selecting all the geometry that should be level and ...