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2
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votes
1
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How to tell a vertex to have its normal perpendicular to the tangent of its edge?
I have this mesh containing only edges and vertices with checker-selected vertices and wanted to scale them out in a way that is perpendicular to the tangent line intersecting each vertex. I learned ...
3
votes
0
answers
1k
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How to merge vertices without affecting custom split normals?
I have a model with some split edges that I want to merge:
Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...