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4 votes
1 answer
226 views

How to tell a vertex to have its normal perpendicular to the tangent of its edge?

I have this mesh containing only edges and vertices with checker-selected vertices and wanted to scale them out in a way that is perpendicular to the tangent line intersecting each vertex. I learned ...
Harry McKenzie's user avatar
3 votes
0 answers
1k views

How to merge vertices without affecting custom split normals?

I have a model with some split edges that I want to merge: Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...
Jules's user avatar
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