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13 questions with no upvoted or accepted answers
3 votes
0 answers
1k views

How to merge vertices without affecting custom split normals?

I have a model with some split edges that I want to merge: Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...
Jules's user avatar
  • 131
1 vote
0 answers
149 views

Hard edges appear on Material Preview, but mesh Normals and Normal Map fine, no seams or edges

I'm getting what appear to be either flipped normals or seams on the Normal map, but the mesh seems to be fine, and the normal map appears fine as well. There's only one material on the mesh. Any ...
Freeman's user avatar
  • 11
1 vote
0 answers
191 views

Making and exporting custom split normals?

i imported this model and some of the edges are shaded smooth even thought they are split. I know it's because it has custom split normals but i don't know how i would go about making my own model ...
Luminous's user avatar
1 vote
0 answers
496 views

How to get normal of the edge

In the Blender api, it is possible to get the normal of the vertex and face, but it is not possible to get the normal of the edge. Is there any formula for calculating normal of the edge or some other ...
user78950's user avatar
  • 169
1 vote
0 answers
376 views

Extrude edge along normal by a specified distance

I'm trying to create a roof on an existing building mesh. I thought I would do this by extruding this edge: So I extruded it down the Z axis: But I need it to go "inwards" a bit on the Y axis, like ...
Mitch's user avatar
  • 555
1 vote
0 answers
1k views

How to split edges without changing normals?

I want to detach a head from my character (i'm making modular heads for my game) - to do this, i split edges ('Edge Split') around neck, select only the head and press P to detach. It works, but it is ...
Good Samaritan's user avatar
0 votes
0 answers
34 views

How can I rotate the face normals in this way in geometry nodes?

How can I rotate the face normals in this way in geometry nodes?
mikhail lomakin's user avatar
0 votes
0 answers
339 views

How to Flip Edge direction?

these edges have different normals I think.how can I fix it so they have the same normals? (without converting to curve ...) please check the blend file. thank you. Answer 1 : for closed shapes, you ...
Pooya heydari's user avatar
0 votes
1 answer
608 views

How to get rid of sharp edges\artifacts in Cycles?

So I imported a model of my sim into blender to mess around with renders and maybe try and make some CC, but (as usually the case with game extracted models) the model has these 'artifacts': How do I ...
CupOfRedTea's user avatar
0 votes
0 answers
105 views

Slide Edge Tool

Hey i wanted to know if blender has a tool or a Mode where i can slide a edge and "move" it up and downwards along its Vertex normals As Shown here https://youtu.be/vm2g6GXHD4E?t=383 Also ...
Marcel Schulz's user avatar
0 votes
0 answers
158 views

Help! Normals rendering every edge in substance and marmoset!

Teaching myself blender and am having a blast, but during test bakes im running into this issue that has me smashing my head against the key board. No matter how many times i smooth, sharpen, or ...
TerribleTussler's user avatar
0 votes
0 answers
43 views

Extruding edges into cards?

I'm modeling cacti at the moment and wondered if it was possible to use the base shape's edges to create needle cards somehow. I've tried to duplicate the wanted edges into a separate object from ...
Yannick Vanhoutte's user avatar
0 votes
0 answers
143 views

Recreating Edge Split Algorithm

Does anyone have any insight to how Blender's edge-split algorithm works? I need hard lighting for an OpenGL project I'm working on that uses per-vertex normals to calculate shading, and I'd rather ...
haji beats's user avatar