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Questions tagged [gurps-4e]

GURPS is the Generic Universal Role Playing System from Steve Jackson Games. GURPS 4E is a skill-based point-build RPG focusing on flexibility. You can easily play anything from a stone age caveman, an ogre mage, a US navy soldier, or even a Zenbuddhist psychokinetic killer robot from the future (who likes cats). Crossovers are easy to handle with those rules. This system uses six-sided dice and hexagonal map-grids.

2 votes
1 answer
72 views

GURPS Psionics - TK Bullet Damage

I'm new to GURPS, and I'm attempting to put together a Psychokinetics-based character. I've found the TK Bullet ability (Psionic Powers 4e, pg.53) and have put 5 points into it. However, I'm confused ...
goodwind's user avatar
  • 496
1 vote
1 answer
58 views

Does an item-cast, but user-powered spell count as a "spell on" for effective casting skill calculation?

Say I'm playing a mage (in DFRPG or Magic 4e systems) and I have a "casting item" -- that is, an enchanted item that lets the user cast a particular spell but requires the user to provide ...
Zeiss Ikon's user avatar
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1 vote
1 answer
147 views

Does the effective skill of a "casting item" give an energy discount as caster skill would?

I'm playing in a campaign that's (mostly) running under DFRPG (4th Ed. rules exist as legacy, since as a play-by-post it's been running for many years and predates much of DF and all of DFRPG). I've ...
Zeiss Ikon's user avatar
  • 16.1k
3 votes
1 answer
101 views

Is this Thaumatology: Ritual Path Magic casting cost calculation correct?

I'm looking at the example spells in Thaumatology: Ritual Path Magic and the very first example, Air Jet, seems to have an error in the calculation of casting cost. I'm aware that SJG sources often ...
Zeiss Ikon's user avatar
  • 16.1k
3 votes
1 answer
119 views

How would I calculate this Power for a homebrew monster?

I'm working on a homebrew GURPS 4e fantasy campaign (intended to be played online, though I don't think that matters for this question). One of my monster concepts has an ability that's easy to ...
Zeiss Ikon's user avatar
  • 16.1k
5 votes
1 answer
87 views

Do perks count towards the points spent on a style for the purpose of gaining more perk slots?

When using the style rules in GURPS (Martial Arts, Shooting Styles, Magic Styles) do points spent on perks provided by the style count toward points spent on "components" of that style in ...
smithkm's user avatar
  • 640
5 votes
2 answers
302 views

In Very High Mana, should maintaining a spell tire the caster?

I'm currently playing an apprentice-level wizard in a GURPS 4/GURPS Dungeon Fantasy/DFRPG hybrid campaign online (campaign has been running since long before DF/DFRPG appeared and has many legacy ...
Zeiss Ikon's user avatar
  • 16.1k
3 votes
1 answer
91 views

How could I make this advantage?

I have a dimensional character in mind for a GURPS Supers game. One power I have in mind is that the character can go into an alternate dimension that is identical to the original dimension except for ...
TheDragonOfFlame's user avatar
3 votes
1 answer
52 views

Is the minimum mana cost multiplied as well in Stone to Earth and other similar spells?

In GURPS 4th Edition Magic, several spells have mana cost multipliers that apply in certain conditions. For example, the Stone to Earth spell has multiplier 2 for transforming metal to earth. The ...
fergusq's user avatar
  • 133
2 votes
1 answer
268 views

Are there any advantages that grant you a pocket dimension?

Recently I saw a fantasy race that has a pocket realm that grows alongside them and accessed through an item they are attuned to. From what I know GURPS is known to be 'The TTRPG that has rules for ...
Maiko Chikyu's user avatar
  • 21.5k
2 votes
1 answer
163 views

What skill do I use to attack with an item enchanted with a missile spell?

A follow-up to my previous question: If I learn the Sunbolt spell and cast it directly, I would then use the Innate Attack (Beam) skill (B. 201) in order to attack with it (though I think what follows ...
mactyr's user avatar
  • 243
12 votes
1 answer
168 views

Can someone with Magery 0 use a missile spell enchantment on an item (e.g. Sunbolt)?

In GURPS Magic 4e, the "Item" description under Sunbolt (p. 114) says: Staff or wand; the bolt is fired from the tip of the item. Usable only by mages. "Usable only by mages" ...
mactyr's user avatar
  • 243
6 votes
3 answers
944 views

Does GURPS have a slow effect, if no how to model it?

Recently I've started tinkering with a fantasy martial arts setting. One of the inspirations was Jade Empire. or to be more precise, the styles found therein. While the martial, weapon and even magic(...
Drejzer's user avatar
  • 335
6 votes
2 answers
183 views

How does Jumper work with Warp in terms of carrying people with you?

Someone with the Jumper (world-jumper) advantage can escort other people with the Jumper (world-jumper) advanatge, according to b. 64. You can also take warp and the warp jump enhancement, to be able ...
TheDragonOfFlame's user avatar
34 votes
2 answers
4k views

What does dice notation like "1d-4" or "1d-2" mean?

I'm trying to adapt GURPS 4th edition's system creation system into a Python script and I'm trying to understand the dice notation. In particular: Roll 1d-4 (minimum 0) to determine the number of ...
Sanger99's user avatar
  • 423

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