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Questions tagged [fate]

For questions about the Fate RPG. If you're asking about a specific game publication that uses Fate for its engine, please include that system's tag also/instead.

8 votes
3 answers
507 views

How to remind myself of important matters in the heat of running the game?

I want to improve my Game Master skills - so I analyze what went well during session, synthesize findings, formulate advice and even put reminders on my GM screen. Then when doing next session review ...
AGrzes's user avatar
  • 1,305
9 votes
2 answers
107 views

What's the advantage of active opposition?

This is never stated outright, but the FATE Core rulebook seems to treat active opposition as somehow preferable to passive opposition (from the opposer's perspective). For example, one of the ...
J E K's user avatar
  • 365
8 votes
3 answers
823 views

How do you physically handle aspects at a table to avoid slowing down play?

When running FATE at a physical table, I've run into the following problems: PC aspects are on the players' character sheets, and therefore not visible to me (the GM) at a glance, so I don't remember ...
J E K's user avatar
  • 365
6 votes
2 answers
93 views

What is the difference between Aspect Permissions and Stunts when it comes to determining what you can or can't do in a given situation?

In Fate, what is the difference between Aspect Permissions and Stunts when it comes to determining what you can or can't do in a given situation? For example, the supplement "Super-Powered Fate&...
blue289's user avatar
  • 61
4 votes
1 answer
82 views

'Canonical' Precedents for Blink (Short-Range Teleportation)

I'm interested in giving a character a rapid-use short-range tactical teleportation ability (inspired by such things as WarCraft Shadowstep and Dishonoured Blink). Obviously a there are different ways ...
vicky_molokh- unsilence Monica's user avatar
5 votes
2 answers
327 views

Can I use a skill to advantage itself?

This is a quick question for which I don’t think there is a specific rule, but it make sense. I want to use a skill to create an Advantage, and then use the advantage to improve the same skill. E.g.: ...
Radioleao's user avatar
  • 343
5 votes
2 answers
239 views

Doubt on too easy Deceive with FATE

I’m starting with FATE. Please let me understand if I miss something in the scenario below. The game is a Star Wars story of jedi+smuggler+droid hiding from empire. The scene is a conflict, in which ...
Radioleao's user avatar
  • 343
4 votes
3 answers
163 views

Use a Fate Point for perform something without dice roll

What is your opinion about let the PC to use a FP to perform a special action, difficult action consistent with his aspects, but without a specific stunt? I think I recall some rule about that but I ...
Radioleao's user avatar
  • 343
1 vote
0 answers
65 views

Tips and help on doubts for our first FATE adventure [closed]

We have just started a Star Wars adventure with FATE. As with every game, we found the first actions that for which we don’t know the best rule to apply. Can you help me? The jedi want to move a ...
Radioleao's user avatar
  • 343
5 votes
1 answer
205 views

What licenses does FATE Freeport depend on?

FATE Freeport was made by Green Ronin games. It uses FATE rules, and FATE comes from Evil Hat, so I assume they have a license from Evil Hat. It also uses some of the ideas from Dungeons and Dragons, ...
Jetpack's user avatar
  • 470
10 votes
8 answers
3k views

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

I'm trying to recreate an existing character in FATE, but she has an aspect that I'm unsure how to handle. This aspect is something that I want to be able to bring up in play, and I mostly see myself ...
AncientSwordRage's user avatar
7 votes
1 answer
206 views

What is an Aspect allowed to do (in addition to Invoke, Hostile Invokation, Compel and Always True)?

Introduction The common things that can be done with an aspect are: Invoke it spending a fate point (or by free invocations sometimes) for a +2 or reroll. Hostile Invocation. Compel. Permission. ...
Enderluck's user avatar
  • 143
7 votes
2 answers
541 views

How can I practice making Fate stunts that replicate combining abilities like in other roleplaying systems?

One thing I notice about games like D&D 5e (and to a much greater extent 4e) is that because it works in a sort of building block system of adding feats and class abilities together you can build ...
AncientSwordRage's user avatar
6 votes
1 answer
585 views

What are the consequences of using Fate Accelerated approaches for magic, but skills from the Core book elsewhere?

Some time in the future I want to run a game of FATE, with magic, but reading through the example characters used in the Core SRD, but it looked like it might be smoother to base the magic 'system' (...
AncientSwordRage's user avatar
7 votes
2 answers
1k views

Could a wall get a weapons rating?

As rules per written with fate core, types of weapons used give a bonus to the amount of damage that is done - for instance a pistol might be weapons rating 2 while a shotgun 3 or 4. But, I am ...
anon's user avatar
  • 3,704

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