Questions tagged [aspects]
For questions about aspects in tabletop RPGs, particularly those that use the Fate role-playing game system. The Fate engine uses these pithy phrases to define character, place, object, and scenario attributes.
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How do you physically handle aspects at a table to avoid slowing down play?
When running FATE at a physical table, I've run into the following problems:
PC aspects are on the players' character sheets, and therefore not visible to me (the GM) at a glance, so I don't remember ...
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What is the difference between Aspect Permissions and Stunts when it comes to determining what you can or can't do in a given situation?
In Fate, what is the difference between Aspect Permissions and Stunts when it comes to determining what you can or can't do in a given situation?
For example, the supplement "Super-Powered Fate&...
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How can I word an aspect that I can potentially veto being compelled without using an X-Card?
I'm trying to recreate an existing character in FATE, but she has an aspect that I'm unsure how to handle.
This aspect is something that I want to be able to bring up in play, and I mostly see myself ...
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What is an Aspect allowed to do (in addition to Invoke, Hostile Invokation, Compel and Always True)?
Introduction
The common things that can be done with an aspect are:
Invoke it spending a fate point (or by free invocations sometimes) for a +2 or reroll.
Hostile Invocation.
Compel.
Permission. ...
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Aspect Permissions and combat
This question and this other question have excellent answers describing the concept of "aspect permissions". To summarize my understanding of the answers, they explain that aspects shift the ...
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How to Use Aspects in Fate Accelerated [closed]
I recently got into playing and running Fate Accelerated, but there's one thing that's been confusing me, how the heck do you use Aspects?
I get that they're like characteristics of your character ...
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Where Are (Narrative) Aspect Permissions Comprehensively Covered?
Repeatedly, in the context of discussions and questions, including questions asked here, I keep running into the topic of Aspect Permissions. To further clarify, I'm talking not about Extras, nor ...
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What makes Aspect ↔ Boost conversion Stunts worthwhile?
There are multiple Stunts that, under certain conditions, either convert a Boost to an Aspect, or an Aspect to a Boost (usually without changing the number of free Invocations). Now, I know that ...
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When should Passive Opposition be 'free', and when should it cost a FP to create from an Aspect?
I've asked this elsewhere before, and am still in search of an answer that will give me clear guidelines for making such decisions in actual play (whether as a GM or as a player who's making up a part ...
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Identifying and invoking enemy aspects
In Fate Core i know that you can invoke the aspect of your enemies against them like making someone who has Trouble Controlling Strength get the Aspect Overextended by invoking it and saying due to ...
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In which order are aspects invoked when defending in Fate Accelerated?
When a character takes one of the four actions and rolls the dice, they can decide to invoke aspects after seeing the total. For example, when chief engineer Yago Awain is trying to repair the broken ...
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Is using compels to create aspects precedented and balanced?
I recently watched an abridged playthrough of a one-session Fate Core game on Tabletop.
In the session, the GM, Ryan Macklin, uses a version of compel I haven't seen before. Macklin essentially hands ...
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When does an aspect influence the situation?
Let's say there is a slimy floor aspect in the scene. When exactly would this property of the floor be used?
Always - for example all characters have some trouble with moving.
Only when someone ...
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Is it okay to go beyond the rules for Aspects/Boosts?
For example:
Smouldering Cart (scene aspect)
Snow Wolf (opponent): Master of the Tundra.
Gimli (PC): Master of Axes.
Gimli Attacks the Wolf, and spends 2 Fate Points to invoke the Smouldering Cart ...
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Does "everything is an aspect" conflict with Fate philosophy?
For a while now, a group I play with has slowly slipped into a mode of accepting the fact that the GM cannot possibly declare all pertinent details of a scene aspects.
This developed from the notion ...