Questions tagged [rendering]
The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).
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Renders with horizontal darker bar in cycles with GPU
I have an issue with several renders of a project.
As you can see in the attached snapshot, during a Cycles render appear several horizontal bars or lines with different coloration or darkened, and I ...
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How to change material to another material automaticly per frame ( not in the same material nodes )
I'm working on designing furniture, and the idea is to have several renders of the same furniture pieces but with different materials ( no changing of camera ).
Since I'm looking to render 30+ ...
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Not all particles are rendering but are visible in viewport [closed]
I am making an animation of two Beyblades crashing, upon crashing i added particles to simulate sparks when the Beyblades collide, the problem is that all the particles are not rending as they should. ...
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GPU crashes when rendering [closed]
System Information
Operating system: Windows 11 Pro
Graphics card: NVIDIA PALIT RTX 3090 24GB
Blender Version
Broken: All
Worked: For a couple of days since they all started crashing on me
Short ...
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EEVEE Emission is white and I need it in color
When I was following a quick tutorial in a sunstet the sphere was colored in orange yellow while mine has been in a constant white-orange.
I understand that the version in the tutorial is 2.8 but I ...
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Blender Cycles VS Blender Octane [closed]
I'm a 3+ years blender cycles user and are very loving it.
Couple hours ago i tried octane for blender (which is free btw).
I tried rendering a smartphone model, with exactly the same mesh, textures , ...
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Final render volumetrics voxel glitches
Got stuck with a problem.
Viewport render volumetrics (cycles) look amazing even on low sample counts after 10 sec render.
Final render on the other hand has this ugly voxel square glitches with 10x ...
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VR Rendering Issues
I am trying to Render a VR Video to use with a VR-Headset, but I always have a kind of Border in my video (picture at the very Buttom).
For Rendering, I render each Frame as a PNG-File seperately and ...
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Clipping in Eevee Rendered View
I've found this issue just today. When I enter rendered view with Eevee, my viewport just starts doing this. In material view I get this weird green...volume? around my scene This also happens to some ...
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Why the renderded edge of Volume looks dark?
I made a cylinder to hold a Gaussian beam. The intensity is calculated by the equation of the Gaussian beam. And the material is set like this (I make every choosable color to #FF0000):
The max value ...
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Using 8192 samples and denoising (0.05 threshold) and still get noisy/blotchy renders in the shadows
It's in a night scene at 4K resolution, on a terrace lit by wall fixtures and an night hdri.
I see people putting 1000 samples max and get clean results. How can I have 8192 samples with denoise and ...
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Extremely slow rendering for reversed video strip in Sequencer
I noticed that in the Video Sequencer when I enable Reverse Frames for a cut-out video strip under N > Strip > Video, and then render the MP4, the rendering becomes extremely slow when it ...
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Bug in scene camera?
In the Scene tab, where the dropdown value can be used to set active camera, I keep getting an object from my scene called Circle instead of a camera. I'll press the cross to delete the Circle object ...
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Viewport Shader Render different from 1 computer to another
I commissioned someone on fiverr to create a 3D object of a tree with flowers in blender however when I open the same file in my blender 4.1 the viewport shading render image is very different to the ...
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Direct volume pass as a mask instead of the volume's color
I'm using the volume direct pass for a smoke sim I have but that seems to give me the image of the smoke instead of a mask of where the smoke is and isn't so it becomes a problem when I'm trying to ...