All Questions
849
questions
-1
votes
1
answer
16
views
Why are evenly spaced blank lines appearing in my texture when rendering an animation?
I'm having a problem when rendering this mug. In the first few frames, when rotating the cup I get this staggered hiding of the texture:
However when the cup is against us this problem disappears.
...
0
votes
0
answers
18
views
Blender viewport running low FPS [closed]
Yesterday I was making an animation in blender. And when I finished part of it I played in viewport, and it was okay. Today I am running the same animation in a viewport and its running in 15 fps. ...
0
votes
1
answer
26
views
When animation is rendered, outputted frames are transparent [duplicate]
I'm trying to render a pretty small model with a camera moving around, viewing it from different angles. However, when I go Render -> Render Animation, my animation does not render, instead a ...
0
votes
1
answer
16
views
Colour not surfacing, it’s covered up 2D grease pencil
How do you draw a color on the surface of another color, but making sure that the other color is not covered up
But stating that it has two different blank grease pencil on the scene collection.
Like ...
2
votes
1
answer
36
views
Mesh appears in renders but is not visible in object mode/viewport render (Blender 4.1)
It seems many problems people have with Blender are objects appearing in object mode and not in their renders, in my case it's the total opposite.
My mesh in made visible in the side bar and in object ...
0
votes
0
answers
9
views
after Rendering my animation, model was gone
after rendering my animation, i opened Video Editing then imported all my rendered imeges for the animation
after that i tried to open my 3d file, but when i did only Video editing pops up
0
votes
0
answers
17
views
My character is incomplete when I render with the gpu in cycles
I'm trying to render my animation, but when I do, the character appears incomplete. For some reason, if I render with the CPU this doesn't happen.
1
vote
0
answers
30
views
Cloud rendering issue, Car is blurry and I can't figure out why
I am rendering this animation on garage farm as my m1 Mac is too slow. The animation renders fine on my computer but every time I upload it to a cloud render the car seems to disappear in a blur.
I ...
0
votes
0
answers
13
views
Render a gif/mp4 image in blender [duplicate]
I want to render an animation/scene with a gif/mp4 playing but it doesn't show up in my scene. How can I get it to render?
Screenshot:
File: https://wetransfer.com/downloads/...
0
votes
1
answer
85
views
Cant change the output framerate from 24
Working on a project and as usual wanted to render the animation in 30fps but at some point, not sure what I did, the frame rate changed to 24 and I cannot change it back to any other frame rate.
...
1
vote
1
answer
19
views
How to indivdually animate each ik target
so I am trying to animate a 4 legged spider and I wanted two of the ik targets (legs) to move 10 frames ahead of the other two. However, every time I select the two ik targets and move the keyframes (...
0
votes
1
answer
136
views
Black Hole Rendering And Keyframing Issue
Rendering Issue
I tried creating a black hole by following a YouTube tutorial . I did everything correctly. (Rendering format is Cycles). I tried rendering it, but it didn't came as shown in the ...
0
votes
1
answer
17
views
spline alembic animation not working in cycles render
1st image is the rendered image where the Alembic spline animation are not working and 2nd is the screenshot of the viewport at same frame where splines Alembic animation is working.
How to make sure ...
0
votes
0
answers
23
views
My render (2D animation) does not contain a texture (metallic) [duplicate]
I am a total beginner and I started making my first animation! I finished my animation and wanted to export it. But when I look at the export or render, I get a grey dark model. Not the model with ...
0
votes
1
answer
36
views
render a 360 animation with gpu on Mac Studio
im trying ro render an animation for VR (camera equirectangular) on a Mac studio,before I used the CpU it was rendering but really slowly (35 days for 250 frames) so I changed the scene to device GPU ...