I'm a 3+ years blender cycles user and are very loving it. Couple hours ago i tried octane for blender (which is free btw).
I tried rendering a smartphone model, with exactly the same mesh, textures , HDRI and lights,
and it gives different results. I use AGX Color management here for both.
here is the mesh with wireframe before i show you the results
and
after seeing the results, I'm starting to doubt my blender cycles 3+ years skills, or even cycles itself ! i know for a long time, blender's glass doesn't look that good compared to octane, but i didnt know it was this far. and my octane blender experience is less than 5 hours.
i don't know where i did wrong or right, but for this model , i just simply imported and assign the textures, nothing more.
why does it look very very different and why it takes so little effort to achieve a good look in octane rather in cycles ?