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0 votes
0 answers
17 views

My character is incomplete when I render with the gpu in cycles

I'm trying to render my animation, but when I do, the character appears incomplete. For some reason, if I render with the CPU this doesn't happen.
Oscar Andrés Ortíz Vanegas's user avatar
1 vote
0 answers
30 views

Cloud rendering issue, Car is blurry and I can't figure out why

I am rendering this animation on garage farm as my m1 Mac is too slow. The animation renders fine on my computer but every time I upload it to a cloud render the car seems to disappear in a blur. I ...
Sam's user avatar
  • 23
1 vote
1 answer
19 views

How to indivdually animate each ik target

so I am trying to animate a 4 legged spider and I wanted two of the ik targets (legs) to move 10 frames ahead of the other two. However, every time I select the two ik targets and move the keyframes (...
Vishavjit Buttar's user avatar
0 votes
1 answer
137 views

Black Hole Rendering And Keyframing Issue

Rendering Issue I tried creating a black hole by following a YouTube tutorial . I did everything correctly. (Rendering format is Cycles). I tried rendering it, but it didn't came as shown in the ...
user avatar
0 votes
1 answer
143 views

Blender keeps crashing when I try to render animation

I have a scene I am trying to render, but Blender immediately crashes after clicking the render animation button. I have tried decreasing the resolution, switching from Cycles to Eevee, and lowering ...
Ethan's user avatar
  • 158
0 votes
0 answers
25 views

Trees using hair system are flickering after rendering

Using Blender 3.6, I created a landscape that has trees scattered using Blender's hair system. After rendering out the scene animation, the trees are flickering. The children of the particle are same ...
Mochengo's user avatar
0 votes
0 answers
79 views

Post processing SPH simulation

I’m very new to blender. I just ran a (sph) fluid simulation and want to post-process it in blender to make it look like this: Does anyone have any information which would help me do this? I used ...
Justin H's user avatar
0 votes
0 answers
14 views

The lighting of one of the pillars in my compositing render has a black box and a dark line, but the viewport render doesn��t (cyclesrender)

so for some reason in my animation the top of the pillar is black, but the top isn’t the only part. The bottom has messed up lighting and doesn’t match the environment. Also at the top again with the ...
Yellow Guy 's user avatar
1 vote
0 answers
60 views

Nishita Sky texture not updating in all animation frames

I’m rendering an animation of a night scene, where I’m using the Nishita Sky texture node to mimic a moon moving across the sky in a time lapse kind of way. For some reason it seems the sky texture/...
MTH's user avatar
  • 11
0 votes
1 answer
386 views

Sheepit Problem [closed]

Sheep it saying: "Your project has been blocked because 'Your project has been detected as too heavy, to protect the render farm, the project has been blocked. Since it could be a false negative, ...
Nuhan's user avatar
  • 31
-2 votes
1 answer
136 views

When rendering my animation, all frames exported will at some point become black

so as of lately when exporting an animation as a png sequence from Blender, every frame will at some point go black in the course of exporting, this will start at random frames and is more prevelant ...
FenderBendingBlenderRender's user avatar
0 votes
1 answer
117 views

How can I achieve sequin glitter material like shining disco ball?

How can I achieve material like the one in the castle? It looks like glitters, Sequin, led dots. I don't know to be exact. Also, I want to make subtle animation on it like random shine over time
Adeeb Abaza's user avatar
1 vote
1 answer
184 views

How to Efficiently Simulate a Push-Broom Scanner (Line Scanner) in Blender?

Hello Blender Community, I am working on a project that involves simulating a push-broom scanner in Blender. A push-broom scanner is used primarily in remote sensing applications and captures a linear ...
beyse's user avatar
  • 11
0 votes
2 answers
136 views

Animated mesh is glitching in cycles 3.5

I never encountered this problem before but on two different projects some armature animated meshes start glitching (weird lines) on random frames in the render (not the viewport), as you can see on ...
Nathan Ghali's user avatar
0 votes
1 answer
347 views

Why doesn't animation render in Cycles work when everything is played in EEVEE?

I recently started learning Blender, made a little animation. By pressing the spacebar, the animation is played, I made the first trial animation in EEVEE frame by frame, everything works, and then I ...
Natalia Kudriavtseva's user avatar

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