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2 votes
1 answer
44 views

Mesh appears in renders but is not visible in object mode/viewport render (Blender 4.1)

It seems many problems people have with Blender are objects appearing in object mode and not in their renders, in my case it's the total opposite. My mesh in made visible in the side bar and in object ...
bluntforcecreature's user avatar
0 votes
0 answers
231 views

Importing OBJ and separating by Loose parts

I am trying to import an assembly file from Onshape into Blender. I am exporting out of Onshape as OBJ. Here is a picture of the Onshape assembly: It is an enclosure with some parts inside. My end ...
Marko Jurisic's user avatar
0 votes
0 answers
17 views

Mesh is going through random and erratic deformations that only show up when rendering

There appear to be some vertices that are suddenly jumping around all over the place. The weird part is that this only happens in render and not in the viewport. It also only occurs when I'm using the ...
Tyler's user avatar
  • 11
0 votes
1 answer
54 views

mouth shape is not good

i want my mesh mouth look like this but there is problem in my mesh character mouth you can see it in secound picture https://drive.google.com/file/d/1SNto8tInCks95Y-760n3UugyOjGWwu2_/view?usp=...
Vivek Bisht's user avatar
1 vote
1 answer
23 views

mesh moving forward without key frames

In blender I deleted keyframes after 400, but my character still moving forward continously. My character does not stop in any place. How I stop it? https://drive.google.com/file/d/...
vivek bisht's user avatar
0 votes
1 answer
307 views

rain rig not rendering eyebrows

I'm currently trying to render scenes with animations I made on Blender's rain rig. I stumbled across the problem where the eyebrows are not making it into the final render (Ctrl + F12). I have ...
Avaricius's user avatar
-1 votes
1 answer
201 views

Some overlays are black

Guys I convert my levels from Valve Hammer Editor to Blender, but sadly they look black in render. How do fix this? https://ibb.co/9tL65nV https://ibb.co/CKY2kXT https://ibb.co/R9DkRg9
Göktuğ's user avatar
0 votes
2 answers
100 views

Spinning card animation displaying reverse side incorrectly

I'm attempting to create a trading card design in Blender (version 3.1.2) and animate it to spin for 4 seconds. I am importing 2 files, .png files with transparent background, and importing them as ...
hida's user avatar
  • 1
0 votes
0 answers
462 views

When export my character to Mixamo it looks different

It was made in Blender Character file
Snowy's user avatar
  • 1
0 votes
0 answers
196 views

Two mesh sequence cache working together at the same time

I have imported in my project two different Alembic files with two mesh sequence cache that have to run at the same time. The problem is that when I run the animation the first one that I have ...
Vals's user avatar
  • 1
0 votes
0 answers
334 views

Cant enable the fluid mesh even after baking

i tried the fluid simulation but it is only showing particles, i even enabled the mesh option and baked the data but cant see the fluid mesh.
Ajay Sharma's user avatar
2 votes
3 answers
659 views

How can I create the holes in a sphere, "cone shaped"?

So, I managed to produce a sphere sorrounded by cones, like this The idea is to create a porous particle showing holes with the shape of those cones (exluding them like in this image). I have ...
Edu39's user avatar
  • 301
1 vote
1 answer
63 views

Mesh is not showing in physics even after baking

I am a beginner and tried liquid simulation but I am not able to use mesh in physics because it's not showing.
Rishabh Choudhary's user avatar
1 vote
0 answers
108 views

How Do I Rig A Human and Werewolf To The Same Rig? [closed]

Basically what I'm trying to figure out is how to have a human body with a werewolf blend shape, but I need to be able to control other things like the ears for the werewolf. How do I do this? I'm ...
Jabari's user avatar
  • 11
0 votes
0 answers
221 views

How do I remove the orange color that covers the mesh whenever I highlight the octahedral bones

I can't arrange the bones on the mesh properly whenever I highlight the octahedral bones because of the orange color coming from the bone, please how do I remove it.
Trust's user avatar
  • 1

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