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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

3 votes
4 answers
20k views

2.8 - Is it possible to assign (override) a material to a whole collection?

I have a collection that contains linked assets. I would like to override their materials and give them a unique material. Is it possible to assign a material to a whole collection, and how ? Thanks !...
gordie's user avatar
  • 2,550
23 votes
1 answer
11k views

How to render a mesh transparent with a color on its edges only, with nodes?

I would like to have my object transparent, with a color only on the edges, would someone know how to do this? I am starting with the nodes, if anyone can help with some guidelines I would really ...
Paul's user avatar
  • 583
15 votes
4 answers
3k views

projecting onto a mirror and back?

Here's an illustration of what needs to be done: A texture has to be projected from a point in space to a mirror (1 in the image) which will bounce the projection to a surface (2). Here is the ...
Leo Ervin's user avatar
  • 662
14 votes
3 answers
11k views

How to create a fire/light effect in a spaceship engine

I was wondering how I could create this effect in blender for an animation: How can I make this bloom effect?
PopJin's user avatar
  • 171
10 votes
1 answer
44k views

How can I make an object invisible when I render in Cycles?

Using the Cycles Render Engine How can I make an object invisible when I render?
user avatar
10 votes
1 answer
4k views

How to avoid terminator artifacts while still using smooth shading and the new pointiness attribute?

I'm sure we're all familiar with the Cycles normal bug (aka terminator bug) that causes bad shading on sharp edges when smooth shading is set. The normal fixes to this are to use higher levels of ...
Ascalon's user avatar
  • 6,647
35 votes
4 answers
28k views

How do I create a reflective white material?

I'm pretty new to this and this is my first question here, any help would be greatly appreciated. So basically what I want to achieve is a floor material as seen in this photo... ...the reflections ...
user1163818's user avatar
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar
19 votes
1 answer
19k views

How to make foam with bubbles (beer, bath)

My goal is create realistic foam. I mean really realistic foam with bubbles, no only SSS shader and done :-). Use particle system's is not enough, because bubbles overlaps and black artifact's ...
Shubol3D's user avatar
  • 2,142
18 votes
4 answers
33k views

How to quickly do a clay render?

Sometimes, I find that it is useful to do a Clay Render for my model, where all of the materials render with a single common "clay"-like material (see example image below). In the past, I have done ...
Gwen's user avatar
  • 11.6k
15 votes
1 answer
10k views

Using an RGB map to assign various shaders in a material

I am importing a RGB image into Blender and I would like to replace the colors of the image by materials (Glossy, Glass, or other complex Node setups). For example I would replace the green with an ...
MicroMachine's user avatar
  • 4,703
12 votes
1 answer
126k views

Transparent image textures in cycles [duplicate]

I added two planes in Cycles with Image Texture in png with some transparency. I covered one by the other but transparency doesn't work, I mean it is impossible to see the one which is under despite ...
Director78787's user avatar
34 votes
3 answers
12k views

What is the difference between the displace socket and a bump map?

Aside from the fact that you can control the bump mapping per shader with a bump node, are there any differences between these materials? As far as I can tell, they are the same. Is the displacement ...
gandalf3's user avatar
  • 158k
31 votes
5 answers
111k views

Can I delete all materials of all objects in a scene quickly?

Is there a quick way to delete all materials in the scene? I have a scene containing 20+ materials and all linked to objects. I'd like to remove all the materials from my blender file.
ikel's user avatar
  • 1,253
25 votes
3 answers
43k views

How do I colour a 3D terrain based on its height?

How do I colour a 3D terrain based on the height? Say, bottom green, and gradually to brown in the middle and white at the top. When I use colour ramp node, I can see gradient colour across the 3d ...
ikel's user avatar
  • 1,253

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