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0 votes
0 answers
10 views

How to do Curve material texture, Geometry node to make imported svg look better?

I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader Another ...
Nguyễn Nhật Anh's user avatar
1 vote
1 answer
41 views

How to combine two texture in geometry nodes after a Distribute point on faces node

My first objective is to have a point cloud from a 3D scan with some points glowing. Everything is working; the color of the points comes from my texture. However, when I want to add a second material ...
antvrn's user avatar
  • 13
4 votes
1 answer
106 views

Refining material assignment in Blender geometry nodes based on neighboring faces

I have a mesh where I initially assign a material to faces based on their normals' angles (an example is provided in the attached .blend file). This initial selection method works, but I need to ...
crucchi's user avatar
  • 155
1 vote
1 answer
88 views

Maintaining consistent random colors for animated cars in Blender

I have a follow-up question regarding my earlier inquiry: Traffic animation with cars along a curve I want to animate cars driving along a curve and I want the colors of the cars to be random. So I ...
Pieter Léon's user avatar
0 votes
0 answers
33 views

Store Named Attribute not working

I have two meshes. One is the generation of the node, the second is the application of this node. But after applying all the Uv and normals disappeared and I want to return them and apply them. ...
notgrilbi's user avatar
0 votes
0 answers
17 views

Syncing Cached Cloth Simulation with Geometry Nodes Animation

I currently have a simple scene of a few cubes individually moving right to a certain spot, animated using geometry nodes via their indexes. I also have a cached cloth sim of a curtain pulled to the ...
Tosbile's user avatar
0 votes
0 answers
39 views

How to replicate Vergil's Judgement cut end Effect sword path in Blender?

I'm wondering how to say the material like Vergil's judgment cut end in Devil May Cry 5. The effect of the sword strokes. I'll link a video to help demonstrate the effect I'm looking to replicate: ...
Jokingst's user avatar
2 votes
2 answers
79 views

Set material based on face orientation

I'm trying to make a Minecraft style world, using geometry nodes to set the material for each face based on the face's orientation. I've already set up the materials, but I'm wondering how I could ...
Kid With Glasses's user avatar
0 votes
2 answers
27 views

Convert specific faces on planar mesh to image mask

Suppose I have a planar mesh like the following screenshot, with 4 faces (and face indices sloppily drawn on): Is there a way to turn this mesh into an image texture, to use as a material mask? If so,...
MarcusR's user avatar
  • 309
0 votes
1 answer
103 views

How to make a realistic boucle material?

I studied geometry nodes for a few days. Actually it was very easy, here is the result: https://drive.google.com/file/d/1X0YZoqVyWqt7sBbAFg85wSHSf1k4qmHg/view?usp=sharing I am working on a project ...
Meiying Lu's user avatar
0 votes
0 answers
44 views

Controlling a switch node with Geometry Proximity

I have this animated extrusion effect the faces of the extrusion have a different material then the sides and I want to be able to switch the facing material based on the animated geometry proximity, ...
It's Just Chris's user avatar
0 votes
1 answer
55 views

How to use object info / particle info in geo nodes?

I have a simple setup here. I would like each point to have a different color. This setup should show each point having a different shade of gray, but it does not - because technically this mesh ...
James Riley's user avatar
0 votes
0 answers
51 views

is it possible to map images to a color ramp node?

I have just finished this tutorial by Ilir Beqiri 'Dynamic, Recursive Subdivision With Geometry Nodes'. It has moving pieces that have different colors on them. I have managed to get image texture on ...
NadiaAli00098's user avatar
0 votes
1 answer
66 views

How do I switch multiple materials in the geometry node editor with the new index switch node?

I am currently trying to build a geometry node setup with the new Index Switch Node that can switch the assigned material of an object around, that I can just write 1, 2 or 3 into the Index Switch ...
user140193's user avatar
0 votes
0 answers
37 views

How to get the texture to respect the UV unwrap after attributing the material in geometry nodes

I'm trying get water droplets effect using geometry nodes, however I'm encountering a material problem, I don't know what I'm missing in my nodes setup to give the model information about UV map I ...
mehdi errgragui's user avatar

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