Questions tagged [materials]
Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.
1,078
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Add different materials to different parts of a mesh?
How do you add more than one material to a mesh?
I have tried adding two materials to the object, and then assigning one of the materials to a vertex-group, but I could not find a place to assign it....
28
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2
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Add a transparent image on top of a material [duplicate]
I'm designing this animal-type creature, and want to add a transparent .png image to its face with the face features (object has a subsurf).
On the left is the image with the features, on the right is ...
39
votes
3
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Cause of black artifacts in render?
I was following this tutorial on creating a watch and noticed that when I rendered the watch, some pieces were messed up.
I'm new to 3D modeling and I've just learned Blender,
I can't explain it well,...
47
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3
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Control Cycles/Eevee material nodes and material properties using python?
How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
9
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Why does an object with a glossy shader render in black?
When I apply a glossy shader to the material of my text, the text becomes just black. Why?
I have lamp and everything, but the problem persists.
The text is red before I add the glossy shader.
I'm ...
18
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5
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How to properly hook up various maps types in Cycles?
I created some texture maps in MindTex to use in Blender, but I can't figure out how to properly hook them up. The maps I have:
...
42
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3
answers
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How can I make a material only apply to a side of a plane?
How could a one-sided material be achieved with the Cycles renderer?
I would like to create a plane that is completely transparent from one side, and a mirror from the other side.
It would be cool ...
8
votes
1
answer
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Strange black shading. Cannot fully light mesh. (Cycles)
Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader.
And this is in rendered view. I've tried using environmental lighting as well as a directional ...
9
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2
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Why does my material panel look different?
Complete beginner here. I'm trying to follow this tutorial on Anisotropic shaders, but my property panel looks nothing like the property panel in the tutorial. For example, when creating a material, ...
12
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1
answer
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How can you smooth the edge between two materials?
I have created this with cycles:
But the edge between the glowing and non glowing materials is very sharp. The material was manually applied to faces in edit mode. Is there any way I can smooth the ...
26
votes
1
answer
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How can I make a more realistic glass shader? [duplicate]
Here's a sample scene:
A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
49
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7
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How to blur a texture node in cycles material?
For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it.
...
30
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3
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Cycles: Shadeless "Shadow-catcher" Material for Rendering onto Footage
I am superimposing CGI over video footage, and have run into a problem in making materials for objects that act as 'shadow catchers'.
Essentially I want a shader that is shadeless—like an emitter—but ...
24
votes
3
answers
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How can I convert a node made material into an image texture?
I have a sphere having a planet material MADE WITH NODES, and I want to convert this material into an image texture; because this material is made with nodes and only works in Blender, but I want to ...
47
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3
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Iridescence In Cycles?
Is it possible to create an iridescence shader in Cycles?
Specifically for something like DVDs, soap bubbles, engine oil, etc..