Questions tagged [materials]
Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.
6,849
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Add different materials to different parts of a mesh?
How do you add more than one material to a mesh?
I have tried adding two materials to the object, and then assigning one of the materials to a vertex-group, but I could not find a place to assign it....
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9
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How can I remove all unused materials from a .blend file?
I'm testing different materials in the same object, and finally the file has a lot of unnecessary material, is there any command that performs the cleaning of these materials automatically? in short, ...
63
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2
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Creating a Black Hole in Blender
I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
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How do I create repeating patterns with cycles' procedural textures
Most people's question in this area is how to reduce repeating patterns, however I want to create them.
I'm creating 2d rendered tiles for my game, and I want to create procedural materials for my ...
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How can I create a water material in Cycles?
I'm creating a scene with large amounts of water that will be readily visible, containing refraction and at various angles. The scene is an indoor long-course swimming pool, about 50 meters, all of ...
51
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3
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Copy material to another object?
I saw a video where the person copied a material from one object to another (Cycles).
How can I accomplish this?
49
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2
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How to create a mirror shader?
I would like to know how to create a physically correct mirror material in cycles. How can that be achieved as realistic as possible?
From Wikipedia:
Mirrors are manufactured by applying a ...
49
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7
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How to blur a texture node in cycles material?
For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it.
...
47
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Iridescence In Cycles?
Is it possible to create an iridescence shader in Cycles?
Specifically for something like DVDs, soap bubbles, engine oil, etc..
47
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3
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Control Cycles/Eevee material nodes and material properties using python?
How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
45
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How do I convert materials from Blender Internal to Cycles?
I know this may be a tough or confusing question, but I have numerous existing materials I created and reuse for a project, which were all prepared for Blender Internal.
Now, I want to start the ...
42
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3
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How can I make a material only apply to a side of a plane?
How could a one-sided material be achieved with the Cycles renderer?
I would like to create a plane that is completely transparent from one side, and a mirror from the other side.
It would be cool ...
41
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How to assign a new material to an object in the scene from Python?
How can I assign a new material to an object in the scene via Python?
41
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Any good free materials libraries online? [duplicate]
I'm wondering if there's any addons or online libraries of materials I can download. I've found one called online_mat_lib, but then discovered it was from 2008 and ...
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Is there really a way to make a true toon shader material in Cycles?
Is there a way to make a true toon shader material in Cycles?
Here's, in order of importance, what would be ideal to find in such a shader:
Must use Cycles
Must be an actual shader
Must not rely on ...