Skip to main content

All Questions

Tagged with
63 votes
2 answers
30k views

Creating a Black Hole in Blender

I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
Stewie's user avatar
  • 1,391
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar
17 votes
2 answers
18k views

How to create a visible material that does not emit or reflect light?

I need to make a plane in the background that is independent of any lighting in the scene. This means that it does not emit light, and it does not reflect light, but it is visible. It is so I can ...
Beefy_Swain's user avatar
15 votes
2 answers
4k views

How to make small objects emit a ton of light?

So, I'm trying to create a chemical plant model, and you know how when you drive past an oil refinery at night it's all lit up with dozens of lights and it looks really cool? That's what I'm going ...
Daniel Mills's user avatar
15 votes
1 answer
43k views

How do I make objects ignore certain Light sources? [duplicate]

I have a scene which has a spot light as the main light source. To get the scene as bright as I want, I have to set the value for the strength to be quite high, something like 5000. The problem is, ...
Marten Zander's user avatar
14 votes
3 answers
1k views

Make light visible once it passed through a transparent object

I am looking for a better solution to make light in Cycles only visible, once it passed through a transparent object. Example which is actually pretty close but has a few flaws, see below A doorframe ...
bstnhnsl's user avatar
  • 2,710
14 votes
2 answers
4k views

How to make Shadows-Only Render

How can I achieve the following effect? Here, we see all shadows, and nothing else.
Alex Safayan's user avatar
  • 1,116
13 votes
3 answers
21k views

How do you make an image emission without washing out the image?

I am trying to make a computer monitor. This means I have to have an image texture for the screen. My image texture is currently connected to an Emission BSDF shader. Unfortunately, when the emission ...
leigero's user avatar
  • 1,209
12 votes
2 answers
4k views

Transparent blue plastic material which emits light

Hi I am creating a Doctor who Sonic screwdriver model in Blender and am having difficulties creating the material for the blue light on the end. Preferably I'd like one material which emits light and ...
Kittenmittons's user avatar
11 votes
2 answers
21k views

Soft lighting through translucent material in cycles

I'm making an interior scene in which all light comes from a window with a curtain. This is an image that shows the effect I'm trying to achieve: The light source is a plane with an emissive material ...
Daniel Hurtado Ramirez's user avatar
10 votes
1 answer
1k views

ignore self-shadows for a cel shaded effect?

So For this project i'm trying to achieve somewhat of a cel-shaded look. Cel Shading is an attempt to make 3D Art look 2D, But The Main problem I've found with Cel Shading effects is the shadows are &...
Marux's user avatar
  • 222
9 votes
2 answers
3k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
yellowcab's user avatar
  • 107
8 votes
1 answer
8k views

Strange black shading. Cannot fully light mesh. (Cycles)

Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader. And this is in rendered view. I've tried using environmental lighting as well as a directional ...
Nghillaz's user avatar
  • 325
8 votes
1 answer
1k views

Make light paths only pass through non-emitted areas?

I'm trying to make it so that the plane is transparent except for the light from the aqua emission. Or in other words, how can I make it so that the plane's white areas are transparent and the plane's ...
Squirrel's user avatar
  • 865

15 30 50 per page
1
2 3 4 5
24