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0 votes
2 answers
509 views

How can I animate multiple objects to be highlighted in a scene?

For an explanation video about my company's products, I have an animated scene in Blender 2.8 with a large number of mechanical parts of which I'd like to highlight a specific collection of parts, for ...
Croomar's user avatar
  • 13
5 votes
1 answer
512 views

Isolate light cast on a surface through glass

I have a white plane and a glass object on top of it, with 2 spotlights casting light through the glass object. This causes a lot of light to be cast onto the white plane. I want to turn the plane ...
Ascalon's user avatar
  • 6,647
0 votes
1 answer
215 views

Glow behind reflective text [closed]

I have a reflective ( Mirror Surfaced ) text on a dark background / Wall so it's barely visible. Backlighting does not light up the scene too much, the text is reflective and would only pickup the ...
Elgirhath's user avatar
  • 113
2 votes
1 answer
3k views

Is It Possible To Do An 80's Style Anime Shading? If So How?

I'm familiar with a lot of the basics of how to model, texture, apply materials, use nodes, basic rigging & animating, etc. I ran across a YouTube video called "TIE Fighter - short film" from a ...
ASparoWitAGun's user avatar
1 vote
0 answers
65 views

Is there an Emit option for a texture? [duplicate]

I've tried checking indirect lighting and selecting approximate in the world settings, then put emit on high in the materials tab, but the glow itself is very very weak. Is there a way to adjust the ...
KingKong19100's user avatar
2 votes
1 answer
1k views

Change the effect of a light on a certain object?

I need a Rim / Backlight for my object, but the mesh is standing on a Glossy floor and when I put a spot lamp even which is pointing upward, it is still casting light on the floor, which is something ...
A.D.'s user avatar
  • 3,528
1 vote
0 answers
259 views

How can I get a Sin City/300 monotone and grayscale style

I don't know that I'm using monotone and grayscale in the right way, but I'm curious how to make a scene with has either only one tone like the use of Red in the movie 300, or something like sin city, ...
jacob's user avatar
  • 45
8 votes
1 answer
2k views

Masked glare behind glass

Reference Photo Consider the following photograph: No Glare The first render resembles: Note how the LEDs have no glare. Glare The second render adds glare by following Price's tutorial: ...
Dave Jarvis's user avatar