All Questions
20
questions
3
votes
2
answers
138
views
Objects inside transparent object don't render correctly [duplicate]
I'm trying to render a simple cosmetic lip balm tube. The body is made of blue and white plastic, while the overcap is made of clear plastic. When I produce a render, the overcap makes it look like ...
0
votes
1
answer
94
views
transparent renders having very dark undertones
I don't know how to describe it but my transparent renders always come out having dark edges despite bumping the lights to the maximum I can without loosing details in my object.no matter what I do it ...
0
votes
1
answer
2k
views
Alpha transparency ignored when rendering
How can I get alpha-transparent surfaces to actually behave transparent when rendered?
When I make a shape and set its material to one with alpha transparency:
The Layout shows me the material is 70% ...
1
vote
1
answer
1k
views
How to make a point light shine through a material
I Want to make this lamp with a point light inside it and have it shine through the appropriate faces.
So far I've put the point light inside and made the faces transparent via the shading nodes in ...
2
votes
1
answer
397
views
Realistic folded transparent/translucent shadows
I'm currently modeling a bedroom scene that has very thin curtains over each side of the window. I'm able to make them transmit light from the back side with no issue, however they either cast no ...
0
votes
0
answers
794
views
Problem with hair cards
When I stack the hair cards side by side, the places where the textures overlap turn black.
I needs advice or suggestions on how to fix this problem. :)
0
votes
0
answers
112
views
Square artifacts when shining light through material
I am shining a light through a principled bsdf with transmission and getting weird square artifacts. Any ideas as to the cause?
blend file: https://filebin.net/yhpnzpuic4lvree1/
2
votes
1
answer
2k
views
Image Plane with Alpha Transparency, I want to remove lighting effects
I'm trying to do a multi plane image effect in blender. I want the image textures to render, with 0 lighting effects, so basically like an emission texture, but I can't use emission, because I want ...
0
votes
1
answer
2k
views
How to get translucency in parts of skin material?
Alright, Ive watched more complex skin material tutorials for 2.8 but want to know the simplest way to go about this given my skin setup - Ive painted the base material and normals for my skin ...
0
votes
2
answers
2k
views
Can't get transparent glass in Eevee [duplicate]
So I am trying to make a glassy transparent cup according to a tutorial but I seem to have misclicked something and now every default material when I change the viewport into preview material is the ...
0
votes
0
answers
41
views
Can I shine lamps through a material?
I'm building a warehouse scene and the room has a few sets of windows. I've applied an image texture to the windows so that it looks like they are dirty, but would still like light to pass through ...
0
votes
1
answer
64
views
Creating clear gel pill having translucency issues
I am trying to make a clear gel pill capsule and there is this weird wireframe effect as seen in the photo. Is it a result of the lights or do you think its the wireframe mesh? Any advice would be ...
5
votes
2
answers
1k
views
Eevee transparent glass on transparent background?
In Blender 2.8's Eevee renderer, I have "Transparent" checked in the film tab, and my material settings follow all listed in this video.
Yet my glass is always this white gray:
My ...
2
votes
1
answer
994
views
How to get transparent iridescence using Cycles?
I've succeeded getting iridescent with this Cycles node setup:
Physical iridescence in Cycles?
This did the job, however I need a transparent/clear iridescence like this
So I tried plugging the ...
5
votes
1
answer
2k
views
How do I control the blurriness of light through frosted glass?
I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...