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Questions tagged [coordinates]

Blender represents locations in a scene by their coordinates. The coordinates of a location consist of three numbers that define its distance and direction from a fixed origin.

108 questions with no upvoted or accepted answers
6 votes
0 answers
3k views

How to change animated object's origin without ruining animation?

For example: I have a character and a spoon which he is holding and moving thanks to child of constrain. My character releases the spoon a little bit above a plate. So I came up with idea to use rigid ...
Branskugel's user avatar
4 votes
0 answers
144 views

How are the X and Y axis determined when using the normal transform orientation in edit mode?

When using the normal transform orientation in edit mode the Z axis of faces always points in the same direction as the face normal. In the case of edges the Y axis always points in the same direction ...
tempdev nova's user avatar
  • 1,543
3 votes
0 answers
984 views

is there a simple way to know your mouse coordinates in 3D world space while hovering?

I'm wondering if there is a way to know your mouse coordinates while hovering. Without having to query the position of the 3D cursor? For example to show what I mean, see below image of another ...
Derek Eden's user avatar
3 votes
0 answers
2k views

How to get 2d pixel coordinates of multiple objects bounding boxes from rendered image with python in blender 2.8?

I know there're many questions similar to mine, but they are a bit too old and not working with newest version of blender. I found this two, but have no idea how to use them: ...
cxnt 's user avatar
  • 397
3 votes
1 answer
466 views

Is it posible to get the coordinates of the shadow from its rendering?

I need to know the volume of the shadow cast by an object by a light or at least the coordinates of the contour of the shadow in the floor. I thought that it would be possible to get the coordinates ...
ShadFind's user avatar
3 votes
0 answers
991 views

How to get coordinates of special vertices in an animated mesh with Python?

I try to get the positions of special vertices while animating. I only found quastions about positions of special vertices in one frame or positions of all vertices in an animation. But I need the ...
blendernewbie's user avatar
3 votes
0 answers
309 views

Calculate collision point of rigid body in BGE

I have a sphere (active rigid body) that bounces on a plane (passive rigid body) and afterwards hits another plane (passive rigid body). I would like to get its coordinates when it hits the second ...
AlexConfused's user avatar
3 votes
0 answers
1k views

How to find if the vertex of an object is occluded by another vertex/face in front of it from a given viewpoint?

I can use the recipes on this page: How to find image coordinates of the rendered vertex?. But is there a way to know if a point is being occluded by some point/face in front of it from the viewpoint ...
web_ninja's user avatar
3 votes
0 answers
864 views

Are keyframes in local or world space?

When I insert a keyframe (locrot for example), are the coordinates in local or in world space? For example: when I animate a character through its armature. I define an action for moving a hand, by ...
babox's user avatar
  • 161
3 votes
0 answers
1k views

Pull and slide along edges simultaneously

Is it possible to slide multiple vertices along edges that point towards a certain point? As demonstrated in the first picture, I would like to slide the selected along the edges on the direction ...
buttr_toes's user avatar
2 votes
0 answers
408 views

3D world to 2D image transformation with equidistant camera model

I'm currently implementing a simulation, where a 3D point needs to be transformed to a fisheye image with the equivalent of Blenders 'PANO' camera and the equidistant camera model. Does anyone know ...
Roman's user avatar
  • 21
2 votes
0 answers
604 views

Vertex Coordinate Values in Global positions?

I've been using Blender 2.7 for a number of years, and I get very specific with my vertex locations by setting the transform XYZ to Global numbers instead of local. This has allowed me to make very ...
Madoch's user avatar
  • 21
2 votes
1 answer
88 views

Can I define a coordinate system based on a mesh, as generated coordinates are based on a bounding box?

I am making a procedural cloud based on CGMatter's which takes the shape of the mesh assigned the cloud material, with the added ability to 'shrink' the initial (pre-distortion) volume box so the ...
RaaawChickenLegs's user avatar
2 votes
1 answer
510 views

Why is my rotation method sometimes incorrect for parented objects

I wrote Python's function to rotate a object 'o' direction, step by step, to 'directionW' direction. When the o has no parent, the function works great. But, when the o has one or more parent, ...
Sla.Va's user avatar
  • 21
2 votes
0 answers
837 views

UV Mapping, XZY coordinates to UV coordinates

I'm kind of new to this and found myself having issues wrapping my head around UV-mapping. (also not 100% sure if this is the correct forum for my question) I am working on a small rendering engine (...
Levyce's user avatar
  • 121

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