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0 answers
26 views

Get edges with subdivision modifier active?

I'm trying to get edges when subdivision modifier is active. Using depsgraph method gives the result as if the modifier had already been applied. ...
APEC's user avatar
  • 590
0 votes
0 answers
93 views

Yaw Pitch Roll of camera in local coordinate system

I retrieved camera properties from a bunch of Unreal scenes that I want to reproduce in Blender. The Unreal coordinate system is quite different: it is a left-handed one, cameras face +X instead of -Z ...
David Pagnon's user avatar
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0 answers
12 views

Question about bpy's matrix_world to torch3d coordinate system conversion

From the visualization results, it appears that the camera pose I converted is not accurate. It has moved backwards. Is there have any suggestions ?QAQ 1.difference of cameras space 2 some discussion
Haitao Xiao's user avatar
1 vote
0 answers
30 views

Calculate the pixel location of an object in the rendered result

I'm implementing a simple script to calculate the location of an object (which is a 2D plane) in the rendered image: ...
Ta Thanh Dinh's user avatar
0 votes
0 answers
22 views

How to use .txt with 3D coords in BVH?

I have 3D coords from a hand mocap , the coords are (x,y,z), there are in a .txt list with 3 cols and each row represents a point. How can I transform them to BVH format? Any script, web, video or ...
Conspiques's user avatar
0 votes
0 answers
110 views

How to export the point cloud coordinates created by the geometry node "distribution points on faces "?

Tried everything I could but cannot find a solution to export it in python code!
Mr. H's user avatar
  • 1
1 vote
1 answer
47 views

Object is not perpendicular to the axis

I have a model which is created by 3d reconstruction and the human is connected to the floor. I found that the human body is not in the same direction as the z-axis, as figure 1 shows. What I want is ...
Jin Gordon's user avatar
0 votes
0 answers
206 views

Blender import camera from COLMAP has wrong direction

I have the image.txt files from colmap, which includes the quaterion(QW, QX, Qy, QZ) and the translation(tx, ty, yz). I use the following code to do the transformation, but the direction of the camera ...
Jin Gordon's user avatar
-1 votes
1 answer
273 views

Exporting X & Y coordinates to file

Im trying to export X & Y coordinates of certain object to file with this script I found years ago somewhere: ...
konstailematon's user avatar
1 vote
1 answer
62 views

Uv coordinates values seem to be placed on the wrong vertices

Let's say I have a simple plane in which I have created a UV with the "Smart UV Project": I've then created this simple script to put the UV coordinates (x and y position) on each vertex: <...
Goncalo's user avatar
  • 11
0 votes
0 answers
54 views

How to obtain vertex position and rotation data from a mesh made from geometry nodes?

I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the ...
JoshuaENGR's user avatar
0 votes
0 answers
328 views

Get vertex coordinates of model mesh in every frame of animation

I am trying to get the coordinates of all vertices of a model for each frame of an animation in Blender using python. I have seen a lot of answers from 50 years ago like Iterating vertex of every ...
nickp3065's user avatar
1 vote
0 answers
342 views

How to get coordinates of intersection between a plane and an object (using python API)? [closed]

Like showing above, I would like to get the coordinates of intersection between an object and a cube(the cube also could be a plane). That's to say, I want to get the intersection coordinates in the ...
sdsy888's user avatar
  • 23
1 vote
0 answers
226 views

How to get the pixel coordinates of a rendered object

I want to render an object (plane) and want to know exactly where this object is in the image. To do so, I discovered this answer which was already quite helpful. Here the code I use, based on the ...
AMGEBEE's user avatar
  • 153
0 votes
1 answer
320 views

Morphing 3D objects with Coordinates using Python/Geometric Nodes

I really need your help. I am looking at morphing, say a cube into a sphere. I wish to do this by scaling/transforming specific points of the cube to new points (with coordinates) in order to form a ...
O I's user avatar
  • 1

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