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Questions tagged [color]

Questions centered around how color is specified, calculated, represented, applied, or processed in Blender. This is not for use as a generic tag. Questions may include topics such as color space, color depth, RGB, CMYK, hue, saturation, brightness, Lab color, hexadecimal color.

0 votes
0 answers
14 views

How to paint imported obj or fbx model? [duplicate]

I have helicopter obj or fbx file which is I will use in Unity 3D. now what I want to do is import those obj or fbx helicopter model to blender and paint the surface to white or black color. here are ...
1 vote
1 answer
606 views

Texture not applied, just the color

Pretty much the title. As you can see on the image, grass and leafs texture is working, applied and looking not that bad. However, the bark texture I applied to the tree is showed just as a close ...
1 vote
1 answer
21 views

I'm trying to achieve this kinda grainy color mixing material texture

Specifically really love the way that the colors blend softly and have a kind of cloudy grainy mix to them. But also theres some variety and randomness to them that I can't really achieve with a color ...
3 votes
1 answer
34 views

different color result in principle bdsf

I have this material and i need to mix color ramp with principle bdsf. I notice that my color is different when i connect tio principle bdsf. I tried to change the value of saturation and roughness ...
0 votes
1 answer
440 views

how to use custom Blender texture as the colors for a ColorRamp node? or equivalent

I have some code that generates a blender texture for me: and can now access it through: bpy.data.textures[0] I would like to use this color ramp as a shader node ...
0 votes
1 answer
276 views

How can I bring Color from a material into geo nodes and use it as a filter?

First time posting here. I've been scratching my head on how to do this for some time now, and I can't seem to figure it out. I'm looking to create a detailed texture(Solid black and white) in shading ...
6 votes
1 answer
4k views

Separate alpha from color in Shader Editor

In the Shader Editor, I can create an RGB node and in there, I can set an alpha value as displayed in this screenshot: However, no color separation node in blender supports extracting that value and ...
-1 votes
1 answer
270 views

How to remove lighting and keep objects visible

I am trying to film / animate a short film utilizing Invidia's GAN AI to generate the various backgrounds for a surreal effect. Before I attempt filming I need some help using blender. In order to ...
-2 votes
0 answers
35 views

Why won’t my object color

I’ve watched so many tutorials and have been trying to figure out how to color this square but I can’t. It’s in the proper settings but it won’t change at all??? I’m not sure what I’m doing wrong I ...
2 votes
2 answers
86 views

Change color of passepartout or outside the render region

I have some issue, may be you can help me with. In the past (blender 2.7 or so) it was possible to change the color of the outside space of the render region....I needed it, so the edges of the ...
0 votes
1 answer
394 views

Changing Hue on a certain part of a mesh in a Texture Atlas?

I want to change the hue and the saturation on these green tree tops,but the grid lacks the tone I want them to have, that'd be a tone between teal and green, the problem is that these trees share the ...
1 vote
1 answer
292 views

Is banding in solid view normal?

If I set up a cube in solid mode and put the view inside it, I see what looks like a lot of banding: If I up the contrast, it's a lot easier to see: Is this normal limitations-of-8-bit, is it a ...
0 votes
0 answers
19 views

No display device besides ACES on color management

I've been having trouble with colors on my scenes while trying to Texture Paint and as I searched for answers, people often talked about changing the Display Device and View Transform of the Color ...
0 votes
1 answer
49 views

How to change/invert color of image texture

I would like these bricks to be white instead of black. Adding a color ramp or invert node causes it to lose the enamel quality that I am trying to maintain, and makes it greyish instead of white. I ...
0 votes
2 answers
372 views

A pop to select environment texture doesn't come up

When I click the circle next to color swatch under world property, a pop up is meant to appear so I can select environment texture, but nothing appears.

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