All Questions
Tagged with color transparency
28
questions
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1
answer
27
views
Blender Terrain Color Mask Convert Texture
How can I eliminate the alpha transition between two colors? I don't want to let other colors appear between transitions.
0
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0
answers
17
views
Textured item loses color/alpha clip in render [duplicate]
I just got done with a really nice cycles render and composite. I love how it looks in the composite preview, but when I go to export/save it as a PNG with alpha, it loses a lot of the color, and some ...
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votes
0
answers
110
views
Subsurface problem in 4.0
I'm trying to render a character using the Random Walk (skin) mode in the Subsurface section. When the character is in a standard white base color, there's surface scattering but when I turn the base ...
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0
answers
19
views
When I save my Render to PNG format some parts of render are totally black and white
I need help to find out what caused this problem, My particles in the background are totally colorful and correct in the viewport render and also the final render but after saving all of them are B&...
1
vote
1
answer
293
views
Why is my texture's alpha not being applied correctly?
I have a PNG image with alpha, which I'm attempting to overlay on a scene as a kind of 3D compositing. However I've noticed that semi-transparent parts of the image don't seem to be as occluded as ...
1
vote
1
answer
105
views
How to save transparent and originals colors of images in render?
In blender i chose 'color management' - standard. I used Eevee
Then added "images as planes". Images have transparent parts, so i used principled BSDF with alpha. But in the render, images ...
0
votes
0
answers
192
views
Transparency using layer weight and colorRamp
I am trying to create a colorful light beam similar to a laser (with a gradient in the middle) using ColorRamp, Mix Shader and Layer Weight.
I would like to make this beam as much as possible ...
0
votes
0
answers
157
views
Transparency is rendered incorrectly in compositor
I've found that images with transparency are rendered incorrectly in Blender.
I have a gradient that starts from black and fades to transparent as follows:
In normal image editors, the gradient looks ...
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votes
0
answers
685
views
Blender result and saved image different
The render result and the saved image are different in how the particles are showing up. If I remove alpha, it appears just fine. Why is alpha being present changing the particles?
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votes
1
answer
770
views
EXR 32 bit alphaover white gives me grey in compositing
I am using the compositor to finalize an animation I did in OpenEXR multilayer at 32 bits. I am pretty new with these types of things regarding color management... etc.
I am sure this has to do with ...
0
votes
2
answers
79
views
Improve visual look of multi transparent objects
I made this carbon atom with orbitals but I'm struggling with the look of the orbitals.
First, I want the orbitals to be transparent, so that also the nucleus is visible. But, I want clear orbitals ...
0
votes
1
answer
462
views
Compositing a background color does not result in a pure color
Ok I have an interesting observation. Looks to me that blender isn't able to render out a pure color.
I need to add a black background to my character, and it has to be PURE black. But when I put it ...
0
votes
1
answer
336
views
How to make object non-transparent in viewport?
In the viewport I can see through my character, when I render it out it is normal, I'm just wondering how to fix this. I exported this from Maya.
1
vote
1
answer
147
views
Rendering a colored plane with NO shading creates weird pixels at borders?
I turn to you with a question about Blender (2.90) rendering behaviour.
I am rendering a colored plane only (literally, that's it - no shading, plugging the "...
1
vote
2
answers
26k
views
Texture with transparency becomes black [duplicate]
I made a png file in Photoshop that only has R/G/B/A channel like this:
Then I'm going to use this as my texture in Blender in shader editor:
The final result is like this all black, where the text ...