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0 votes
1 answer
27 views

Blender Terrain Color Mask Convert Texture

How can I eliminate the alpha transition between two colors? I don't want to let other colors appear between transitions.
Ramazan ŞAHİN's user avatar
0 votes
0 answers
17 views

Textured item loses color/alpha clip in render [duplicate]

I just got done with a really nice cycles render and composite. I love how it looks in the composite preview, but when I go to export/save it as a PNG with alpha, it loses a lot of the color, and some ...
uwuziel's user avatar
0 votes
0 answers
110 views

Subsurface problem in 4.0

I'm trying to render a character using the Random Walk (skin) mode in the Subsurface section. When the character is in a standard white base color, there's surface scattering but when I turn the base ...
Robert Hintz's user avatar
0 votes
0 answers
19 views

When I save my Render to PNG format some parts of render are totally black and white

I need help to find out what caused this problem, My particles in the background are totally colorful and correct in the viewport render and also the final render but after saving all of them are B&...
MKN's user avatar
  • 1
1 vote
1 answer
293 views

Why is my texture's alpha not being applied correctly?

I have a PNG image with alpha, which I'm attempting to overlay on a scene as a kind of 3D compositing. However I've noticed that semi-transparent parts of the image don't seem to be as occluded as ...
dcoles's user avatar
  • 111
1 vote
1 answer
105 views

How to save transparent and originals colors of images in render?

In blender i chose 'color management' - standard. I used Eevee Then added "images as planes". Images have transparent parts, so i used principled BSDF with alpha. But in the render, images ...
hjlfedj's user avatar
  • 11
0 votes
0 answers
192 views

Transparency using layer weight and colorRamp

I am trying to create a colorful light beam similar to a laser (with a gradient in the middle) using ColorRamp, Mix Shader and Layer Weight. I would like to make this beam as much as possible ...
SoX's user avatar
  • 1
0 votes
0 answers
157 views

Transparency is rendered incorrectly in compositor

I've found that images with transparency are rendered incorrectly in Blender. I have a gradient that starts from black and fades to transparent as follows: In normal image editors, the gradient looks ...
James's user avatar
  • 11
0 votes
0 answers
685 views

Blender result and saved image different

The render result and the saved image are different in how the particles are showing up. If I remove alpha, it appears just fine. Why is alpha being present changing the particles?
Jeffrey's user avatar
0 votes
1 answer
770 views

EXR 32 bit alphaover white gives me grey in compositing

I am using the compositor to finalize an animation I did in OpenEXR multilayer at 32 bits. I am pretty new with these types of things regarding color management... etc. I am sure this has to do with ...
Bruno Suraski's user avatar
0 votes
2 answers
79 views

Improve visual look of multi transparent objects

I made this carbon atom with orbitals but I'm struggling with the look of the orbitals. First, I want the orbitals to be transparent, so that also the nucleus is visible. But, I want clear orbitals ...
EwSa's user avatar
  • 575
0 votes
1 answer
462 views

Compositing a background color does not result in a pure color

Ok I have an interesting observation. Looks to me that blender isn't able to render out a pure color. I need to add a black background to my character, and it has to be PURE black. But when I put it ...
William Sebastian Rudi's user avatar
0 votes
1 answer
336 views

How to make object non-transparent in viewport?

In the viewport I can see through my character, when I render it out it is normal, I'm just wondering how to fix this. I exported this from Maya.
JONATHAN THORNTON's user avatar
1 vote
1 answer
147 views

Rendering a colored plane with NO shading creates weird pixels at borders?

I turn to you with a question about Blender (2.90) rendering behaviour. I am rendering a colored plane only (literally, that's it - no shading, plugging the "...
i2n's user avatar
  • 55
1 vote
2 answers
26k views

Texture with transparency becomes black [duplicate]

I made a png file in Photoshop that only has R/G/B/A channel like this: Then I'm going to use this as my texture in Blender in shader editor: The final result is like this all black, where the text ...
user3505400's user avatar

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