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3 votes
1 answer
34 views

different color result in principle bdsf

I have this material and i need to mix color ramp with principle bdsf. I notice that my color is different when i connect tio principle bdsf. I tried to change the value of saturation and roughness ...
Yustina Yasin's user avatar
0 votes
1 answer
49 views

How to change/invert color of image texture

I would like these bricks to be white instead of black. Adding a color ramp or invert node causes it to lose the enamel quality that I am trying to maintain, and makes it greyish instead of white. I ...
lil guy's user avatar
0 votes
0 answers
184 views

How to get the shaders similar to ken sugimori original Pokémon style

Ive been using blender for a while and im experimenting different art styles. As an anime/manga fan ive always loved the old school 90s art style. One particular is the original Pokémon art by ken ...
Mr_Shoryuken's user avatar
0 votes
1 answer
58 views

Single Texture Multiple Mask Inefficiencies

(enlarge the image to see it in full detail) Can't seem to find the answer to this online, but is there a way to get the exact color I need from a texture that has multiple color IDs, which also ...
FIndTheFix's user avatar
1 vote
1 answer
31 views

How to apply gamma node to image

Is there a way to apply a gamma node to the image file, like how you can apply a modifier to a mesh?
Ethan's user avatar
  • 158
3 votes
1 answer
530 views

Preventing Blender from automatically changing Texture Color Space: A Design Flaw?

I've just discovered that Blender automatically changes the Color Space for newly loaded or replaced textures. For example, I wanted to replace a Normal Map with another one and realized way too late ...
Kunemann's user avatar
1 vote
1 answer
104 views

How to Preserve Base Color of Non-Node Materials When Converting to Node-Based Materials?

I have dozens of objects (all curves, not meshes) imported with their own material and Base Color defined. I need to use nodes, but when I do, the Base Color changes to white, ignoring the color of ...
rdllngr's user avatar
  • 709
0 votes
1 answer
59 views

How to flip color ramp HSV Far colors

I'm working on a glass dispersion node group based off of this brilliant tutorial on youtube: https://www.youtube.com/watch?v=lEPZ1IUkoB4 I need to flip the colors on the colorramp so that its a ...
MrChurch2005's user avatar
0 votes
1 answer
316 views

Why isn't the value of colors in the color picker linear?

If you set the value of your color picker to 0.5, it shows on the right sidebar as being closer to 25%, definitely not in the middle. This is confusing coming from someone used to photoshop. If you ...
stackers's user avatar
  • 229
0 votes
1 answer
98 views

Invert node in compositing tab "distorts" the colors

Hello dear Blender community, I'm working since a few days a good way to create heightmaps from meshes. Everything works fine, but when rendering (eevee) the colors are always wrong. White should be ...
Knudsen's user avatar
  • 37
0 votes
0 answers
267 views

Map Color Texture to closest color in a palette

I have an image texture and a list of RGB values of some dozen colors. I was wondering if there's a way to "map" each color of my original texture to the closest color in the palette, using ...
Victor Lopes's user avatar
0 votes
1 answer
102 views

Hue like texture with glow, outer and inner with cycles and node editor

How it is possible to create texture as on the provided image in Cycles and node editor ? So it has this nice HUE glow inside around edges, almost x-ray-ish felling and second nice glow outside which ...
Naruko17's user avatar
1 vote
0 answers
524 views

why does a noise texture multiplied by 1 turn black and white?

I am trying to follow a Tutorial about distortion. I don't understand why a math node (multiply) turns a noise texture, which gives me RGB values, into black and white ones. From my understanding, ...
user123511's user avatar
  • 1,249
1 vote
1 answer
654 views

MixRGB Node Blend Modes: Subtract vs Difference - what's the difference?

Okay, I can't believe I never noticed this until today but... the MixRGB node's Subtract and Difference blend modes both appear to produce the same output. Start with white and take blue away from it.....
Mentalist's user avatar
  • 19.3k
0 votes
0 answers
18 views

Some shading troubles

I have some issues and I'd be so appreciative if u could help me. The problem is that the color is different on one part of a icon, I checked shading nodes etc. but nothing seems to be wrong there
George's user avatar
  • 1

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