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Questions tagged [camera]

The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

0 votes
1 answer
383 views

3D Connexion Space Mouse stops responding during Blender operations

As the question title suggests, I have a minor problem with Blender's implementation of Space mouse/3D mouse control. I finally got the actual operation of the 3D mouse to be like I want. Except ...
2 votes
3 answers
181 views

Why Does My Camera Rotate?

I can't figure out why the camera rotates when I animate it along a path. I've built a basic camera rig as follows: Camera aligned to a curve, with a Track To constraint on an empty to aim the camera ...
0 votes
1 answer
288 views

Lock Front/Top/Left views from entering User view when dragging mouse

Is there a way to lock the top/bottom, left/right, front/back views (ortho or perspective) rotation so that these views don’t accidentally move out into the user view when dragging with the mouse ? ...
0 votes
0 answers
12 views

How to let player determine path through a tunnel at runtime?

I'm trying to create a game/animation where the player is traveling in an infinite tunnel and they have control over where the tunnel goes next. Imagine you were in a subway train's driver cab and you ...
0 votes
0 answers
13 views

Fit video references to the same size as my camera. Both is 16:9 ratio

I work in 16:9 and have a video that I use as a reference behind my 3D object. Is there a way to get the video reference to be exactly the size of the camera I have?
-1 votes
1 answer
59 views

Camera projection with geo-nodes

I’m trying to create camera projection with geo-nodes to store image color on point cloud color attribute, but I’m not into trigonometry at all. What I’d like to achieve is this: But with geo-nodes - ...
0 votes
1 answer
27 views

How to get another window viewpoint while sculpting?

I would like to be able to hae a seperate "final camera angle" view ona seperate window while I sculpt a model in blender as my main screen. Ive currently using Window>new Window. But ...
1 vote
1 answer
467 views

Camera frame size too large?

I can't figure out how to adjust the camera view frame. I've ringed it in orange so you know the frame I'm referring to. It's either too big, or far too small. How do I adjust the size of this?
2 votes
1 answer
1k views

How to move view forwards / backwards

I'm very new to Blender, and am struggling to even move the view / camera I can rotate, pan up/down and left/right, zoom in/out... but I can't actually move forward / backward? Is the only way to move ...
0 votes
1 answer
264 views

Camera Clipping

I've adjusted my camera clipping to be a wide as it can be, but the thing seems to cause the problem is the "clip start" and not "clip end". I've adjusted to be 0.000001 but it ...
3 votes
1 answer
143 views

Camera view not adjusting as camera moves along its Local Axis

In the images below, we can see a vertical split of the screen. On the left is the camera view, on the right is the viewport view. While moving the camera along its Local Axis, I expect the camera ...
0 votes
0 answers
15 views

Faded Bar on Frame-top in Camera View

I made a new scene. Utilizing a volumetric mesh, transparent node set up (with ambient occlusion nodes), and 3D scans. But in camera, you can see a faint bar going across the top. Mainly seen in the ...
0 votes
0 answers
6 views

Missing video file after motion tracking in VFX tab

"I motion tracked a video scene but when I re-open the file, the video file is missing (the tracking markers are still there though) How could I fix that or relink the file? Thanks"
3 votes
1 answer
554 views

Camera track to constraint in the game engine

I have tracked camera to track a ball. When I move the ball manually, the camera tracks it. But when I apply motion using w,a,s,d keys to move it top, left,down and right, the camera stops tracking ...
0 votes
1 answer
2k views

Camera movement shows in viewport but not in render animation

I'm trying to render my animation, but the camera movement doesn't show when clicking on Render Animation. The camera stays still ignoring the keyframes. I've unchecked the sequencer in post-...

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