All Questions
479
questions
3
votes
1
answer
447
views
Render subsection, produce full resolution image
Background
In an animation, text scrolls horizontally across the screen (from left to right), stopping on the far right. For example:
The background is transparent and no other objects are in the ...
8
votes
2
answers
7k
views
how to take images with multiple cameras with Script?
To be clear i want a script, which produces what i am describing below.
I want to iterate through all the cameras in my scene where each one renderes an image. I can do this manually by rendering with ...
12
votes
3
answers
38k
views
Ideal camera settings to approximate human eye?
As far as things such as Focal Length, Sensor Size, etc., what are the ideal camera settings in blender that most closely approximate the human eye? Right now, everything in my scene seems like it is ...
4
votes
2
answers
3k
views
Custom nonlinear distortion lens
Is it possible to create a custom nonlinear distortion lens in Blender?
I'm assuming that Blender superimposes a rectangular grid in front of the eye, and fires out a ray through the center of each ...
6
votes
1
answer
2k
views
How can I set a custom projection matrix for rendering?
How can I set a camera projection matrix? I want to render a perspective like the old SimCity 1989:
6
votes
1
answer
8k
views
How to change the camera used for render?
I have 2 cameras in my scene, and want to use one for rendering an animation. Despite defining it as the active camera and playing with the "lock" camera to view button, my render is still made from ...
2
votes
0
answers
1k
views
Black edges artifacts in renders on edges of geometry? [closed]
I get these weird black edges in renders. I don't know what the cause of it is. I've gotten them before with really close up shots and low focal lengths, but this image only has a focal length of 25 ...
17
votes
5
answers
130k
views
How to scale the cameras view bounds?
The current issue is that I need more space to the right for my text, but scaling the camera to capture more of the area won't work. Why is this so?
This is what I wish to achieve:
But I am stuck ...
2
votes
0
answers
583
views
Combine depth images from two cameras using the world matrix
In my simple scene I have a very simple model and two cameras. From each camera I know the external parameters Pi (from bpy.data.objects['Cam0'].matrix_world) and ...
43
votes
1
answer
216k
views
How do I increase the render distance?
I have created a simple model here
When rendering it the end of it is cut off
How can I get the camera to render a longer distance?
3
votes
1
answer
1k
views
How can I create an orthographic render similar to the Portal 2 promotional videos?
Some of the Portal and Portal 2 promotional videos have a 2D/3Dish world in an orthographic/isometric view.
I know how to set the camera to orthographic in Blender, but how would I go about creating ...
16
votes
2
answers
3k
views
How can I get a cabinet projection camera?
How can I get a camera to render with a cabinet projection?
I know it is possible to get a gaming isometric projection, but that's not really what I want.
I've tried positioning an orthographic ...
12
votes
2
answers
3k
views
How to set a principal point for a camera
Pinhole camera model includes a principal point (just to be clear, it appears here: http://en.wikipedia.org/wiki/Pinhole_camera_model)
Is there a way to set these camera param s.t. it will be used ...
71
votes
4
answers
107k
views
Render just part of a final image from Cycles?
I'm using an older Nvidia chip that hates running viewport renders, and I need to check if changes to the materials on a few objects not far from the center of my scene are (I'm rendering a floorplan ...