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Tagged with
3 votes
1 answer
447 views

Render subsection, produce full resolution image

Background In an animation, text scrolls horizontally across the screen (from left to right), stopping on the far right. For example: The background is transparent and no other objects are in the ...
Dave Jarvis's user avatar
8 votes
2 answers
7k views

how to take images with multiple cameras with Script?

To be clear i want a script, which produces what i am describing below. I want to iterate through all the cameras in my scene where each one renderes an image. I can do this manually by rendering with ...
Artmole's user avatar
  • 691
12 votes
3 answers
38k views

Ideal camera settings to approximate human eye?

As far as things such as Focal Length, Sensor Size, etc., what are the ideal camera settings in blender that most closely approximate the human eye? Right now, everything in my scene seems like it is ...
Zauberin Stardreamer's user avatar
4 votes
2 answers
3k views

Custom nonlinear distortion lens

Is it possible to create a custom nonlinear distortion lens in Blender? I'm assuming that Blender superimposes a rectangular grid in front of the eye, and fires out a ray through the center of each ...
P i's user avatar
  • 3,961
6 votes
1 answer
2k views

How can I set a custom projection matrix for rendering?

How can I set a camera projection matrix? I want to render a perspective like the old SimCity 1989:
Châu's user avatar
  • 201
6 votes
1 answer
8k views

How to change the camera used for render?

I have 2 cameras in my scene, and want to use one for rendering an animation. Despite defining it as the active camera and playing with the "lock" camera to view button, my render is still made from ...
porkchop's user avatar
2 votes
0 answers
1k views

Black edges artifacts in renders on edges of geometry? [closed]

I get these weird black edges in renders. I don't know what the cause of it is. I've gotten them before with really close up shots and low focal lengths, but this image only has a focal length of 25 ...
Ed Baker's user avatar
  • 101
17 votes
5 answers
130k views

How to scale the cameras view bounds?

The current issue is that I need more space to the right for my text, but scaling the camera to capture more of the area won't work. Why is this so? This is what I wish to achieve: But I am stuck ...
Turbo's user avatar
  • 1,155
2 votes
0 answers
583 views

Combine depth images from two cameras using the world matrix

In my simple scene I have a very simple model and two cameras. From each camera I know the external parameters Pi (from bpy.data.objects['Cam0'].matrix_world) and ...
Masala's user avatar
  • 335
43 votes
1 answer
216k views

How do I increase the render distance?

I have created a simple model here When rendering it the end of it is cut off How can I get the camera to render a longer distance?
Qwertie's user avatar
  • 7,066
3 votes
1 answer
1k views

How can I create an orthographic render similar to the Portal 2 promotional videos?

Some of the Portal and Portal 2 promotional videos have a 2D/3Dish world in an orthographic/isometric view. I know how to set the camera to orthographic in Blender, but how would I go about creating ...
Keavon's user avatar
  • 8,073
16 votes
2 answers
3k views

How can I get a cabinet projection camera?

How can I get a camera to render with a cabinet projection? I know it is possible to get a gaming isometric projection, but that's not really what I want. I've tried positioning an orthographic ...
Alvin Wong's user avatar
  • 1,168
12 votes
2 answers
3k views

How to set a principal point for a camera

Pinhole camera model includes a principal point (just to be clear, it appears here: http://en.wikipedia.org/wiki/Pinhole_camera_model) Is there a way to set these camera param s.t. it will be used ...
Alex Kreimer's user avatar
71 votes
4 answers
107k views

Render just part of a final image from Cycles?

I'm using an older Nvidia chip that hates running viewport renders, and I need to check if changes to the materials on a few objects not far from the center of my scene are (I'm rendering a floorplan ...
Kyle Willey's user avatar
  • 1,943

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