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0 answers
9 views

Is there anyway to do Rotations to Deltas but only on 2 axis?

I'm trying to have the X axis not change while, the other 2 are put at zero but I'm not sure if this is possible though? Any ideas?
The Batman's user avatar
0 votes
1 answer
253 views

Object disappearing when rotating camera in Blender 4 [duplicate]

I have installed Blender 4 and after opening my previous file from v3 I got strange behavior about disappearing. Please, any idea how to fix this? In those two images I just slightly rotated camera. ...
Dawe's user avatar
  • 121
0 votes
2 answers
94 views

Adding a camera in front of an object based on xyz rotation (Euler to Spherical conversion)

About the script: I would like to add a camera in front of a selected object. The front of the object is based on a calculation using a pre-defined polarangle, azimuthal angle and distance. The ...
Sneider's user avatar
0 votes
0 answers
47 views

How Can i make an object look less subdivided when it is not closer to camera?

I know there is some way to make an object look actually subdivided when it is closer to camera and when the camera goes far from the range the object looks less subdivided in blender? Can someone ...
Yukthy Parthy's user avatar
1 vote
1 answer
101 views

How to get the focus of an object right

I do not manage to get the focus right in this image. The focus should be on the left white pillow, which has a subtle grey line on it. I have selected it as the focus object for the camera, but ...
LorenzoRM's user avatar
0 votes
1 answer
74 views

Adding a mesh adds duplicates of it onto my donut!

I'm trying to follow Blender Guru's video - Part 12. I was trying to add in a new plane mesh. I was able to get a plane. However, I also generated multiple planes on top of each other, and they all ...
user163959's user avatar
0 votes
1 answer
901 views

Grease pencil stroke on 3d objects disappears when camera is too far away (unsolved problem dated back years)

I don't know what to do. There was only one other person with this problem and the solution was.. there is none and you should render in the viewport. In the viewport it looks exactly as expected but ...
Hyde 's user avatar
  • 31
0 votes
1 answer
3k views

In shader nodes, how can I get the position and rotation of a camera?

I'm using shader nodes, and I'm attempting to get the orientation vector of the camera for toon shading. I've tried camera data node but the result wasn't what I wanted. Do I need to script something ...
qqq316's user avatar
  • 3
1 vote
0 answers
15 views

Adjust FoV, camera projection parameters for non-camera object?

Since the early 2.X days, Blender has allowed non-camera objects, like meshes, empties, and lamps, to be set and used as cameras. Can the projection parameters be adjusted when doing this?
Will Chen's user avatar
  • 1,607
0 votes
2 answers
173 views

I'm trying to render an animation, but the pixels are messed up

What happened to the carpet? Why is the render messing up the pixels and stuff? Someone, please tell me how to fix this. I'm using Cycles render.
hii's user avatar
  • 1
0 votes
1 answer
130 views

How to change the resolution of a rendered image [duplicate]

I'm looking to make my rendered image a higher resolution. I've tried a few things but nothing has seemed to work yet. As you can see by the reference image its pretty pixelated.
Cameron Button's user avatar
1 vote
1 answer
150 views

How can I focus camera and show background color or use an image as background

yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode. But after that I have some troubles and made a new question. I tried to create an high resolution ...
Gustavo Henrique Ribeiro's user avatar
1 vote
1 answer
391 views

How to kill(or update) track-to/aim constraint for camera with Python API

I can track objects with camera constraints. I want to update object which we aimed(tracking new objects). So, I tried to update target object of the constraint but it does not work. Now, I am trying ...
dasmehdix's user avatar
  • 115
1 vote
1 answer
857 views

Remove camera set in object

When I start to render an image, it is rendered from a plane that I have created. I can easily remove the object and the problem is solved, but I want to solve the problem from another point of view. ...
dianamitm's user avatar
3 votes
1 answer
1k views

How to make camera follow object without rotating

I want the camera to follow someone running without rotating while the arms/body moves if its the child of that part
yua's user avatar
  • 173
1 vote
0 answers
141 views

Blender's 3D model shows distorted image

Thank you all for your support. I am from an international school and the Blender in our PC Lab is having an issue when students use Blender for their 3D modelling class. I have gotten word from their ...
Danny Yap's user avatar
0 votes
1 answer
689 views

How to prevent camera from clipping through floor? (UPBGE)

I have added a camera with a spherical empty to my model to view all angles, but the problem is that when I look up (during gameplay), the camera ends up below the floor (due to parenting), hence ...
Minato's user avatar
  • 65
0 votes
1 answer
1k views

How to switch beetwen two or more textures with material nodes?

this is a continuation of the previous question, in case you need more context of the problem: How to use the vector of another different object as information for material node? To sum up: With the ...
Er Coso's user avatar
  • 25
2 votes
2 answers
306 views

How to use the vector of another different object as information for material node?

I'm pretty new to blender so probably i'm going to say wrong terms or function in this question, feel free to ask for a better explanation if necessary. I have created a material tab that makes the ...
Er Coso's user avatar
  • 25
4 votes
1 answer
659 views

Change object color depending on camera rotation

Say that I have a cube. I'd like for it to change into one of 5 colors: black, red, green, blue, or white depending on which direction the camera is facing towards it. If the camera moves to face the ...
Trasche's user avatar
  • 183
0 votes
1 answer
324 views

Viewport and render artifact with distant objects

Using the default scene, if I select everything (cube, camera, lamp) and move everything very far away (say X = 999999, Y = 888888, Z = 777777) from the World Origin, the camera sees and renders the ...
RWLuckyLuc's user avatar
0 votes
1 answer
220 views

Why do is there a gaping hole in camera view but not in viewport shading?

viewport: camera view: The shape is just a plane with two edges raised up to form a semi-room. Beveled the corners. Classic. I added a solidify modifier to see if being thicker would fix the hole ...
mig's user avatar
  • 195
1 vote
1 answer
31 views

Adjust properties of 3D object and camera faster

I need to adjust position parameters for a specific object and x shift value parameter for the camera frequently. What are my options to make this process more comfortable? - I want to avoid that I ...
atereou's user avatar
  • 113
2 votes
1 answer
3k views

How do I only render what I see, excluding what I have hidden? [duplicate]

It will be a stupid question but I really don't know how to render the current scene with only the objects displayed in the viewport, as although you normally hide them with H, in the render they are ...
Albizz's user avatar
  • 173
1 vote
0 answers
21 views

For some very weird reason, blender uses my plane object as a camera. possible bug? [duplicate]

I do not know if this is a bug or not, but I just went onto blender this afternoon, and I am not sure what the heck I did wrong, but all of a sudden, whenever I pressed Numpad 0, (which is the hotkey ...
ETHAN DAY's user avatar
  • 723
0 votes
0 answers
355 views

Why does Blender "click through" my mesh?

https://i.sstatic.net/00sT5.jpg Blender seems to be getting the ray trace completely wrong here and ignoring/"clipping through" the mesh. I'm pressing CTRL + RMB to create a new vertex but ...
William's user avatar
  • 33
0 votes
0 answers
58 views

Object glitched look in viewport, black in camera view

I'm following along with CrossMind Studio's Blender Day 1 tutorial and my viewport began displaying the following image: As shown, in camera view there's a black bar clipping through the scene, and ...
brent's user avatar
  • 1
0 votes
1 answer
391 views

3D camera tracking and object tracking are not on right position

I'm sorry if this question as already been asked, but I couldn't find it anywhere so asking again. If someone knows please write in comments. The story is, I've a video clip form (hollywoodcameraworks)...
MFarooqi's user avatar
  • 228
0 votes
0 answers
17 views

How to project multiple images onto a single object [duplicate]

How do you project multiple images onto a single object? I have tried some things but it never worked. I have tried to search for it online but to no success and with my current skill level I am not ...
Asger Christensen's user avatar
1 vote
2 answers
466 views

How to find the armatures which are hidden in the camera perspective by other parts?

I am new to blender, I have an object that during the animation some armatures are going to be hidden by other parts, How I could find these hidden armatures? As you can see in the picture ...
leyla khaleghi's user avatar

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