All Questions
15
questions
13
votes
4
answers
16k
views
Create and export bounding boxes for objects
I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
6
votes
2
answers
11k
views
How can I view the camera through an object as a material in Cycles?
Kind of like a TV, CCTV, or the portal for Portal and Portal 2, so I can see what the camera is seeing on an object. I don't care whether its a material or a modifier, or something like that, even if ...
5
votes
3
answers
12k
views
Create a plane that always fits the camera viewport
I'll try to keep it clear: I want to use a background in Blender and for that I use a plane that I want always to fit the camera viewport.
I wanted to do it cleanly, so I put a plane at the same ...
2
votes
1
answer
2k
views
Culling Objects Using a Culling Object
Today my question might be a bit complex, but I hope that Blender has an easy solution for this. So, let's say I have a scene with several objects in it and I have a background. The background is ...
9
votes
3
answers
5k
views
Can blender create a topology of a face from real camera? (photogrammetry)
If you record your face on film, then use blender to create a geometry from it with its aligning topology. Is that possible? Using camera tracking? How?
2
votes
2
answers
306
views
How to use the vector of another different object as information for material node?
I'm pretty new to blender so probably i'm going to say wrong terms or function in this question, feel free to ask for a better explanation if necessary.
I have created a material tab that makes the ...
1
vote
1
answer
2k
views
blender api - get current location and rotation of camera tracking an object
I have a camera with an object constraint to track an empty plain axes. I want to get the camera's current rotation, since when the axes move, or when the camera changes location, the camera rotates ...
1
vote
1
answer
601
views
How to get exact camera view?
I'm currently a beginner when it comes to 3D modelling but doing okay so far. I'm struggling a bit when it comes to the final renders of my scene, specifically on the camera view I want. Sometimes its ...
0
votes
1
answer
1k
views
How to switch beetwen two or more textures with material nodes?
this is a continuation of the previous question, in case you need more context of the problem:
How to use the vector of another different object as information for material node?
To sum up:
With the ...
4
votes
3
answers
5k
views
Is it possible to change an object's color depending on its distance?
For example I have a semitransparent sphere which contains another object which is a cylindrical line. Let's say this cylindrical path is blue. Is it possible to change the color when I rotate my ...
2
votes
1
answer
147
views
Adjust the camera view actually separate all my objects [duplicate]
I would like to adjust the camera view, so I press the CtrkAlt0 to switch to the camera view window, then I try to adjust the camera window.
Then, I press the G key, and try to move the view window ...
2
votes
4
answers
4k
views
Can I constrain an object size to Camera angle of view?
After I import "Images As Planes" (using addon) I would like to place the images in front of the camera like a rostrum, making the corners match the camera frame. Or perform the best fit of the height ...
2
votes
1
answer
385
views
I made a game and I put a skybox or simply box but when I start game the camera isn't displaying it
When I start the game or press P it doesn't display my big brow sky cube.
0
votes
0
answers
2k
views
Automatically hide everything out of camera view?
I've asked myself if it is possible to automatically hide everything and every object while rendering an animation.
For instance if I had a very big scene, like a street in a city, but I only want to ...
0
votes
0
answers
483
views
My camera object is invisible in viewport, and tools don't work for it
My camera boundaries are invisible in viewport, I can't move it with tools (I can move it only using CTRL + ALT + 0). I can't zoom in, rotate or anything. I don't think it has anything to do with ...