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13 votes
4 answers
16k views

Create and export bounding boxes for objects

I am using Blensor v2.67. I have a camera and several objects in my scene. The camera follows a path and I would like to save what the camera sees for each frame. Among other things, I would like to ...
user1809923's user avatar
6 votes
2 answers
11k views

How can I view the camera through an object as a material in Cycles?

Kind of like a TV, CCTV, or the portal for Portal and Portal 2, so I can see what the camera is seeing on an object. I don't care whether its a material or a modifier, or something like that, even if ...
chabad360's user avatar
  • 208
5 votes
3 answers
12k views

Create a plane that always fits the camera viewport

I'll try to keep it clear: I want to use a background in Blender and for that I use a plane that I want always to fit the camera viewport. I wanted to do it cleanly, so I put a plane at the same ...
Ero's user avatar
  • 51
2 votes
1 answer
2k views

Culling Objects Using a Culling Object

Today my question might be a bit complex, but I hope that Blender has an easy solution for this. So, let's say I have a scene with several objects in it and I have a background. The background is ...
Adrians Netlis's user avatar
9 votes
3 answers
5k views

Can blender create a topology of a face from real camera? (photogrammetry)

If you record your face on film, then use blender to create a geometry from it with its aligning topology. Is that possible? Using camera tracking? How?
Vladimir's user avatar
  • 4,715
2 votes
2 answers
306 views

How to use the vector of another different object as information for material node?

I'm pretty new to blender so probably i'm going to say wrong terms or function in this question, feel free to ask for a better explanation if necessary. I have created a material tab that makes the ...
Er Coso's user avatar
  • 25
1 vote
1 answer
2k views

blender api - get current location and rotation of camera tracking an object

I have a camera with an object constraint to track an empty plain axes. I want to get the camera's current rotation, since when the axes move, or when the camera changes location, the camera rotates ...
tritium_3's user avatar
  • 113
1 vote
1 answer
601 views

How to get exact camera view?

I'm currently a beginner when it comes to 3D modelling but doing okay so far. I'm struggling a bit when it comes to the final renders of my scene, specifically on the camera view I want. Sometimes its ...
L.A's user avatar
  • 11
0 votes
1 answer
1k views

How to switch beetwen two or more textures with material nodes?

this is a continuation of the previous question, in case you need more context of the problem: How to use the vector of another different object as information for material node? To sum up: With the ...
Er Coso's user avatar
  • 25
4 votes
3 answers
5k views

Is it possible to change an object's color depending on its distance?

For example I have a semitransparent sphere which contains another object which is a cylindrical line. Let's say this cylindrical path is blue. Is it possible to change the color when I rotate my ...
Khang Cao's user avatar
  • 249
2 votes
1 answer
147 views

Adjust the camera view actually separate all my objects [duplicate]

I would like to adjust the camera view, so I press the CtrkAlt0 to switch to the camera view window, then I try to adjust the camera window. Then, I press the G key, and try to move the view window ...
ollydbg23's user avatar
  • 267
2 votes
4 answers
4k views

Can I constrain an object size to Camera angle of view?

After I import "Images As Planes" (using addon) I would like to place the images in front of the camera like a rostrum, making the corners match the camera frame. Or perform the best fit of the height ...
3pointedit's user avatar
  • 8,993
2 votes
1 answer
385 views

I made a game and I put a skybox or simply box but when I start game the camera isn't displaying it

When I start the game or press P it doesn't display my big brow sky cube.
Mark Klive's user avatar
0 votes
0 answers
2k views

Automatically hide everything out of camera view?

I've asked myself if it is possible to automatically hide everything and every object while rendering an animation. For instance if I had a very big scene, like a street in a city, but I only want to ...
joshuaragex's user avatar
0 votes
0 answers
483 views

My camera object is invisible in viewport, and tools don't work for it

My camera boundaries are invisible in viewport, I can't move it with tools (I can move it only using CTRL + ALT + 0). I can't zoom in, rotate or anything. I don't think it has anything to do with ...
user avatar