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0 votes
1 answer
901 views

Grease pencil stroke on 3d objects disappears when camera is too far away (unsolved problem dated back years)

I don't know what to do. There was only one other person with this problem and the solution was.. there is none and you should render in the viewport. In the viewport it looks exactly as expected but ...
Hyde 's user avatar
  • 31
1 vote
0 answers
15 views

Adjust FoV, camera projection parameters for non-camera object?

Since the early 2.X days, Blender has allowed non-camera objects, like meshes, empties, and lamps, to be set and used as cameras. Can the projection parameters be adjusted when doing this?
Will Chen's user avatar
  • 1,607
0 votes
2 answers
173 views

I'm trying to render an animation, but the pixels are messed up

What happened to the carpet? Why is the render messing up the pixels and stuff? Someone, please tell me how to fix this. I'm using Cycles render.
hii's user avatar
  • 1
0 votes
1 answer
130 views

How to change the resolution of a rendered image [duplicate]

I'm looking to make my rendered image a higher resolution. I've tried a few things but nothing has seemed to work yet. As you can see by the reference image its pretty pixelated.
Cameron Button's user avatar
1 vote
1 answer
150 views

How can I focus camera and show background color or use an image as background

yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode. But after that I have some troubles and made a new question. I tried to create an high resolution ...
Gustavo Henrique Ribeiro's user avatar
1 vote
1 answer
857 views

Remove camera set in object

When I start to render an image, it is rendered from a plane that I have created. I can easily remove the object and the problem is solved, but I want to solve the problem from another point of view. ...
dianamitm's user avatar
0 votes
1 answer
324 views

Viewport and render artifact with distant objects

Using the default scene, if I select everything (cube, camera, lamp) and move everything very far away (say X = 999999, Y = 888888, Z = 777777) from the World Origin, the camera sees and renders the ...
RWLuckyLuc's user avatar
0 votes
1 answer
220 views

Why do is there a gaping hole in camera view but not in viewport shading?

viewport: camera view: The shape is just a plane with two edges raised up to form a semi-room. Beveled the corners. Classic. I added a solidify modifier to see if being thicker would fix the hole ...
mig's user avatar
  • 195
2 votes
1 answer
3k views

How do I only render what I see, excluding what I have hidden? [duplicate]

It will be a stupid question but I really don't know how to render the current scene with only the objects displayed in the viewport, as although you normally hide them with H, in the render they are ...
Albizz's user avatar
  • 173
1 vote
2 answers
466 views

How to find the armatures which are hidden in the camera perspective by other parts?

I am new to blender, I have an object that during the animation some armatures are going to be hidden by other parts, How I could find these hidden armatures? As you can see in the picture ...
leyla khaleghi's user avatar
1 vote
1 answer
601 views

How to get exact camera view?

I'm currently a beginner when it comes to 3D modelling but doing okay so far. I'm struggling a bit when it comes to the final renders of my scene, specifically on the camera view I want. Sometimes its ...
L.A's user avatar
  • 11
1 vote
0 answers
58 views

Object not visible in Cycles render

Basically I am working on a small project where i wanted to place a 3d mobile in a Footage. I captured the footage which included the small reference pieces for tracking. I tracked the camera in ...
Nallella Shashank's user avatar
0 votes
0 answers
27 views

object disappears when looking through the camera view [duplicate]

I am taking a youtube course about making a medieval well but have some problems. Made the well, added environment texture, emphasized the camera and lights. Before I clicked the “0” button on the ...
sven_taylor's user avatar
1 vote
1 answer
348 views

how to make an object blend with the background without looking fake?

i use blender 2.79 if you look at the object in this case the moon, it looks so fake compare to the background i used a plane with an image of fog on it does anyone know how to make my object blend ...
NiceSHowMoe's user avatar
0 votes
0 answers
31 views

Camera skews objects when they’re near the outside of the frame

Im very new to blender, so sorry if this is a stupid question. I’m following a tutorial of modeling a room, and I’m using a background image inside of the camera to help me place my objects. I noticed ...
Simon Cockerham's user avatar

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