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0 votes
1 answer
129 views

Limit bone animation velocity

I'm currently animating a robot arm. For this purpose, I created an armature with IK solver. I've constraint the bone (aka robot joint) transform to match the motion possible with the robot. However, ...
machinekoder's user avatar
0 votes
1 answer
1k views

Cloth physics for poly hair and armature

I have an armature for the body and then modelled the hair. By following this tutorial (https://youtu.be/c11l2o5uCQs) on how to add cloth physics by using verts and ik modifier, the hair bangs are ...
user avatar
1 vote
1 answer
470 views

How to make an interactive two-finger robot gripper and grab things with it?

I am trying to make a two-finger robot gripper. The grippers use soft body physics and my goal is to move them towards an object in the middle of the scene to just grab it by pressing the grippers to ...
Amir's user avatar
  • 3,062
0 votes
1 answer
5k views

How to [dynamically] pin soft body objects to another mesh?

My goal is to use the Armory addon to move the two soft body meshes to interact some rigid bodies in the scene. For example, I want to apply forces the soft body objects to bring them closer to each ...
Amir's user avatar
  • 3,062
1 vote
0 answers
162 views

Mechanical Rigging w/ physics

I'm rigging a jet drone (jets on the end of mechanical legs that are attached to a cube) and I would like for it to actually have physics. Below is the model and rigging: I'd like for it to be that ...
Fayabella's user avatar
0 votes
1 answer
679 views

Bones don't respond to rigid body

I made a character with ragdoll physics, in which I made boxes with active rigid bodies, and parented them to the bones. Most bones react well, except for the right leg, which pulls away from the body ...
user avatar
1 vote
0 answers
108 views

The armature stays in the air instead of falling

If I click on Alt+A the armature (rigged) doesn't fall, it just stays in the air. I tried to add a "rigid body" but this doesn't help. (sorry about my english-speaking)
ilya's user avatar
  • 11
4 votes
1 answer
2k views

Cloth sim not obeying hooks

I have been studying techniques for creating cloth rigs recently and I hit a snag with what looks to be the commonly agreed upon solution for cloth that must move with bones, which is hooking certain ...
Mentalist's user avatar
  • 19.3k
3 votes
1 answer
419 views

How to propel an object, rotating freely in zero gravity, towards a collision with a fixed plane?

I downloaded a model of an astronaut from the NASA website, and I'm trying to create an animation with it to import into a Premiere video project, but I'm just a beginner at Blender and am having some ...
street_taco's user avatar
0 votes
0 answers
584 views

Ragdoll armature

I have an armature rig for a horse, and I want to know how I would create ragdoll physics on the armature, so that I could have a ragdoll horse. What should I do?
Fayabella's user avatar
1 vote
1 answer
301 views

(Physics) Animated Model with Armature interacts with cloth, but not other objects

I cannot find a answer to my problem. The armature-animated model interacts perfectly with cloth physics, but will not interact with a physics-based cube. I cannot find a answer to this problem. ...
user39148's user avatar
3 votes
3 answers
4k views

Precise Mechanical Rigging of two arms connected by a rod

https://youtu.be/86DtgBiUDvI I have done this using the y-rotation of the Blue rod to drive its z-location. The Top rod is driven by the z-location of the Blue rod. As you can see, the animation ...
Log's user avatar
  • 125
0 votes
1 answer
260 views

Armature not moving with object

Hi! In the blender game engine, The object is the armature's parent, and has no collision physics. When I run the game however, the armature prevents the crocodile from falling or moving at all. If I ...
god himself's user avatar
52 votes
2 answers
53k views

How to make rig that reacts to gravity or seem to behave physically correct?

Here's a nice, strangely familiar hat. It's rigged with three bones. Let's say I want the hat to fall like a real hat would, and bounce around when the character which it's attached to moves. I could ...
Poyo's user avatar
  • 1,595
6 votes
1 answer
961 views

Rag doll in game engine?

I've seen some videos on a working rag doll in the game-engine, and I've always wondered on how to make one. Also, if I a rag doll effect is created, I need it to not be affected by animations (i.e. ...
blackhole's user avatar
  • 2,410

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