I’ve been dying for an equilateral triangle grid mesh within geometry nodes for a while now!
I was attempting to make an equilateral triangle grid that can be controlled by the input parameters
- length of a leg (float)
- number of triangles in a row (integer)
- number of rows within the grid (integer).
Obviously, I failed.
Can someone help fix my node tree by incorporating these parameters or come up with his/her own for this request?
Below is my attempt