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I have a grid of vertices constructed like this

enter image description here

I would like to adjust the grid so that it pops up like a dome, like this:

enter image description here

In normal blender, i can just grab the middle 4 vertices and move them along the Z axis. (or a different one if its rotated). How can I achieve this effect with geometry nodes?

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    $\begingroup$ The simplest solution for this is a radial gradient texture, which you use as offset in the node Set Position. $\endgroup$
    – quellenform
    Commented Sep 23, 2022 at 22:18

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you could e.g. use this node setup:

enter image description here

enter image description here

or this:

enter image description here

enter image description here

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    $\begingroup$ Thanks! both options work great $\endgroup$
    – Hoogoo
    Commented Sep 24, 2022 at 11:45
  • $\begingroup$ You are welcome $\endgroup$
    – Chris
    Commented Sep 24, 2022 at 11:47

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