Part II of the standards-next.org workshop on HTML5 with Bruce Lawson, concentrating on audio, video and canvas (plus hints of additional HTML5 API niceness)
HTML5 is upon us and it offers a wide range of exciting possibilities when it comes to developing rich web interfaces. This talk will introduce you to a number of them and hopefully inspire you to create amazing things!
A brief rollerskate along HTML5 multimedia beach, in which we pop into the soda shop of subtitling and the ice-cream parlour of synchronised media, before we incongruously pop into the igloo of JavaScript access to the camera (because I pulled in from slides from another presso after we talked about it in an earlier presentation).
HTML5 Multimedia: where we are, where we're goingbrucelawson
A much-hyped feature of HTML5 is native multimedia. In this session we’ll look at embedding <audio> and <video> into your pages, and how to make it work cross-browser and degrade gracefully in older browsers. Sound too good to be true? It’s not!
We’ll look at the pros and the cons of HTML5 multimedia and see how to write simple controls with JavaScript. Most excitingly, we’ll also look at how HTML5 builds in support for subtitles and captions for multimedia accessibility. And you might pick up a Turkish dancing tip on the way.
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Edited version of my Web Directions London talk on 26 May 2011. Slides that don't make sense out of context are removed.
A talk I gave at Web Directions South 2009 about the current possibilities of the HTML5 video element, and its shortfalls in accessibility. Also briefly mentions audio and media fragment URIs. Takes a broad sweep at accessibility and usability features of HTML5 media elements.
This document discusses various techniques for optimizing video playback on websites. It covers topics like removing audio, improving loading speeds, detecting device/connection properties, and fallback options when autoplay is disabled. Code snippets demonstrate how to conditionally autoplay video based on factors like screen width, connection type, and browser capabilities. The goal is to provide the best video experience across different environments while being mindful of data usage and user preferences.
The document summarizes Christopher Schmitt's presentation at RWD Summit 2014 on adaptive images in responsive web design. It discusses using feature testing over browser sniffing to determine screen resolution and bandwidth. It presents techniques like srcset, picture, and JavaScript solutions to serve appropriately sized images. It also covers workarounds like background-size, SVG, and font-based solutions when native techniques are not supported. The focus is on building responsive images that scale with the device and load quickly.
This document discusses responsive images and various techniques for implementing responsive images, including:
1. Using .htaccess files to serve different image sizes based on screen resolution.
2. Implementing the <picture> element and srcset attribute to serve different image sources based on media queries.
3. Using JavaScript solutions like HiSRC to programmatically swap image sources based on screen properties like pixel density and connection speed.
4. Various workarounds and tricks for responsive images, including using background-size: 100% for images, optimizing images as SVGs, and using font-based solutions.
This document discusses responsive image techniques for adaptive web design. It begins by explaining browser sniffing versus feature testing, and recommends using feature testing to determine browser width, screen resolution, and bandwidth instead of browser sniffing. It then covers techniques like using background-size to control image sizes, SVG for smaller file sizes, and font-based solutions. The document also discusses server-side techniques like .htaccess rewrite rules and client-side techniques like picture and HiSRC. It advocates for a mobile-first approach using CSS media queries and a single pixel GIF for responsive images.
This document summarizes Christopher Schmitt's presentation on adaptive images in responsive web design. The presentation discusses:
1) Using feature testing and media queries to determine screen width and resolution instead of browser sniffing
2) Techniques for serving adaptive images, including .htaccess redirects, srcset, picture, and JavaScript libraries
3) Workarounds like background-size: 100% and SVG when native image solutions don't work
[CSSDevConf] Adaptive Images in Responsive Web Design 2014Christopher Schmitt
The web doesn't stop at the desktop anymore. Our image assets need to do more than look good in one context. In this talk, I look at how images like JPEG, GIFs, SVG, Icons, Unicode, and more can be used in a multi-device environment.
Smartphones and tablets not only contain more computing power and better browsers than the computers that started the Internet economy. They also have better displays, which demands more of us when we use images. This session will work through tips and tricks to develop future friendly images in our sites and apps.
This document provides an overview of using HTML5 Canvas for game development. It discusses how Canvas allows 2D drawing directly in the browser using JavaScript. Common Canvas methods like fillRect() and strokeRect() are used to draw shapes. Canvas is useful for games, animations, and data visualization. Optimization techniques like requestAnimationFrame can improve game performance. Popular JavaScript libraries that are useful for HTML5 games include Box2D for physics and SoundManager2 for audio. The document provides examples of simple games built with Canvas in a short time period, such as a 2-week Mario game project. It concludes with further resources for learning HTML5 and Canvas game development.
The document discusses the evolution of web video and its increasing impact on mobile from 2010 to 2012. Key developments include the rise of smartphones, video formats supported in different browsers, tools for format conversion, and libraries like Video.js that provide consistent video playback across devices. WebRTC was also introduced, allowing real-time video chat in browsers. Overall mobile traffic and use of mobile video grew dramatically in this period.
The document discusses various image formats (GIF, PNG, JPEG), optimization tools, responsive image techniques (srcset, picture), lazy loading, icon fonts versus SVG sprites, and video optimization. It provides information on each topic and examples of how to implement the different techniques for optimizing images and other assets for faster page loads.
This document discusses techniques for responsive images on the web. It begins by explaining how to use browser width, screen resolution, and bandwidth detection to serve appropriately sized images. It then discusses .htaccess and JavaScript solutions like Filament Group's responsive images and HiSRC. It argues that CSS media queries are best for layout, while these techniques focus on images. Background-size, SVG, and Modernizr checks are presented as workarounds. Overall, the document provides an overview of different responsive image implementation strategies.
This document summarizes Christopher Schmitt's presentation on adaptive images in responsive web design. The presentation covered:
1. Using the browser width, screen resolution, and bandwidth to determine the appropriate image to serve through feature testing rather than browser sniffing.
2. Techniques for serving responsive images including using .htaccess files, the <picture> element, and JavaScript libraries like HiSRC that select images based on various tests.
3. Workarounds for older browsers including using background-size: 100%, SVG images, and font-based solutions.
[Austin WordPress Meetup] Adaptive Images in Responsive Web DesignChristopher Schmitt
The document discusses adaptive images and responsive web design. It covers using srcset and sizes attributes, the <picture> element, and feature testing versus browser sniffing to determine the best image to display based on factors like screen width, resolution, and bandwidth. It also discusses workarounds like background-size, SVG, and font-based solutions for responsive images.
This document discusses adaptive images in responsive web design. It begins by introducing the speaker, Christopher Schmitt, and his credentials. It then explores using the browser's user agent string and feature detection to determine screen resolution and bandwidth rather than browser sniffing. The document discusses using CSS media queries, jQuery, and the picture element to serve adaptive images. It also proposes some workaround techniques like background sizing and SVG to improve responsive images.
HTML5 provides new semantic elements that help improve accessibility and SEO. These include <header>, <nav>, <article>, <aside>, <footer>, <time>, <video>, <audio>, and more. HTML5 also introduces new features like local storage, offline caching, and geolocation that enhance the mobile web experience.
El documento explica qué es HTML5 Canvas y sus características. Canvas permite crear imágenes dinámicas en un lienzo usando JavaScript, compitiendo con Flash pero sin necesidad de plugins. Describe cómo crear un canvas, dibujar formas y texto, y muestra ejemplos prácticos de juegos y animaciones hechos con Canvas.
The document provides an overview of IndexedDB, a database API for storing structured data locally in the browser. It discusses how to initialize a database and object stores, add, retrieve, and delete data, use indexes to query data more efficiently, and iterate over data using cursors. It also covers key concepts like key paths, key generators, key ranges, and compatibility across browsers. The document aims to explain the basic functionality and usage of IndexedDB.
- HTML5 Canvas allows for dynamic drawing and animating directly in HTML using JavaScript scripting. It can be used to draw shapes, images, text and respond to user input like mouse clicks.
- The canvas element creates a grid that allows positioning images and objects by x and y coordinates. Basic drawing functions include lines, rectangles, curves and filling areas with colors.
- Transformations like translation and rotation can change the orientation of drawings on the canvas. The drawing state can be saved and restored to return to previous settings.
- Images can be drawn and manipulated at the pixel level by accessing image data. Animation is achieved by redrawing the canvas repeatedly with small changes.
- Data from sources like JSON can be
Getting Started with HTML5 in Tech Com (STC 2012)Peter Lubbers
The document discusses an HTML5 presentation given by Peter Lubbers at STC12. It provides an agenda for the presentation that includes discussing what HTML5 is, its features, tools for HTML5, and a Q&A. It also shares quotes about the growing adoption of HTML5 and discusses several HTML5 topics like new elements, forms, multimedia, and CSS3.
1) The document discusses responsive video formats and delivery methods for different devices.
2) It covers video codecs like H.264 and VP8, as well as formats like MP4, WebM and OGG.
3) Adaptive streaming technologies like Apple's HLS and MPEG-DASH are presented as ways to deliver the most appropriate video quality based on a user's bandwidth and device capabilities.
HTML5 is a new version of HTML that provides new semantic elements and APIs for multimedia content like video and canvas scriptable graphics without plugins. It standardizes current browser behaviors and introduces new form and media elements that work across browsers. While support is not perfect yet, progressive enhancement approaches ensure graceful degradation. HTML5 provides alternatives to plugins like Flash, giving developers more choice in how to build rich web applications.
In this, my talk for Webinale in Berlin, June 1st 2011, I give an overview of HTML5 history and main features, relating it all back to how possible it is use develop with these new features today. Thanks to Patrick Lauke for allowing me to steal a lot of his slides ;-)
1. HTML5 provides new semantic elements like <header>, <footer>, and <nav> that allow for more structured markup. It also extends existing APIs and adds new APIs for multimedia, forms, and building web applications.
2. HTML5 introduces multimedia elements <video> and <audio> that allow embedded video and audio without plugins. It also includes the <canvas> element for scriptable drawing.
3. HTML5 includes new APIs for building powerful web applications, including geolocation, offline application caching, local storage, and databases. However, browser support is still evolving so these should be used carefully with feature detection.
A lecture given at MIT in Boston about the benefits and technicalities of open web standards for Video and Audio. Lots of examples how to manipulate live video using CSS3 and Canvas.
The document provides an introduction and overview of HTML5. It discusses the structure of an HTML5 page, including updates to the doctype, removal of xmlns, and addition of the meta charset tag. New HTML5 elements like article, aside, audio, canvas, and video are presented. Updates to HTML5 forms, including new input types and attributes, are covered. The use of video and audio elements is explained. Finally, the canvas element is introduced and basic drawing using the canvas context is demonstrated.
Leave No One Behind with HTML5 - FFWD.PRO, CroatiaRobert Nyman
This document provides an overview of HTML5 features including accessibility, video, canvas, history API, fullscreen API, camera API, pointer lock API, and polyfills. It emphasizes the open nature of the web and encourages trying new things with HTML5.
HTML5 (and friends) - History, overview and current status - jsDay Verona 11....Patrick Lauke
1. HTML5 provides new semantic elements like header, footer, nav and article that improve accessibility and help structure documents. It also extends existing APIs and adds new APIs for multimedia, geolocation, offline storage and more.
2. HTML5 introduces new form input types for dates, times, numbers and more. It also provides built-in form validation without JavaScript.
3. The <video> and <audio> elements allow native playback of multimedia across browsers without plugins. The <canvas> element allows dynamic drawing via JavaScript.
4. While still evolving, many HTML5 features can be used today through progressive enhancement and feature detection. It offers developers new capabilities for building web applications and interactive experiences on
This slide telling what "adaptive streaming" is. In the beginning, it explains how content(media) is prepared to fit adaptive needs, then talking about yapi.js - which is the web player used by KKTV(VOD service) in Taiwan.
The document provides an overview of HTML5 including:
- New tags such as article, aside, audio, canvas, and video
- The structure of an HTML5 page including the doctype, meta charset, and link types
- Forms with new input types and validation attributes
- Playing audio and video with HTML5 tags and controlling them with JavaScript
- Drawing graphics on a canvas using JavaScript
- Web workers for running scripts in background threads
- Options for data storage including web storage, web SQL, and IndexedDB
HTML5 and friends - standards>next Manchester 24.11.2010Patrick Lauke
HTML5 provides new semantic elements, forms, and multimedia capabilities. While support is still evolving, HTML5 can be used today with feature detection and polyfills. HTML5 standardizes current browser behaviors and introduces <video>, <audio>, <canvas>, and geolocation APIs to make sites work without plugins. Developers should use progressive enhancement to support all browsers as HTML5 and Flash provide alternative solutions.
The things browsers can do! SAE Alumni Convention 2014Christian Heilmann
This document discusses various features that browsers can do. It covers CSS selectors and properties, DOM manipulation using JavaScript, media queries, Canvas API, and more. Code examples are provided to demonstrate how to use these features. The document emphasizes that browsers continue to evolve and new opportunities exist where there is lack of support for emerging features.
HTML5 and friends - JISC CETIS Conference 2010 Nottingham 15.11.2010Patrick Lauke
1) HTML5 provides new semantic elements, forms, and multimedia capabilities without plugins, but browser support is still evolving.
2) Key HTML5 features include new elements <header>, <footer>, <video>, <audio>, improved forms, and the <canvas> element for scriptable drawing.
3) While HTML5 aims to standardize current browser behaviors, some older browsers still require extra code for full support of new features. Feature detection and polyfills can help provide support across browsers.
Brave new world of HTML5 - WebTech 2010 Milano 09.11.2010Patrick Lauke
HTML5 provides new semantic elements, forms, and multimedia capabilities without plugins. While support is still evolving, HTML5 can be used today with feature detection and polyfills for older browsers. Key features include <video>, <audio>, <canvas>, geolocation, and application cache APIs. HTML5 aims to unify browser support for emerging web standards, but support varies - it is best to use progressive enhancement and have fallback options. Overall HTML5 enhances the web platform, but may not completely replace other technologies like Flash in the near future.
The document discusses adaptive images in responsive web design. It begins by explaining why the browser should be asked for information like screen resolution and bandwidth instead of doing speed tests. It then covers different techniques for adaptive images like using the browser width, screen resolution, bandwidth tests, feature testing vs browser sniffing, and CSS media queries. It also discusses workarounds like using the .htaccess file, <picture> element, and HiSRC plugin to serve responsive images. The document advocates for newer approaches that provide a simple user experience while allowing the browser and server to communicate information.
This document discusses adaptive images in responsive web design. It begins by explaining why the browser should be asked about screen resolution and bandwidth instead of sniffing the browser. It then demonstrates using feature testing to determine browser width and screen resolution. Next, it covers issues with higher resolution retina displays like larger file sizes. The document proposes solutions like using .htaccess files, srcset, and JavaScript libraries to serve the appropriate image based on screen details without browser sniffing. It emphasizes that CSS media queries are still important for responsive design.
Web Standards for AR workshop at ISMAR13Rob Manson
This work was presented at the Open Standards session at the IEEE ISMAR 2013 event. It provides a detailed overview and working examples that show exactly where Augmented Reality and Computer Vision are up to on the Web Platform.
This presentation also provides a detailed description of how to define exactly what the Augmented Web is.
WebRTC & Firefox OS - presentation at GoogleRobert Nyman
WebRTC allows for real-time communications capabilities directly in the browser. Mozilla is working to integrate WebRTC into Firefox and Firefox OS to enable features like video chat. Some current focuses include fixing bugs, improving audio recording support, and bringing WebRTC to the initial release of Firefox OS later this year after the v1.1 version. Firefox OS uses open web technologies and various device APIs to build customizable apps and interfaces for the mobile operating system.
Similar to audio, video and canvas in HTML5 - standards>next Manchester 29.09.2010 (20)
These (still) aren't the SCs you're looking for ... (mis)adventures in WCAG 2...Patrick Lauke
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the guidelines' normative text. And, of course, it is not perfect - with some omissions, handwaving, and straight-up loopholes. So where does this leave developers and auditors?
In this talk - a reprise of a previous talk, now updated to cover new SCs from WCAG 2.2 - Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
Pointer Events Working Group update / TPAC 2023 / Patrick H. LaukePatrick Lauke
Update about Pointer Events Level 3 work for the upcoming W3C Technical Plenary and Advisory Committee (TPAC) 2023 in Seville
https://www.youtube.com/watch?v=r0spZl1qaa0
https://w3c.github.io/pointerevents/
https://www.w3.org/TR/pointerevents/
https://www.w3.org/2023/09/TPAC/
https://patrickhlauke.github.io/touch/w3c_tpac2023_pewg/
Cross-posted from https://www.w3.org/2023/09/TPAC/group-updates.html#pointer-events
These aren't the SCs you're looking for ... (mis)adventures in WCAG 2.x inter...Patrick Lauke
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the actual guidelines' normative text. And of course they're not perfect - with some omissions, handwaving, and straight up loopholes. So where does this leave developers and auditors? In this talk, Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
These aren't the SCs you're looking for ... (mis)adventures in WCAG 2.x inter...Patrick Lauke
WCAG is supposed to give us a reasonably objective way of saying whether or not the sites we are building/auditing are "accessible" (to a particular baseline). However, they are only as useful as our understanding and interpretation of the actual guidelines' normative text. And of course they're not perfect - with some omissions, handwaving, and straight up loopholes. So where does this leave developers and auditors? In this talk, Patrick may not have all the answers, but he'll have a good rant around the subject anyway...
Too much accessibility - good intentions, badly implemented / Public Sector F...Patrick Lauke
HTML offers many features and attributes that can make your sites more accessible...but only if they're used wisely. Can there really be "too much accessibility"?
Audio recording: https://archive.org/details/Psf8August2007.PatrickH.Lauke-TooMuchAccessibilityGoodIntentions
Implementing Web Standards across the institution: trials and tribulations of...Patrick Lauke
Patrick H. Lauke - Implementing Web Standards across the institution: trials and tribulations of a redesign / Institutional Web Management Workshop IWMW / Birmingham / 28 July 2004
Geolinking content - experiments in connecting virtual and physical places / ...Patrick Lauke
Patrick H. Lauke: Geolinking content - experiments in connecting virtual and physical places / Institutional Web Management Workshop IWMW / York / 16 July 2007
All change for WCAG 2.0 - what you need to know about the new accessibility g...Patrick Lauke
WCAG 2.0 is the new set of web accessibility guidelines that was released in 2008 as a recommendation by the W3C. It addresses some issues with the previous WCAG 1.0 guidelines by being technology-agnostic, having clearly testable success criteria focused on user outcomes rather than techniques, and removing outdated requirements. WCAG 2.0 provides more freedom for authors while still ensuring accessibility. It includes 4 principles, 12 guidelines and 61 success criteria to evaluate websites. The transition from WCAG 1.0 involves evaluating sites based on the new success criteria and testing areas that may be different.
Web Accessibility - an introduction / Salford Business School briefing / Univ...Patrick Lauke
This document provides an introduction to web accessibility. It begins by addressing some common misconceptions about accessibility, noting that it aims to accommodate people with a wide range of disabilities, not just visual impairments. The document emphasizes that accessibility is important for both ethical and legal reasons, and that inclusive design benefits all users. It then outlines key web accessibility guidelines from the W3C, providing examples of how to make content more accessible through proper semantic markup and alternative text. The conclusion stresses that accessibility is an essential consideration for web development.
Web standards pragmatism - from validation to the real world / Web Developers...Patrick Lauke
The document discusses common misconceptions and pitfalls around using web standards. It argues that web standards are about more than just validation - they are about semantics, separation of concerns, and pragmatism. Some key points include: using the most appropriate HTML elements to convey meaning rather than appearance; applying styles through CSS instead of presentational markup; avoiding non-semantic class names; and recognizing that not all uses of tables or images are invalid. The document advocates for balancing standards with practical concerns like multiple authors and one-off content needs.
Ian Lloyd/Patrick H. Lauke: Accessified - practical accessibility fixes any w...Patrick Lauke
Ian Lloyd/Patrick H. Lauke: Accessified - practical accessibility fixes any web developer can use / South By Southwest SXSW / Austin, Texas, 11 March 2007
WAI-ARIA An introduction to Accessible Rich Internet Applications / JavaScrip...Patrick Lauke
Vanilla HTML is limiting and boring. Our clients demand highly engaging and interactive web experiences. And wouldn’t you know, with just a bit of HTML and JavaScript we can craft amazing custom controls, widgets and effects that go far beyond the confines of traditional static markup. But how can we ensure that these custom experiences are both understandable and usable for people with disabilities, and in particular those using assistive technologies such as screen readers?
In this talk, we will look at the basics of making some common custom-built components accessible - covering how browsers and assistive technologies interact, the limitations of HTML, and how ARIA can help make interactive experiences more accessible. In addition, we will explore some of the recent additions in ARIA 1.1, as well as some particular challenges when it comes to traditional ARIA patterns and assistive technologies on mobile/tablet/touch devices.
Evergreen slidedeck at https://patrickhlauke.github.io/aria/presentation/ / https://github.com/patrickhlauke/aria/
WAI-ARIA An introduction to Accessible Rich Internet Applications / CSS Minsk...Patrick Lauke
Vanilla HTML is limiting and boring. Our clients demand highly engaging and interactive web experiences. And wouldn’t you know, with just a bit of HTML and JavaScript we can craft amazing custom controls, widgets and effects that go far beyond the confines of traditional static markup. But how can we ensure that these custom experiences are both understandable and usable for people with disabilities, and in particular those using assistive technologies such as screen readers?
In this talk, we will look at the basics of making some common custom-built components accessible - covering how browsers and assistive technologies interact, the limitations of HTML, and how ARIA can help make interactive experiences more accessible. In addition, we will explore some of the recent additions in ARIA 1.1, as well as some particular challenges when it comes to traditional ARIA patterns and assistive technologies on mobile/tablet/touch devices.
Evergreen slidedeck at https://patrickhlauke.github.io/aria/presentation/ / https://github.com/patrickhlauke/aria/
WAI-ARIA An introduction to Accessible Rich Internet Applications / AccessU 2018Patrick Lauke
This document provides an introduction to Accessible Rich Internet Applications (WAI-ARIA). It discusses the need for ARIA to make complex web applications accessible, common ARIA roles and attributes, and best practices for using ARIA. Key points include: ARIA defines roles, states and properties to convey semantics to assistive technologies; common roles include buttons, toggles, and landmarks; and the five rules of ARIA use emphasize using native HTML when possible and ensuring interactive elements are keyboard accessible.
How RPA Help in the Transportation and Logistics Industry.pptxSynapseIndia
Revolutionize your transportation processes with our cutting-edge RPA software. Automate repetitive tasks, reduce costs, and enhance efficiency in the logistics sector with our advanced solutions.
UiPath Community Day Kraków: Devs4Devs ConferenceUiPathCommunity
We are honored to launch and host this event for our UiPath Polish Community, with the help of our partners - Proservartner!
We certainly hope we have managed to spike your interest in the subjects to be presented and the incredible networking opportunities at hand, too!
Check out our proposed agenda below 👇👇
08:30 ☕ Welcome coffee (30')
09:00 Opening note/ Intro to UiPath Community (10')
Cristina Vidu, Global Manager, Marketing Community @UiPath
Dawid Kot, Digital Transformation Lead @Proservartner
09:10 Cloud migration - Proservartner & DOVISTA case study (30')
Marcin Drozdowski, Automation CoE Manager @DOVISTA
Pawel Kamiński, RPA developer @DOVISTA
Mikolaj Zielinski, UiPath MVP, Senior Solutions Engineer @Proservartner
09:40 From bottlenecks to breakthroughs: Citizen Development in action (25')
Pawel Poplawski, Director, Improvement and Automation @McCormick & Company
Michał Cieślak, Senior Manager, Automation Programs @McCormick & Company
10:05 Next-level bots: API integration in UiPath Studio (30')
Mikolaj Zielinski, UiPath MVP, Senior Solutions Engineer @Proservartner
10:35 ☕ Coffee Break (15')
10:50 Document Understanding with my RPA Companion (45')
Ewa Gruszka, Enterprise Sales Specialist, AI & ML @UiPath
11:35 Power up your Robots: GenAI and GPT in REFramework (45')
Krzysztof Karaszewski, Global RPA Product Manager
12:20 🍕 Lunch Break (1hr)
13:20 From Concept to Quality: UiPath Test Suite for AI-powered Knowledge Bots (30')
Kamil Miśko, UiPath MVP, Senior RPA Developer @Zurich Insurance
13:50 Communications Mining - focus on AI capabilities (30')
Thomasz Wierzbicki, Business Analyst @Office Samurai
14:20 Polish MVP panel: Insights on MVP award achievements and career profiling
Support en anglais diffusé lors de l'événement 100% IA organisé dans les locaux parisiens d'Iguane Solutions, le mardi 2 juillet 2024 :
- Présentation de notre plateforme IA plug and play : ses fonctionnalités avancées, telles que son interface utilisateur intuitive, son copilot puissant et des outils de monitoring performants.
- REX client : Cyril Janssens, CTO d’ easybourse, partage son expérience d’utilisation de notre plateforme IA plug & play.
論文紹介:A Systematic Survey of Prompt Engineering on Vision-Language Foundation ...Toru Tamaki
Jindong Gu, Zhen Han, Shuo Chen, Ahmad Beirami, Bailan He, Gengyuan Zhang, Ruotong Liao, Yao Qin, Volker Tresp, Philip Torr "A Systematic Survey of Prompt Engineering on Vision-Language Foundation Models" arXiv2023
https://arxiv.org/abs/2307.12980
The DealBook is our annual overview of the Ukrainian tech investment industry. This edition comprehensively covers the full year 2023 and the first deals of 2024.
Best Practices for Effectively Running dbt in Airflow.pdfTatiana Al-Chueyr
As a popular open-source library for analytics engineering, dbt is often used in combination with Airflow. Orchestrating and executing dbt models as DAGs ensures an additional layer of control over tasks, observability, and provides a reliable, scalable environment to run dbt models.
This webinar will cover a step-by-step guide to Cosmos, an open source package from Astronomer that helps you easily run your dbt Core projects as Airflow DAGs and Task Groups, all with just a few lines of code. We’ll walk through:
- Standard ways of running dbt (and when to utilize other methods)
- How Cosmos can be used to run and visualize your dbt projects in Airflow
- Common challenges and how to address them, including performance, dependency conflicts, and more
- How running dbt projects in Airflow helps with cost optimization
Webinar given on 9 July 2024
BT & Neo4j: Knowledge Graphs for Critical Enterprise Systems.pptx.pdfNeo4j
Presented at Gartner Data & Analytics, London Maty 2024. BT Group has used the Neo4j Graph Database to enable impressive digital transformation programs over the last 6 years. By re-imagining their operational support systems to adopt self-serve and data lead principles they have substantially reduced the number of applications and complexity of their operations. The result has been a substantial reduction in risk and costs while improving time to value, innovation, and process automation. Join this session to hear their story, the lessons they learned along the way and how their future innovation plans include the exploration of uses of EKG + Generative AI.
YOUR RELIABLE WEB DESIGN & DEVELOPMENT TEAM — FOR LASTING SUCCESS
WPRiders is a web development company specialized in WordPress and WooCommerce websites and plugins for customers around the world. The company is headquartered in Bucharest, Romania, but our team members are located all over the world. Our customers are primarily from the US and Western Europe, but we have clients from Australia, Canada and other areas as well.
Some facts about WPRiders and why we are one of the best firms around:
More than 700 five-star reviews! You can check them here.
1500 WordPress projects delivered.
We respond 80% faster than other firms! Data provided by Freshdesk.
We’ve been in business since 2015.
We are located in 7 countries and have 22 team members.
With so many projects delivered, our team knows what works and what doesn’t when it comes to WordPress and WooCommerce.
Our team members are:
- highly experienced developers (employees & contractors with 5 -10+ years of experience),
- great designers with an eye for UX/UI with 10+ years of experience
- project managers with development background who speak both tech and non-tech
- QA specialists
- Conversion Rate Optimisation - CRO experts
They are all working together to provide you with the best possible service. We are passionate about WordPress, and we love creating custom solutions that help our clients achieve their goals.
At WPRiders, we are committed to building long-term relationships with our clients. We believe in accountability, in doing the right thing, as well as in transparency and open communication. You can read more about WPRiders on the About us page.
INDIAN AIR FORCE FIGHTER PLANES LIST.pdfjackson110191
These fighter aircraft have uses outside of traditional combat situations. They are essential in defending India's territorial integrity, averting dangers, and delivering aid to those in need during natural calamities. Additionally, the IAF improves its interoperability and fortifies international military alliances by working together and conducting joint exercises with other air forces.
Choose our Linux Web Hosting for a seamless and successful online presencerajancomputerfbd
Our Linux Web Hosting plans offer unbeatable performance, security, and scalability, ensuring your website runs smoothly and efficiently.
Visit- https://onliveserver.com/linux-web-hosting/
Quality Patents: Patents That Stand the Test of TimeAurora Consulting
Is your patent a vanity piece of paper for your office wall? Or is it a reliable, defendable, assertable, property right? The difference is often quality.
Is your patent simply a transactional cost and a large pile of legal bills for your startup? Or is it a leverageable asset worthy of attracting precious investment dollars, worth its cost in multiples of valuation? The difference is often quality.
Is your patent application only good enough to get through the examination process? Or has it been crafted to stand the tests of time and varied audiences if you later need to assert that document against an infringer, find yourself litigating with it in an Article 3 Court at the hands of a judge and jury, God forbid, end up having to defend its validity at the PTAB, or even needing to use it to block pirated imports at the International Trade Commission? The difference is often quality.
Quality will be our focus for a good chunk of the remainder of this season. What goes into a quality patent, and where possible, how do you get it without breaking the bank?
** Episode Overview **
In this first episode of our quality series, Kristen Hansen and the panel discuss:
⦿ What do we mean when we say patent quality?
⦿ Why is patent quality important?
⦿ How to balance quality and budget
⦿ The importance of searching, continuations, and draftsperson domain expertise
⦿ Very practical tips, tricks, examples, and Kristen’s Musts for drafting quality applications
https://www.aurorapatents.com/patently-strategic-podcast.html
Comparison Table of DiskWarrior Alternatives.pdfAndrey Yasko
To help you choose the best DiskWarrior alternative, we've compiled a comparison table summarizing the features, pros, cons, and pricing of six alternatives.
Understanding Insider Security Threats: Types, Examples, Effects, and Mitigat...Bert Blevins
Today’s digitally connected world presents a wide range of security challenges for enterprises. Insider security threats are particularly noteworthy because they have the potential to cause significant harm. Unlike external threats, insider risks originate from within the company, making them more subtle and challenging to identify. This blog aims to provide a comprehensive understanding of insider security threats, including their types, examples, effects, and mitigation techniques.
Mitigating the Impact of State Management in Cloud Stream Processing SystemsScyllaDB
Stream processing is a crucial component of modern data infrastructure, but constructing an efficient and scalable stream processing system can be challenging. Decoupling compute and storage architecture has emerged as an effective solution to these challenges, but it can introduce high latency issues, especially when dealing with complex continuous queries that necessitate managing extra-large internal states.
In this talk, we focus on addressing the high latency issues associated with S3 storage in stream processing systems that employ a decoupled compute and storage architecture. We delve into the root causes of latency in this context and explore various techniques to minimize the impact of S3 latency on stream processing performance. Our proposed approach is to implement a tiered storage mechanism that leverages a blend of high-performance and low-cost storage tiers to reduce data movement between the compute and storage layers while maintaining efficient processing.
Throughout the talk, we will present experimental results that demonstrate the effectiveness of our approach in mitigating the impact of S3 latency on stream processing. By the end of the talk, attendees will have gained insights into how to optimize their stream processing systems for reduced latency and improved cost-efficiency.
Sustainability requires ingenuity and stewardship. Did you know Pigging Solutions pigging systems help you achieve your sustainable manufacturing goals AND provide rapid return on investment.
How? Our systems recover over 99% of product in transfer piping. Recovering trapped product from transfer lines that would otherwise become flush-waste, means you can increase batch yields and eliminate flush waste. From raw materials to finished product, if you can pump it, we can pig it.
Implementations of Fused Deposition Modeling in real worldEmerging Tech
The presentation showcases the diverse real-world applications of Fused Deposition Modeling (FDM) across multiple industries:
1. **Manufacturing**: FDM is utilized in manufacturing for rapid prototyping, creating custom tools and fixtures, and producing functional end-use parts. Companies leverage its cost-effectiveness and flexibility to streamline production processes.
2. **Medical**: In the medical field, FDM is used to create patient-specific anatomical models, surgical guides, and prosthetics. Its ability to produce precise and biocompatible parts supports advancements in personalized healthcare solutions.
3. **Education**: FDM plays a crucial role in education by enabling students to learn about design and engineering through hands-on 3D printing projects. It promotes innovation and practical skill development in STEM disciplines.
4. **Science**: Researchers use FDM to prototype equipment for scientific experiments, build custom laboratory tools, and create models for visualization and testing purposes. It facilitates rapid iteration and customization in scientific endeavors.
5. **Automotive**: Automotive manufacturers employ FDM for prototyping vehicle components, tooling for assembly lines, and customized parts. It speeds up the design validation process and enhances efficiency in automotive engineering.
6. **Consumer Electronics**: FDM is utilized in consumer electronics for designing and prototyping product enclosures, casings, and internal components. It enables rapid iteration and customization to meet evolving consumer demands.
7. **Robotics**: Robotics engineers leverage FDM to prototype robot parts, create lightweight and durable components, and customize robot designs for specific applications. It supports innovation and optimization in robotic systems.
8. **Aerospace**: In aerospace, FDM is used to manufacture lightweight parts, complex geometries, and prototypes of aircraft components. It contributes to cost reduction, faster production cycles, and weight savings in aerospace engineering.
9. **Architecture**: Architects utilize FDM for creating detailed architectural models, prototypes of building components, and intricate designs. It aids in visualizing concepts, testing structural integrity, and communicating design ideas effectively.
Each industry example demonstrates how FDM enhances innovation, accelerates product development, and addresses specific challenges through advanced manufacturing capabilities.
3. “...extending the language to better
support Web applications [...] This puts
HTML in direct competition with other
technologies[...] , in particular Flash and
Silverlight.”
Ian Hickson, Editor of HTML5
http://lists.w3.org/Archives/Public/public-html/2009Jan/0215.html
30. canvas has standard API methods for drawing
ctx = canvas.getContext("2d");
ctx.fillRect(x, y, width, height);
ctx.beginPath();
ctx.moveTo(x, y);
ctx.lineTo(x, y);
ctx.bezierCurveTo(x1, y1, x2, y2, c1, c2);
31. canvas drawing ready-made images
ctx = canvas.getContext("2d");
var logo = new Image();
logo.src = 'logo.png';
ctx.drawImage(logo,x1,y1,w1,h1,x2,y2,w2,h2);
or call in an existing image already on the page
32. canvas access to image data array
ctx = canvas.getContext("2d");
canvasData = ctx.getImageData(x,y,w,h);
[R,G,B,A,R,G,B,A,R,G,B,A,R,G,B,A, … ]
33. canvas exporting image data as data:uri
ctx = canvas.getContext("2d");
…
canvas.toDataURL("image/png");
// returns "data:image/png;base64,…"
canvas.toDataURL("image/jpg");
// returns "data:image/jpeg;base64,…"
Note: do it on the canvas, not the context!
34. canvas also works with video
ctx = canvas.getContext("2d");
v = document.getElementById('player');
ctx.drawImage(v,x1,y1,w1,h2,x2,y2,w2,h2);
grab currently displayed frame (update as appropriate)
49. feature-detection for audio/video
if (!!document.createElement('video').canPlayType;) { … }
if (!!document.createElement('audio').canPlayType;) { … }
50. feature-detection for audio/video codecs
var v = document.createElement('video');
if (!!(v.canPlayType)&&
((v.canPlayType('video/webm;codecs="vp8,vorbis"') == 'probably')
||
(v.canPlayType('video/webm;codecs="vp8, vorbis"') == 'maybe')))
{ … }