The document provides an overview of HTML5 including: - New tags such as article, aside, audio, canvas, and video - The structure of an HTML5 page including the doctype, meta charset, and link types - Forms with new input types and validation attributes - Playing audio and video with HTML5 tags and controlling them with JavaScript - Drawing graphics on a canvas using JavaScript - Web workers for running scripts in background threads - Options for data storage including web storage, web SQL, and IndexedDB
In the beginning, progressive enhancement was simple: HTML layered with CSS layered with JavaScript. That worked fine when there were two browsers, but in today's world of multiple devices and multiple browsers, it's time for a progressive enhancement reboot. At the core is the understanding that the web is not print - the same rules don't apply. As developers and consumers we've been fooled into thinking about print paradigms for too long. In this talk, you'll learn just how different the web is and how the evolution of progressive enhancement can lead to better user experiences as well as happier developers and users.
The document discusses HTML5 game development. It covers various topics like game concepts, HTML5 components for games, developing a game step-by-step and advanced topics. It focuses on HTML5 canvas for graphics, local storage for data, and describes functions for animations, interactions, controls and other elements needed for game development. The document provides examples for drawing, colors, images and text on the canvas.
20100807 OSC Nagoya での講演資料 # スライドのみで見やすいよう若干整理 P5〜 Agenda P17〜 "HTML5" って何? P56〜 HTML5 の範囲は? P67〜 ブラウザのサポートは? P94〜 IE6 はどうするの? P118〜 使用上の注意 P147〜 便利なツールは? P152〜 One Point Q&A P186〜 追加資料
The document discusses various JavaScript APIs available in HTML5 for building rich web applications, including Canvas, Drag and Drop, Geolocation, Local Storage, Web Sockers, Offline Applications, and more. It provides code examples and links to documentation resources for each API. The last part encourages exploring demos and contacting the author with any other questions.
HTML5 is a language for structuring and presenting content for the World Wide Web. it is the fifth revision of the HTML standard (created in 1990 and standardized as HTML4 as of 1997) and as of February 2012 is still under development. Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.). It improves interoperability and reduces development costs by making precise rules on how to handle all HTML elements, and how to recover from errors
This PPT is about my best friends, HTML, CSS and JS. Here I am just talk/show few features of them. all three combined make our web site more powerful in this WWW world.
The document discusses Asynchronous JavaScript and XML (Ajax) and how it can be used to retrieve data from a server without reloading the entire web page. It provides an overview of Ajax fundamentals including the XMLHttpRequest object, DOM manipulation, and different data transport options. It also recommends using a JavaScript library to simplify making Ajax requests instead of writing raw XMLHttpRequest code.
The document discusses various standards that are helping to bridge isolated social networks and enable interoperability across platforms, including OpenID, WebFinger, XRD, PubSubHubbub, Salmon, OAuth, XAuth, OEmbed, and OpenSocial. It provides examples of how these standards work to allow users to log in or comment on different sites without separate accounts, share updates across networks, and embed content like videos universally. While progress is being made, challenges remain around user identity, privacy, access control, and full adoption. The overall goal is a more open and interconnected social web.
HTML5 is a new version of HTML that includes new elements and features. It introduces elements for embedding graphics and media, like <canvas> for drawings and <video> and <audio> for media playback. It also includes new form input types, drag and drop functionality, and geolocation. HTML5 provides semantic elements to better describe content. It enables offline web applications and web storage. While browser support is still evolving, many new HTML5 features can already be used today.
This document provides an overview of HTML5 and CSS3 features including new semantic HTML5 elements, multimedia capabilities like video and canvas, geolocation, and CSS3 properties for styling like borders, backgrounds, shadows, fonts, transitions and transforms. It includes code examples and screenshots to illustrate these new capabilities.
jQuery is a JavaScript library that makes it easier to manipulate web pages and add interactivity. It allows developers to select HTML elements, add or modify content, and animate elements using less code than traditional JavaScript. The jQuery library is linked to in the <head> section of an HTML page using a <script> tag. jQuery commands begin with $ and use CSS selectors inside parentheses to target elements. Common commands include fadeOut(), hide(), and slideUp() to animate elements. Parameters can be passed to commands to modify their behavior.
The document provides an overview of HTML5 and its new features. It begins by explaining that HTML5 is not a programming language and is mainly used to write web pages. It then discusses how browsers have become application platforms, prompting the need to adopt HTML5. The document outlines some of the major new features in HTML5, including semantic elements like header and nav, new input types, geolocation, local storage, offline web applications, and video playback. It also addresses questions around the future of Flash and which companies are pushing adoption of HTML5.
My slides from the "Exceptional Website Performance with YSlow 2.0" show at CSDN (China Software Developers Network) in Beijing, Dec 6, 2008
The document discusses the new features of HTML5 including improved semantics, forms, and multimedia capabilities. Some key points: 1. HTML5 adds new semantic elements like <header>, <footer>, <nav> that more accurately describe content. It also simplifies the doctype to <!DOCTYPE html>. 2. HTML5 introduces richer built-in form controls without JavaScript like date/time pickers, number sliders, and improved validation. 3. Multimedia is enhanced with <video>, <audio>, and <canvas> elements, allowing native playback of audio/video without plugins and scriptable drawing on <canvas>.
This document discusses best practices for creating CSS pattern libraries. It recommends starting with the smallest reusable components and building up to larger page-level templates. Key aspects covered include using a naming convention based on modules, modifiers and descendants; avoiding overly specific class names; and including utility classes to add single styles without new classes. The document also provides examples of how to structure and name classes for common interface patterns.
Progressive downloads and rendering allow content to be delivered and displayed to the user incrementally to improve perceived performance. JavaScript should be placed at the bottom of the page to avoid blocking. CSS can block rendering so should also be delivered non-blocking when possible. Techniques like flushing output, non-blocking scripts, and data URIs can help deliver content progressively. MHTML and preloading can help optimize delivery across multiple HTTP requests. The overall goal is to start displaying content as soon as possible while content continues downloading in the background.
Pamela allows you to write HTML faster by provider a CSS-savvy Python-inspired syntax that will reduce the risk of errors and make you more productive !
The document summarizes 10 key HTML5 features that every developer should know. It begins with an introduction and agenda listing the features to be covered, including new elements, data input and validation, canvas, SVG, audio and video, feature detection, drag and drop, geolocation, local storage, and the file API. For each feature, it provides details on the new capabilities in HTML5 and examples of how to implement the features in code.
Introducción rápida a HTML5, repasando brevemente la historia de HTML, qué APIs se añaden a HTML5, y qué avances en HTML, CSS y JavaScript rodean a este estándar.
HTML5 introduces many new features for improving the semantic structure of documents, incorporating multimedia and graphics, and interacting with forms and graphical objects. These include new elements like <video>, <audio>, <canvas>, and <svg> for embedding multimedia and graphics, as well as new form controls. CSS3 also introduces new selectors and properties for effects like rounded corners, shadows, gradients, and transformations. JavaScript APIs allow access to features like geolocation, offline storage, and communication between frames. Browser support for HTML5 features is increasing but not yet complete, so techniques like feature detection and polyfills are recommended.
The document is a presentation about HTML5. It discusses what HTML5 is, some of the new elements it introduces like canvas, video, audio, and geolocation. It also covers new features like CSS3 media queries, web fonts using WOFF, and whether HTML5 is ready for use. The presentation encourages trying out HTML5 and provides some resources for learning more.
I look at HTML 5, the language the APIs and the big number 2022. Lots of examples for you check out.
1. HTML5 provides new semantic elements like header, footer, nav and article that improve accessibility and help structure documents. It also extends existing APIs and adds new APIs for multimedia, geolocation, offline storage and more. 2. HTML5 introduces new form input types for dates, times, numbers and more. It also provides built-in form validation without JavaScript. 3. The <video> and <audio> elements allow native playback of multimedia across browsers without plugins. The <canvas> element allows dynamic drawing via JavaScript. 4. While still evolving, many HTML5 features can be used today through progressive enhancement and feature detection. It offers developers new capabilities for building web applications and interactive experiences on
Familiar HTML5 事例とサンプルコードから学ぶ 身近で普通に使わているHTML5 HTML5 Conference Miyazaki 2013 2013/02/10 ひらい さだあき @sada_h
This document provides an introduction and overview of HTML5. It discusses the new features and elements in HTML5, including video/audio, canvas, drag and drop, geolocation, web storage, web workers, and new form elements. It also covers browser support for various HTML5 features and provides examples of how to implement many of the new technologies.
In this lecture, I provide an overview of what it takes to create amazing Web Apps : rich media, the Canvas API, local storage and offline persistence are covered.
The document discusses HTML5 and its features. It describes how HTML5 introduces new semantic elements that are clearer and more semantic than traditional HTML tags, and shows an example HTML5 document structure. It also discusses some of HTML5's new features like audio, video, canvas, forms, and APIs for local storage, geolocation and web SQL databases. Finally, it provides examples of using some of these new features in HTML5.
Charla dentro del evento BilboStack.com, desarrollo web en Bilbao que tuvo lugar el 2 de junio de 2012 en la Universidad de Deusto.
In this, my talk for Webinale in Berlin, June 1st 2011, I give an overview of HTML5 history and main features, relating it all back to how possible it is use develop with these new features today. Thanks to Patrick Lauke for allowing me to steal a lot of his slides ;-)
1. HTML5 provides new semantic elements like <header>, <footer>, and <nav> that allow for more structured markup. It also extends existing APIs and adds new APIs for multimedia, forms, and building web applications. 2. HTML5 introduces multimedia elements <video> and <audio> that allow embedded video and audio without plugins. It also includes the <canvas> element for scriptable drawing. 3. HTML5 includes new APIs for building powerful web applications, including geolocation, offline application caching, local storage, and databases. However, browser support is still evolving so these should be used carefully with feature detection.
I gave this presentation at the 2010 Scotch on the Rocks conference. It features a brief explanation of why HTML5 and CSS3 are necessary, and then goes on to cover most of the cool new features of HTML5 and CSS3 that are supported across most browsers at the time of publication., including <video>, <canvas>, HTML5 forms, the new HTML5 elements, box-shadow, text-shadow, web fonts, media queries, and more. Companion code examples are available at http://people.opera.com/cmills/HTML5_CSS3_examples.zip
This document discusses HTML5 and provides examples of new HTML5 elements and features such as audio, video, and the canvas element. It demonstrates how to add audio and video to a basic HTML5 page structure and provides code samples using the canvas element to draw shapes. It also discusses HTML5 support in different browsers and techniques for improving compatibility, such as using JavaScript to add support for new elements in older browsers.
The document summarizes the history and key features of HTML5. It discusses the evolution of HTML from 1991 to the present, including versions like HTML4.01. It also covers new HTML5 elements like <header>, <nav>, <section>, <article>, and <footer> that replace older <div> elements. Additionally, it provides overviews of new HTML5 APIs and features like geolocation, WebSockets, and Web Storage, as well as CSS3 properties like text-shadow, RGBa colors, gradients, and transitions.
The document discusses HTML5 and its APIs. It provides an overview of several HTML5 APIs including the geolocation API, web storage API, web workers API, and WebSocket API. It also discusses how these new HTML5 features allow for more advanced web applications compared to older technologies like Flash. Finally, it mentions some libraries and tools for testing HTML5 browser support.
HTML5 is the new standard for HTML that aims to reduce the need for plugins like Flash. It was developed through cooperation between the W3C and WHATWG. Key features of HTML5 include built-in support for video, audio, canvas drawing, drag and drop functionality, and geolocation. It also introduces new form input types and attributes to improve the user experience.
HTML5 contains many new interesting features that make the platform a capaple development platform. Sockets, SVG, geolocation, local storage and many more are included in the platform. In this one hour session, we will look at cool implementations of 10 features of HTML5
This document provides an overview of HTML5 features including accessibility, video, canvas, history API, fullscreen API, camera API, pointer lock API, and polyfills. It emphasizes the open nature of the web and encourages trying new things with HTML5.
This document discusses how to create your own cloud/home security system for $60 using a Raspberry Pi or Arduino microcontroller, motion detectors, and connecting it to the cloud through services like Microsoft Azure. It provides examples of Internet of Things applications and demonstrates programming a Netduino microcontroller to send and receive messages from the cloud through an Azure message queue and worker role hub. The system allows you to monitor your home remotely from anywhere through the cloud.
My techays presentation together with @snowball about comparing two different but sometimes simular technologies
The document discusses the history and evolution of JavaScript and ECMAScript. It notes that JavaScript originated from LiveScript in 1995 and was influenced by Java. ECMAScript was standardized by ECMA to ensure compatibility across implementations. Major versions included ES3, ES5, and ES6 approved in 2014 which introduced many new features and made JavaScript a better language. The session will demonstrate new features of ES.next.
Visual Studio 2013 is now the best tool to build web applications. In this session I showed lots of new and cool features.
The document discusses setting up Team Foundation Service to build and test a Windows 8 store application. It provides an overview of TFS hosting options including on-premises, third-party hosting, and Microsoft's Team Foundation Service. It demonstrates using TFS Service to access source code from any browser, setup projects easily with no infrastructure to manage, and request stakeholder feedback. The demo shows building and testing a Win8 app with Microsoft Test Manager 2012 and TFS Service.
This document discusses the history and evolution of JavaScript and ECMAScript. It begins with the origins of JavaScript in the mid-1990s as LiveScript and Mocha, developed by Netscape. JavaScript was standardized by Ecma International as ECMAScript, with various versions released over time adding new features. The presentation focuses on the latest ECMAScript 6 specification, covering new features like let/const block scoping, classes, modules, iterators/generators, and more. Code examples are provided to demonstrate these ES6 features.
This document discusses using Azure Mobile Services to develop cross-platform applications. It outlines two problems that Azure Mobile Services can address by allowing developers to focus on what they enjoy rather than platform-specific code. The document also mentions demonstrating Azure Mobile Services and says thanks.
This document discusses making SharePoint websites accessible on mobile devices. It explains that responsive design using HTML5, CSS3, and media queries allows a single website to automatically adapt to different screen sizes and devices. It also describes using device channels in SharePoint 2013 to deliver different content for specific devices, but notes limitations. The document demonstrates creating responsive designs with media queries and recommends responsive design over separate mobile pages.
This document discusses how to build Windows 8 apps using existing HTML, CSS, and JavaScript skills. It recommends learning common Windows 8 features like tiles, WinJS controls, and supporting different device states and orientations. The document demonstrates turning an existing website into a Windows 8 Store app in 3 steps: using existing HTML/CSS skills, adding WinJS and controls, and deploying the app. It also covers contracts, tiles, and dynamic tile updates.
This document discusses differences between developers and designers. It notes that the session will discuss design and that the speaker will discuss guidelines for making good interfaces, even for those without design experience. Examples of Microsoft design principles are provided, such as prioritizing content and making things intuitive for users.
The document discusses building Metro style apps for Windows 8. It notes that HTML5, CSS3, and JavaScript skills can be used to build these apps, and that the Windows Library for JavaScript (WinJS) helps make apps look and feel like the Metro design while allowing for touch and traditional inputs. Media queries and different states can be used to change the UI for different viewports like fullscreen, snapped, or filled modes. Tiles are described as the front doors to apps and should be treated as app extensions.
This document discusses using media queries to build responsive mobile web applications. It begins by explaining why web developers should target multiple devices and discusses the differences between native and web applications. It then outlines how HTML5 and CSS3 features like media queries can be used to build responsive designs. The document provides an overview of common media query features and demonstrates how to write media queries to apply different styling based on screen width and other device characteristics.
Cybersecurity is a major concern in today's connected digital world. Threats to organizations are constantly evolving and have the potential to compromise sensitive information, disrupt operations, and lead to significant financial losses. Traditional cybersecurity techniques often fall short against modern attackers. Therefore, advanced techniques for cyber security analysis and anomaly detection are essential for protecting digital assets. This blog explores these cutting-edge methods, providing a comprehensive overview of their application and importance.
Revolutionize your transportation processes with our cutting-edge RPA software. Automate repetitive tasks, reduce costs, and enhance efficiency in the logistics sector with our advanced solutions.
An invited talk given by Mark Billinghurst on Research Directions for Cross Reality Interfaces. This was given on July 2nd 2024 as part of the 2024 Summer School on Cross Reality in Hagenberg, Austria (July 1st - 7th)
Sustainability requires ingenuity and stewardship. Did you know Pigging Solutions pigging systems help you achieve your sustainable manufacturing goals AND provide rapid return on investment. How? Our systems recover over 99% of product in transfer piping. Recovering trapped product from transfer lines that would otherwise become flush-waste, means you can increase batch yields and eliminate flush waste. From raw materials to finished product, if you can pump it, we can pig it.
Are you interested in dipping your toes in the cloud native observability waters, but as an engineer you are not sure where to get started with tracing problems through your microservices and application landscapes on Kubernetes? Then this is the session for you, where we take you on your first steps in an active open-source project that offers a buffet of languages, challenges, and opportunities for getting started with telemetry data. The project is called openTelemetry, but before diving into the specifics, we’ll start with de-mystifying key concepts and terms such as observability, telemetry, instrumentation, cardinality, percentile to lay a foundation. After understanding the nuts and bolts of observability and distributed traces, we’ll explore the openTelemetry community; its Special Interest Groups (SIGs), repositories, and how to become not only an end-user, but possibly a contributor.We will wrap up with an overview of the components in this project, such as the Collector, the OpenTelemetry protocol (OTLP), its APIs, and its SDKs. Attendees will leave with an understanding of key observability concepts, become grounded in distributed tracing terminology, be aware of the components of openTelemetry, and know how to take their first steps to an open-source contribution! Key Takeaways: Open source, vendor neutral instrumentation is an exciting new reality as the industry standardizes on openTelemetry for observability. OpenTelemetry is on a mission to enable effective observability by making high-quality, portable telemetry ubiquitous. The world of observability and monitoring today has a steep learning curve and in order to achieve ubiquity, the project would benefit from growing our contributor community.
This is a powerpoint that features Microsoft Teams Devices and everything that is new including updates to its software and devices for May 2024
As a popular open-source library for analytics engineering, dbt is often used in combination with Airflow. Orchestrating and executing dbt models as DAGs ensures an additional layer of control over tasks, observability, and provides a reliable, scalable environment to run dbt models. This webinar will cover a step-by-step guide to Cosmos, an open source package from Astronomer that helps you easily run your dbt Core projects as Airflow DAGs and Task Groups, all with just a few lines of code. We’ll walk through: - Standard ways of running dbt (and when to utilize other methods) - How Cosmos can be used to run and visualize your dbt projects in Airflow - Common challenges and how to address them, including performance, dependency conflicts, and more - How running dbt projects in Airflow helps with cost optimization Webinar given on 9 July 2024
Slide of the tutorial entitled "Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Emerging Trends" held at UMAP'24: 32nd ACM Conference on User Modeling, Adaptation and Personalization (July 1, 2024 | Cagliari, Italy)
Password Rotation in 2024 is still Relevant
Widya Salim and Victor Ma will outline the causal impact analysis, framework, and key learnings used to quantify the impact of reducing Twitter's network latency.
Quantum Communications Q&A with Gemini LLM. These are based on Shannon's Noisy channel Theorem and offers how the classical theory applies to the quantum world.
These fighter aircraft have uses outside of traditional combat situations. They are essential in defending India's territorial integrity, averting dangers, and delivering aid to those in need during natural calamities. Additionally, the IAF improves its interoperability and fortifies international military alliances by working together and conducting joint exercises with other air forces.
Kief Morris rethinks the infrastructure code delivery lifecycle, advocating for a shift towards composable infrastructure systems. We should shift to designing around deployable components rather than code modules, use more useful levels of abstraction, and drive design and deployment from applications rather than bottom-up, monolithic architecture and delivery.
accommodate the strengths, weaknesses, threats and opportunities of autonomous vehicles
The integration of programming into civil engineering is transforming the industry. We can design complex infrastructure projects and analyse large datasets. Imagine revolutionizing the way we build our cities and infrastructure, all by the power of coding. Programming skills are no longer just a bonus—they’re a game changer in this era. Technology is revolutionizing civil engineering by integrating advanced tools and techniques. Programming allows for the automation of repetitive tasks, enhancing the accuracy of designs, simulations, and analyses. With the advent of artificial intelligence and machine learning, engineers can now predict structural behaviors under various conditions, optimize material usage, and improve project planning.
This presentation explores the practical application of image description techniques. Familiar guidelines will be demonstrated in practice, and descriptions will be developed “live”! If you have learned a lot about the theory of image description techniques but want to feel more confident putting them into practice, this is the presentation for you. There will be useful, actionable information for everyone, whether you are working with authors, colleagues, alone, or leveraging AI as a collaborator. Link to presentation recording and slides: https://bnctechforum.ca/sessions/details-of-description-part-ii-describing-images-in-practice/ Presented by BookNet Canada on June 25, 2024, with support from the Department of Canadian Heritage.
The presentation showcases the diverse real-world applications of Fused Deposition Modeling (FDM) across multiple industries: 1. **Manufacturing**: FDM is utilized in manufacturing for rapid prototyping, creating custom tools and fixtures, and producing functional end-use parts. Companies leverage its cost-effectiveness and flexibility to streamline production processes. 2. **Medical**: In the medical field, FDM is used to create patient-specific anatomical models, surgical guides, and prosthetics. Its ability to produce precise and biocompatible parts supports advancements in personalized healthcare solutions. 3. **Education**: FDM plays a crucial role in education by enabling students to learn about design and engineering through hands-on 3D printing projects. It promotes innovation and practical skill development in STEM disciplines. 4. **Science**: Researchers use FDM to prototype equipment for scientific experiments, build custom laboratory tools, and create models for visualization and testing purposes. It facilitates rapid iteration and customization in scientific endeavors. 5. **Automotive**: Automotive manufacturers employ FDM for prototyping vehicle components, tooling for assembly lines, and customized parts. It speeds up the design validation process and enhances efficiency in automotive engineering. 6. **Consumer Electronics**: FDM is utilized in consumer electronics for designing and prototyping product enclosures, casings, and internal components. It enables rapid iteration and customization to meet evolving consumer demands. 7. **Robotics**: Robotics engineers leverage FDM to prototype robot parts, create lightweight and durable components, and customize robot designs for specific applications. It supports innovation and optimization in robotic systems. 8. **Aerospace**: In aerospace, FDM is used to manufacture lightweight parts, complex geometries, and prototypes of aircraft components. It contributes to cost reduction, faster production cycles, and weight savings in aerospace engineering. 9. **Architecture**: Architects utilize FDM for creating detailed architectural models, prototypes of building components, and intricate designs. It aids in visualizing concepts, testing structural integrity, and communicating design ideas effectively. Each industry example demonstrates how FDM enhances innovation, accelerates product development, and addresses specific challenges through advanced manufacturing capabilities.
Blockchain technology is transforming industries and reshaping the way we conduct business, manage data, and secure transactions. Whether you're new to blockchain or looking to deepen your knowledge, our guidebook, "Blockchain for Dummies", is your ultimate resource.