Skip to main content

Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

1 vote
1 answer
35 views

How to relocate a Follow Path Camera rig in the World without it breaking?

When animating a Camera or other object along a Curve, such as is shown in this video for example, why is it that the whole setup seems to be dependent on World Space? That is to say, even if the ...
Mentalist's user avatar
  • 19.3k
1 vote
2 answers
124 views

How to make "fuzzy" snow particle material in Eevee?

I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way. I followed this tutorial: ...
Krillinslosingstreak's user avatar
0 votes
1 answer
30 views

Artefact in World background

I'm making a space World with shader nodes. Here's a simplified version with only black background and the Sun. The Sun location is set by an object: This is how the Sun looks: However, in the ...
user3202179's user avatar
2 votes
2 answers
253 views

How can I prevent world lighting from passing through objects?

I'm using world lighting in Blender 3.6.2 by following the tutorial Creating 3D Environments For Free And Easily With BlenderKit Addon. However, the light from this world can pass through solid ...
hieu0nguyen's user avatar
2 votes
2 answers
189 views

How to make world color not affect any mesh in eevee?

I want to make my world color in my animation blue, to mirror the sky, but it makes all of my meshes colored blue in the render mode. I'm using version 3.2.2. My goal is to have the meshes not ...
Please help's user avatar
1 vote
0 answers
60 views

Nishita Sky texture not updating in all animation frames

I’m rendering an animation of a night scene, where I’m using the Nishita Sky texture node to mimic a moon moving across the sky in a time lapse kind of way. For some reason it seems the sky texture/...
MTH's user avatar
  • 11
-3 votes
2 answers
471 views

Object location coordinates not using world origin as (0,0)

How do I set it back to world origin? My object is far from (0,0). I attach a screenshot. Edit for clarification: my object is away from x0y0, yet the location of object is shown at y0, z0, x0.000002. ...
lexfriedman's user avatar
1 vote
0 answers
12 views

How can I render in Blender while preserving the metallic shine, background appearance, and reflections? [duplicate]

I have a project in Blender. The appearance of my project during rendering is shown in the first image, but I want the metallic reflections and the "reflection of the Earth" on the ...
İbrahim Demirel's user avatar

15 30 50 per page
1
2