All Questions
Tagged with texture-coordinates cycles-render-engine
9
questions with no upvoted or accepted answers
2
votes
0
answers
155
views
Apply texture coordinates from material in Cycles to UV
I'm making a fake Hollywood/LA setting, which has required the use of a Stucco material. Lots of Stucco.
Rather than go through each building object and ensure that the UVs for each material ...
2
votes
1
answer
789
views
Reflection from Texture Coordinate Node is stretched
I'm having a problem, or I've found a bug. I'm trying to change the reflection of an extruded cylinder (basically a drinking glass), and the output from the Texture Coordinates node is stretched. ...
1
vote
0
answers
92
views
Randomizing texture coordinates has no effect on displacement texture position
I have run into the same problem as this old unanswered question, Cycles displacement material wrong uv mapping
I can shift the vector coordinates of PBR textures on instances of dupliverts to break ...
1
vote
0
answers
45
views
UDIMs not compatible with object particle systems?
I've made particle system based on single feather alpha and to color it I used color map based on main object. Since it has UDIMs I used them as well, just scaled color map to 512p to save space. All ...
0
votes
0
answers
22
views
IES rotate in cycles is wrong?
How can I turn the point light source to the left?
The example shows that the light to the right is good. And when I turn it to the left, there is almost no glow. I tried to return both the texture ...
0
votes
0
answers
46
views
Material Has Dark Areas that Move as Object Moves When Rendered
I'm rendering video of a tress of hair moving. The issue I'm having is that when rendered as the tress moves from side to side there are darker areas that seem to change when the tress moves. I don't ...
0
votes
1
answer
452
views
Voronoi Texture scale issue when translating
I have a Voronoi texture using object coordinates and a Vector Math node set to Add to translate the texture along the Z axis. This works fine!
However, if I use another texture (Noise, Musgrave, ...
0
votes
0
answers
955
views
Spotlight Texture
I'm quite new to blender cycles and wanted to create a game using Armory3D in blender 2.79 which supports cycles. I started out by creating a character and wanted to add a flashlight that has some ...
0
votes
0
answers
1k
views
cycles material -- change color based on position
I'm (ultimately) trying to make a big static group of people using the hair particle system, and the same mesh is (obviously) being repeated (and random sizing is great using hair particles), but I ...