Basically what i have here are three curves with an object bevel that i wanted to have this embroidery—stitching look to them with the stitching going perpendicular to the curve. I found a yt tutorial that used a texture coordinate, mapping node and voronoi texture and whereas the tutorial's result was a nice uniform "thread" texture, mine appears to be inconsistent when comparing the straight and curved segments of the curves.
Not sure if it has to do something with the proximity of the anchor points themselves, the handle/spline type, or the texture coordinate, but all help would be greatly appreciated.