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1 vote
1 answer
1k views

Headless Blender on Cloud not using blend settings

Why does Blender headless not use blend settings? It works fine with X11 forwarding but just slow. When using VM.Standard.E2.1.Micro (Oracle Cloud AMD64/...
wjwrpoyob's user avatar
  • 123
0 votes
1 answer
324 views

How to force draw_handler_add?

I have a draw function inspired from this answer: ...
cak3_lover's user avatar
0 votes
0 answers
76 views

How to directly store Blender File Images Externally?

I'm using this answer to generate images from view port but is there a way to directly externally store/generate this image? and by that I mean NOT having to manually save them through Image Editor
cak3_lover's user avatar
0 votes
2 answers
276 views

Changing lighting & color_type for OpenGL Render

When I render with bpy.ops.render.opengl, the shading appears to always be SOLID shading. If this is the case, how do I change the solid render's ...
Dr. Pontchartrain's user avatar
1 vote
1 answer
595 views

Is it possible to render in user perspective?

I notice that the user perspective and the camera perspective look different. (I have made sure that the camera view and the user view are from the same position and angle. Also, the camera is set to &...
LearnerAL's user avatar
0 votes
0 answers
110 views

Is there a way to render a scene to a video, much faster, using OpenGL instead of EEVEE, without blender unloading geometry?

It seems blender rendering is pretty slow because it doesn't try to do "real time" rendering, it aims at high CGI quality. Is there a way to configure the renderer to sacrifice quality as ...
jokoon's user avatar
  • 203
1 vote
1 answer
439 views

In Blender, how do I programmatically display a viewport rendering in a window just like if you pressed F12?

I know I can call bpy.ops.render.opengl() and that will create the render, but what I want to do is to create and then view the render, just like what happens when ...
chippwalters's user avatar
0 votes
0 answers
122 views

How can i use OpenGL/Viewport render in rendered mode on cycles?

Whenever I do it on Eevee, it works. and I find it to be a great way to render faster, but whenever I do it on Cycles, I just get nothing besides a grey screen, Help? My render settings are on the ...
Ansansnasabbbaababa's user avatar
1 vote
0 answers
32 views

quick preview animation with animated material?

I am looking for a poor man's render of an animation in order to evaluate blocking, timing, camera movements etc. without the "cost" of a full render. I found Is there a way to make a quick ...
Hagen von Eitzen's user avatar
1 vote
1 answer
708 views

Fast streaming camera view to video for linux (v4l) system device

What i'm trying to achieve is to stream an arbitrary camera view in blender to a v4l device. What i've done so far After reading the community post about streaming the Eevee view on Windows and linux, ...
g3n35i5's user avatar
  • 63
1 vote
0 answers
210 views

I need a handler for render_complete but with OpenGL render

Is there a handler to execute a function after an OpenGL render (after the whole animation is rendered). Because this script ...
mugnozzo's user avatar
  • 1,237
1 vote
1 answer
8k views

Higher Resolution Viewport Render

I'm trying to render a black/white wireframe image of my scene and have perfected how I'd like it to look in the shading viewport, but I can't figure out how to save out that viewport at high ...
goldspiral's user avatar
1 vote
1 answer
269 views

2.81 Render an armature like OpenGL in 2.79

Is it possible to render armature bones in 2.81, like it was in 2.79 with OpenGL?
josh sanfelici's user avatar
0 votes
1 answer
52 views

Blender 2.8 render farm on DL380 Gen9 w/ Virtual Shared Graphics Acceleration

We're looking to upgrade our render farm from 2.79 to 2.80 using a Tesla M10, Quadro P6000, or Quadro RTX6000 and enabling Virtual Shared Graphics Acceleration on DL380 Gen9 – We're trying to meet the ...
oldmcdonald's user avatar
1 vote
2 answers
5k views

How to Save OpenGL Viewport Animation in Blender 2.8?

I am able to create the viewport animation, and then play it back from the render menu, but there doesn't appear to be any option to save it. When I render from the camera I have, it saves to the path ...
Tyler's user avatar
  • 596

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