All Questions
65
questions
1
vote
1
answer
1k
views
Headless Blender on Cloud not using blend settings
Why does Blender headless not use blend settings? It works fine with X11 forwarding but just slow.
When using VM.Standard.E2.1.Micro (Oracle Cloud AMD64/...
0
votes
1
answer
324
views
How to force draw_handler_add?
I have a draw function inspired from this answer:
...
0
votes
0
answers
76
views
How to directly store Blender File Images Externally?
I'm using this answer to generate images from view port
but is there a way to directly externally store/generate this image?
and by that I mean NOT having to manually save them through Image Editor
0
votes
2
answers
276
views
Changing lighting & color_type for OpenGL Render
When I render with bpy.ops.render.opengl, the shading appears to always be SOLID shading. If this is the case, how do I change the solid render's ...
1
vote
1
answer
595
views
Is it possible to render in user perspective?
I notice that the user perspective and the camera perspective look different. (I have made sure that the camera view and the user view are from the same position and angle. Also, the camera is set to &...
0
votes
0
answers
110
views
Is there a way to render a scene to a video, much faster, using OpenGL instead of EEVEE, without blender unloading geometry?
It seems blender rendering is pretty slow because it doesn't try to do "real time" rendering, it aims at high CGI quality.
Is there a way to configure the renderer to sacrifice quality as ...
1
vote
1
answer
439
views
In Blender, how do I programmatically display a viewport rendering in a window just like if you pressed F12?
I know I can call bpy.ops.render.opengl() and that will create the render, but what I want to do is to create and then view the render, just like what happens when ...
0
votes
0
answers
122
views
How can i use OpenGL/Viewport render in rendered mode on cycles?
Whenever I do it on Eevee, it works. and I find it to be a great way to render faster, but whenever I do it on Cycles, I just get nothing besides a grey screen, Help? My render settings are on the ...
1
vote
0
answers
32
views
quick preview animation with animated material?
I am looking for a poor man's render of an animation in order to evaluate blocking, timing, camera movements etc. without the "cost" of a full render.
I found Is there a way to make a quick ...
1
vote
1
answer
708
views
Fast streaming camera view to video for linux (v4l) system device
What i'm trying to achieve is to stream an arbitrary camera view in blender to a v4l device.
What i've done so far
After reading the community post about streaming the Eevee view on Windows and linux, ...
1
vote
0
answers
210
views
I need a handler for render_complete but with OpenGL render
Is there a handler to execute a function after an OpenGL render (after the whole animation is rendered).
Because this script
...
1
vote
1
answer
8k
views
Higher Resolution Viewport Render
I'm trying to render a black/white wireframe image of my scene and have perfected how I'd like it to look in the shading viewport, but I can't figure out how to save out that viewport at high ...
1
vote
1
answer
269
views
2.81 Render an armature like OpenGL in 2.79
Is it possible to render armature bones in 2.81, like it was in 2.79 with OpenGL?
0
votes
1
answer
52
views
Blender 2.8 render farm on DL380 Gen9 w/ Virtual Shared Graphics Acceleration
We're looking to upgrade our render farm from 2.79 to 2.80 using a Tesla M10, Quadro P6000, or Quadro RTX6000 and enabling Virtual Shared Graphics Acceleration on DL380 Gen9 – We're trying to meet the ...
1
vote
2
answers
5k
views
How to Save OpenGL Viewport Animation in Blender 2.8?
I am able to create the viewport animation, and then play it back from the render menu, but there doesn't appear to be any option to save it. When I render from the camera I have, it saves to the path ...