Is it possible to render armature bones in 2.81, like it was in 2.79 with OpenGL?
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$\begingroup$ Currently the description is a bit unclear. Do you mean "Render with OpenGL" as in rendering the viewport (View > Viewport Render Image in 2.8x) or the way the bone shape is displayed in the 3D view? $\endgroup$– Robert GützkowCommented Jan 19, 2020 at 11:27
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$\begingroup$ lol, I hope he means the former. $\endgroup$– batFINGERCommented Jan 19, 2020 at 11:29
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$\begingroup$ @joshsanfelici if the answer solved your problem, you may want to mark it as accepted. $\endgroup$ Commented Jan 19, 2020 at 12:00
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$\begingroup$ Robert, I did it, maybe there's some refresh delay. $\endgroup$ Commented Jan 19, 2020 at 12:02
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$\begingroup$ @joshsanfelici Perhaps it mistakenly toggled? $\endgroup$ Commented Jan 22, 2020 at 7:32