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Is it possible to render armature bones in 2.81, like it was in 2.79 with OpenGL?

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  • $\begingroup$ Currently the description is a bit unclear. Do you mean "Render with OpenGL" as in rendering the viewport (View > Viewport Render Image in 2.8x) or the way the bone shape is displayed in the 3D view? $\endgroup$ Commented Jan 19, 2020 at 11:27
  • $\begingroup$ lol, I hope he means the former. $\endgroup$
    – batFINGER
    Commented Jan 19, 2020 at 11:29

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3D Space View Menu

In the View menu of the 3d view

enter image description here

which calls operator

bpy.ops.render.opengl(...)
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  • $\begingroup$ Great, thanks a lot! $\endgroup$ Commented Jan 19, 2020 at 11:33
  • $\begingroup$ @joshsanfelici if the answer solved your problem, you may want to mark it as accepted. $\endgroup$ Commented Jan 19, 2020 at 12:00
  • $\begingroup$ Robert, I did it, maybe there's some refresh delay. $\endgroup$ Commented Jan 19, 2020 at 12:02
  • $\begingroup$ @joshsanfelici Perhaps it mistakenly toggled? $\endgroup$
    – batFINGER
    Commented Jan 22, 2020 at 7:32

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