All Questions
Tagged with opengl eevee-render-engine
10
questions
0
votes
1
answer
324
views
How to force draw_handler_add?
I have a draw function inspired from this answer:
...
0
votes
0
answers
564
views
Can shaders created in Blender Shader Editor be exported as OpenGL shaders in versions of Blender 2.9x?
I have created a shader in the Blender Shader Editor, since I find it very powerful and easy to use. I would like to export this shader so I can use it outside Blender. Is this possible for versions ...
0
votes
0
answers
407
views
capture data from different cameras
I need this for my video game that I want to start on in Blender Game Engine.
I have not figured out how to use multiple cameras and make them give data out without them being active cams or without ...
0
votes
1
answer
1k
views
Radeon RX 570 not rendering correctly using Eevee [Linux (Ubuntu), AMD]
Recently got my GPU setup, and after a bit of trial and error, I was able to get it to work with everything, until I decided just a bit ago to use EEVEE in blender instead of cycles; I was presented ...
0
votes
0
answers
556
views
Blender crashes randomly while using - OpenGL issue
I've been experiencing one particular problem for over two years without a solution.
When using Blender (even just navigation in GUI), it randomly crashes. When I look to the Events Viewer, I get ...
0
votes
1
answer
181
views
Blender failing to open saves using cycles render. (OpenGL 3.3 or higher error)
I have been trying to get back into blender but most of my saves aren't opening. I get the "Blender - unsupported Graphics card. the graphics card needs OpenGL 3.3..." If i save the file as Eevee they ...
1
vote
2
answers
5k
views
What happened to OpenGL render? Why has EEVEE been so slow at files?
I just spent days rendering something in 2.80, and it's got some problems, so I'll need to re-render. The thing is I don't even need anything but OpenGL rendering for this, but OpenGL along with the ...
1
vote
0
answers
2k
views
Big problem when exporte normal map from Substance Painter to Blender
I need help.
I have this problem when I export a normal map from Substance Painter to
use in Blender.
As you can see in the images it show some dark spots in the object, and
it looks worse at ...
5
votes
3
answers
12k
views
Blender 2.8 EEVEE render out viewport like old openGL render
In the older versions of blender 2.8 it used to be possible (I did it once and I saw videos of people doing it) to render out the viewport (I think it was with an OpenGL render option), in rendered ...
1
vote
0
answers
356
views
eevee - get opengl to wait for all samples? [closed]
Version 2.80.4 - I have a spot lamp with volumetric lighting enabled and I've adjusted the samples and volumetric tile size to get a decent enough cone of light once the viewport finishes loading. ...