Questions tagged [nla-editor]
Questions related to the NLA (Non-Linear Animation) editor in blender.
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How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA
I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
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Adding new transforms to constraint target of camera. Without affecting original animation
I am working with a camera that has a Child Of and Track To constraint targeting an object in motion.
That animation of the camera with the constraints is good, however I need to apply additional ...
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How to add SoundClip of a Speaker in NLAEditor using python
I want to automate playing a sound via speaker multiple times.
I know that there is a operator bpy.ops.nla.soundclip_add to add soundclip to a speaker.
But it's an ...
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Can I have an NLA channel containing multiple armatures?
I've set up Animation retargeting with this tool: https://github.com/cgvirus/Simple-Retarget-Tool-Blender that uses blender's in-built bone constraints to have the bones of the new armature ...
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How to bake NLA to keyframes
New to blender coming from Maya. I have some action strips on a character, and I'd like to bake down all the animation into key frames so that I can start hand animating on top of it. I tried ...
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How to manually merge active actions for GLTF export?
Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations.
The animation is created in Blender using ...
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45
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How can I keep a light power animation in an action for NLA (Blender 4.0)
I am trying to create a blinking light animation effect to use NLA to intersperse the light randomly through my animation. However following the same steps I have used for other animations --> Dope ...
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How to animate multiple characters in a single scene
I'm new to Blender.
Basically, I am trying to create an animation where 2 characters shake hands. And I want to export this to Unity for game development.
When I'm thinking about this task, I am ...
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How to Dynamically flip an Action in Blender?
I am creating a walk cycle and I am really tired of manually flipping the animation from side to side whenever I make changes to the walk cycle.
Is there a way to only create a left side action for ...
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Cyclic Strip Time bug if the action doesn't start at frame 0
I tried to use cyclic strip time for an action that started at like frame 6000, but it wouldn't work at all. I had to move the action to frame 0 and then just move the stripe back to frame 6000 for it ...
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How to Lock 2 NLA Strips Together
I have worked out a way to combine two CMU animations where the final and start local locations and rotations around the same world position is different.
To clarify, if I import the bvh for 2 ...
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Can I use keyframes and the nla editor at the same time?
I'm animating a scene with keyframes in the dope sheet. I have imported a walk cycle for a character in the form of an action. I'm not sure how to add the walk cycle in a part of the scene because it ...
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Export does not include keyframed properties
My animations have keyframes on the "Inherit Rotation" property, as it is used in some animations, but not all. I see that this keyframes are not stored in object, like all other animations, ...
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How to convert NLA Tracks to proper Actions?
I created 16 animations for my model using actions but some of my animations looks like this. How can I get rid of this NLA thing and make all animations as actions?
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I can't seem to understand how to get my animations from Blender to Unreal
I have modelled a chest into two meshes - the lid and the body. I have rigged it with bones and I have my animations into three separate tracks.
How can I combine them into one, or is there a way I ...
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Releasing keyframes from an action strip in the NLA editor
I was experimenting with the NLA editor to loop a walk cycle. I've decided I no longer want use the action strip, how do I release my keyframes back into the timeline without losing them?
Thanks!
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Shape Key Animations Not Included in FBX Export Despite Baking in Blender 4.0.1
I'm experiencing an issue with exporting an animated object with shape keys to FBX in Blender 4.0.1. The shape keys themselves are present when I re-import the FBX file into Blender, but the ...
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How to create a fade in action?
I have seen many videos that explain how to fade in an object and the corresponding keyframes are visible in the timeline. However, I have not been able to create an action with these keyframes (...
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Push Down NLA strips for only selected bones?
I have a whole sequence of lip sync animation and I am now going through and adding in all the other secondary face and head animation on top of it. I want to have a cyclic head bobbing that I can ...
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I want to blend two NLA Strips with different root positions without the character moving
I have two animations on two tracks with different root positions. I aligned the character so that he is standing in the same position when the tracks switch. When I blend the tracks together, ...
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NLA Animated strip time with cyclic strip time reverses the motion
I created two quick walk and running animations for practice purposes using Rigify animbox. Blender version is 3.6.0.
In the NLA I'm trying to blend between the two actions, but when I activate the ...
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66
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Audio and Video sync issue in the Project after Render
I have faced a strange issue of syncing video action with audio. I am working in a Project. The entire project is of 4787 frames (Start frame 2154 and End frame 7150). There are numbers of audio files ...
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Is there a way to copy an entire NLA sequence from one armature to another, without using python scripts?
I have a character/armature with an NLA tracks sequence, and I want to copy the whole NLA sequence to another character that uses a similar armature.
I can add the same actions to the second character'...
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Need help blending my own animation with a mixamo animation
I have blended animations in the NLA editor before, but that was mixing two mixamo animations. Now I am blending my own animation with a mixamo animation.
But when my animation blends to the new one, ...
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How to export 1 action that contains two rig's animation
I have been told to export only one action containing the animations of the two seperate rigged pigs seen in the image. What is the best way to go about this? I have heard the suggestion of combining ...
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Dope Sheet Action Editor turned orange. I think I've changed a setting somewhere on accident, how can I undo it?
If you open a new blender file and open the Action Editor in the Dope Sheet, it looks like this:
Nice and clean, empty, and gray. In this new file, changing the End frame of the Timeline also sets the ...
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How to determine which NlaStrip is being tweaked
When working in the NLA Editor, there are multiple NlaStrips you can edit. You can go in and out of tweak mode to make adjustments to existing strips.
My question is, how to find out which exact ...
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Move 1 animation along Y axis while keeping others at origin
I downloaded 3 animation from Mixamo and added them as FBX.
I "pushed them down" in the NLA editor as shown in this video: https://www.youtube.com/watch?v=uxPJbwXLqJs&list=...