New to blender coming from Maya. I have some action strips on a character, and I'd like to bake down all the animation into key frames so that I can start hand animating on top of it. I tried following this Youtube tutorial https://www.youtube.com/watch?v=yFURoPlZJxs, but after it baked, no key frames were created in the graph editor, and when I deleted the action strips, the animation also was removed.
I also see warnings like this in the console if it's of any insight: "WARN (bke.anim_sys): C:\Users\blender\git\blender-v350\blender.git\source\blender\blenkernel\intern\anim_sys.c:4192 BKE_animsys_eval_driver: invalid driver - pose.bones["CTR_neck_FK.004"].custom_shape_scale[0]"
Any help baking to key frames would be greatly appreciated.