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Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

0 votes
0 answers
19 views

How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA

I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
Magnus Hikaru's user avatar
0 votes
1 answer
22 views

Adding new transforms to constraint target of camera. Without affecting original animation

I am working with a camera that has a Child Of and Track To constraint targeting an object in motion. That animation of the camera with the constraints is good, however I need to apply additional ...
Sean Murphy's user avatar
1 vote
0 answers
14 views

How to add SoundClip of a Speaker in NLAEditor using python

I want to automate playing a sound via speaker multiple times. I know that there is a operator bpy.ops.nla.soundclip_add to add soundclip to a speaker. But it's an ...
mahdi willedger's user avatar
0 votes
0 answers
21 views

Can I have an NLA channel containing multiple armatures?

I've set up Animation retargeting with this tool: https://github.com/cgvirus/Simple-Retarget-Tool-Blender that uses blender's in-built bone constraints to have the bones of the new armature ...
DED's user avatar
  • 249
0 votes
0 answers
35 views

How to bake NLA to keyframes

New to blender coming from Maya. I have some action strips on a character, and I'd like to bake down all the animation into key frames so that I can start hand animating on top of it. I tried ...
Nick Tustin's user avatar
0 votes
1 answer
25 views

How to manually merge active actions for GLTF export?

Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations. The animation is created in Blender using ...
Taliesin River's user avatar
0 votes
1 answer
44 views

How can I keep a light power animation in an action for NLA (Blender 4.0)

I am trying to create a blinking light animation effect to use NLA to intersperse the light randomly through my animation. However following the same steps I have used for other animations --> Dope ...
Rich Morey's user avatar
2 votes
1 answer
108 views

How to animate multiple characters in a single scene

I'm new to Blender. Basically, I am trying to create an animation where 2 characters shake hands. And I want to export this to Unity for game development. When I'm thinking about this task, I am ...
Murly Cel's user avatar
0 votes
0 answers
16 views

How to Dynamically flip an Action in Blender?

I am creating a walk cycle and I am really tired of manually flipping the animation from side to side whenever I make changes to the walk cycle. Is there a way to only create a left side action for ...
Djebbar Abderrahmene's user avatar
0 votes
0 answers
11 views

Cyclic Strip Time bug if the action doesn't start at frame 0

I tried to use cyclic strip time for an action that started at like frame 6000, but it wouldn't work at all. I had to move the action to frame 0 and then just move the stripe back to frame 6000 for it ...
Unknown's user avatar
1 vote
1 answer
30 views

How to Lock 2 NLA Strips Together

I have worked out a way to combine two CMU animations where the final and start local locations and rotations around the same world position is different. To clarify, if I import the bvh for 2 ...
DrIgnatiusCole's user avatar
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0 answers
24 views

Can I use keyframes and the nla editor at the same time?

I'm animating a scene with keyframes in the dope sheet. I have imported a walk cycle for a character in the form of an action. I'm not sure how to add the walk cycle in a part of the scene because it ...
Andrew Barton's user avatar
0 votes
0 answers
13 views

Export does not include keyframed properties

My animations have keyframes on the "Inherit Rotation" property, as it is used in some animations, but not all. I see that this keyframes are not stored in object, like all other animations, ...
Sondre Kile Andersen's user avatar
1 vote
1 answer
164 views

How to convert NLA Tracks to proper Actions?

I created 16 animations for my model using actions but some of my animations looks like this. How can I get rid of this NLA thing and make all animations as actions?
Batuhan İpek's user avatar
0 votes
0 answers
12 views

I can't seem to understand how to get my animations from Blender to Unreal

I have modelled a chest into two meshes - the lid and the body. I have rigged it with bones and I have my animations into three separate tracks. How can I combine them into one, or is there a way I ...
BVMD's user avatar
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