All Questions
16
questions
0
votes
1
answer
83
views
Is it possible to use local and nonlocal forces simultaneously using bge?
I'm working on a space simulator and I am currently using the .applyForce() method to move objects. Is it possible to set both a local force (thust) and a global force (3d gravity) to act on an object ...
0
votes
1
answer
220
views
Is it possible to have multiple physics simulations in blender game engine?
Ok, I need to preface this with the fact that what I'm intending to do may not be possible in blender. I was needing to know if it is possible to create multiple rigid body systems within the blender ...
0
votes
1
answer
889
views
How do set an angular velocity to zero with python bge?
I'm new to blender scripting, but not to blender or python. I am trying to set up a rotary inverted pendulum. The initial state of the pendulum is upright with an angular velocity of 0. I would like ...
3
votes
1
answer
486
views
Car Suspension - Getting Contact Depth and Speed From rayCast()
So I am making a vehicle physics wrapper for my game(aswell as one other game). I am doing kinda well with it, now I've gotten to suspension. And here I use simple method: I apply impulse downwards ...
3
votes
2
answers
2k
views
Make a rotations-only parent BGE
There is a way to make an object parented to another object, but only for the rotations, not for the location.
If i move the parent, the child may dont move.
If i rotate the parent, the child must ...
3
votes
0
answers
681
views
Super Monkey Ball / Neverball level rotation system
Im making a sort of remake of Super Monkey Ball 2 (Gamecube) / Neverball (PC) is simillar too, but i have already encountred problems:
In SMB (Super Monkey Ball 2) or Neverball, you dont move the ...
1
vote
1
answer
84
views
How do I change the linear stiffness of an object programmatically?
I want to programmatically change the linear stiffness of some soft body objects I'm working with. How do I do this?
Thanks!
1
vote
0
answers
316
views
bge keeps on crashing when I try to do soft-body simulations? [closed]
I've written a script that creates an environment with various physics types-it generates a fair number of soft body objects (>100) and, unfortunately, when I try to run the sim, blender crashes. Any ...
0
votes
1
answer
853
views
Move object closer to another object using python?
I'm setting up a simple game loop in which the agent tries to collide with "enemies" (so they'll have the game property "enemy") and tries to steer clear of other objects (let's call them friends). I ...
1
vote
1
answer
189
views
Control logic editor using scripts?
I'm trying to bypass the GUI and just use the logic editor via scripts, e.g. I want an object to move +1 blender unit in the x direction each frame for a physics simulation but don't want to have to ...
1
vote
2
answers
2k
views
Set physics type in bge using python?
I'm trying to set up a scene using a script that places a bunch of cubes in random locations throughout the screen and sets their physics type to rigid body. Ideally, I'd like to have one cube be an ...
2
votes
2
answers
2k
views
Help with moving an object in bge randomly via script?
I'm pretty new to blender and I'm trying to move an agent (in this case, a cube) randomly in bge. This is what my code looks like at this point:
...
0
votes
1
answer
702
views
Setup an inverted pendulum simulation with BGE
I'm very new to Blender. I'd like to setup a very simple rigid body physics system using the game engine. The system is simply a pole hinged in the middle of a block, which can move horizontally on a ...
1
vote
1
answer
56
views
How to reduce graviation on single object?
I want to know how to make object's gravitation low(something like 1.0) or turn it off at all when actuator gives positive pulse. It should keep dynamics, evrything should stay as it is except it ...
8
votes
1
answer
3k
views
Create custom physics for an object with python
Blender has physics options which we can enable for our objects - cloth , fluid etc. Is there a way I can add a custom physical behavior to my objects, where this behavior is modeled as a python ...