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"ImportError" No module named 'bge' in OSX
I am attempting to do some scripting using blender 2.79 for OSX. When using Blender Game, I attempt to create a python script with the BGE. The first and only line in my test script is:
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BGE: where to place external python modules when exporting for Mac OS X
Say that I am developing a game on Mac OS X, and I want to export it as a runtime (for Mac OS X).
I can use the "Save as Game Engine runtime" plug-in.
This does not take into account my external ...