I wish to make a black/white UI theme in my current project , but setting object colour to all the UI lags the game a bit and takes forever for me to do it.
To achieve this I had to connect every single object in the scene to one object controls the theme type, which is hard specially when an object's colour changes to some colour not white or black, also I added 4 languages to this project so there are a lot of words on the screen.
Then I thought what if I just multiplied the display colour by -1 (change the pixels colour value) which will invert white to black, red to blue and so on.
I'm using UPBGE 0.2.5b.